Player Matchup

Cerberus
Cerberus
Dr_Booty_Juice
Cerberus
Level 14
God Stats
5W - 1L
1,543 SR
Queue Stats
5W - 4L
1,699 Elo+
Party 1
Danzaburou
Danzaburou
FloppaLova69
Danzaburou
Level 11
God Stats
5W - 2L
1,674 SR
Queue Stats
6W - 2L
1,739 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kingbatiste231
Morgan Le Fay
Level 101
God Stats
1W - 1L
1,628 SR
Queue Stats
37W - 40L
1,332 Elo+
Party 1
Scylla
Scylla
SteamKat
Scylla
Level 84
God Stats
1W - 3L
1,795 SR
Queue Stats
191W - 184L
1,488 Elo+
Party 1
Ganesha
Ganesha
Tigershark1111
Ganesha
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,092 Elo+
Solo
Team Averages
Level 43
1,628 SR
1,470 Elo+

VS

Team Averages
Level 23
1,546 SR
1,414 Elo+
Pele
Pele
A0R0
Pele
Level 27
God Stats
6W - 8L
1,449 SR
Queue Stats
31W - 35L
1,364 Elo+
Solo
Cu Chulainn
Cu Chulainn
Axulza-
Cu Chulainn
Level 47
God Stats
3W - 4L
1,575 SR
Queue Stats
147W - 159L
1,404 Elo+
Party 2
Artio
Artio
Madking4204805
Artio
Level 8
God Stats
10W - 8L
1,615 SR
Queue Stats
20W - 22L
1,433 Elo+
Solo
Neith
Neith
l ITz l Knight
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,512 Elo+
Solo
Izanami
Izanami
ttvbxbrothers200
Izanami
Level 8
God Stats
2W - 2L
1,593 SR
Queue Stats
7W - 10L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
4 / 5 / 8
11,597
552
6,320
15,914
8,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
FloppaLova69
Danzaburou
16
5 / 4 / 3
10,356
493
8,488
11,035
3,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Kingbatiste231
Morgan Le Fay
20
9 / 1 / 8
12,609
600
23,091
15,491
7,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
SteamKat
Scylla
18
15 / 2 / 4
12,532
597
16,461
11,265
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 4 / 11
9,857
469
8,921
13,326
16,744
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
A0R0
Pele
15
4 / 8 / 2
10,026
477
7,782
15,828
6,633
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
Axulza-
Cu Chulainn
13
2 / 5 / 2
8,304
395
9,155
21,469
14,879
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 3
8,242
392
4,697
23,336
14,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
8 / 8 / 4
10,250
488
16,170
20,209
6,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 8 / 1
6,395
305
2,621
8,138
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
35
Kills
16
16
Deaths
35
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
A0R0
Pele
4
8
2
0.63
L
Cu Chulainn
Axulza-
Cu Chulainn
2
5
2
0.6
W
Cerberus
4
5
8
1.6
W
Danzaburou
FloppaLova69
Danzaburou
5
4
3
1.63
W
Morgan Le Fay
Kingbatiste231
Morgan Le Fay
9
1
8
13
L
2
6
3
0.58
W
Scylla
SteamKat
Scylla
15
2
4
8.5
W
2
4
11
1.88
L
8
8
4
1.25
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,281
Damage
40,425
67,031
Taken
88,980
40,517
Mitigated
44,267
16,907
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
A0R0
Pele
7,782
2,519
0
849
15,828
6,633
668
9,396
6,374
0
62,478
L
Cu Chulainn
Axulza-
Cu Chulainn
9,155
1,147
0
170
21,469
14,879
0
15,447
5,662
2,454
41,750
W
Cerberus
6,320
447
0
3,343
15,914
8,647
1,393
1,107
14,807
31,009
0
W
Danzaburou
FloppaLova69
Danzaburou
8,488
4,919
0
2,566
11,035
3,621
4,848
645
10,390
0
62,891
W
Morgan Le Fay
Kingbatiste231
Morgan Le Fay
23,091
4,044
69
6,561
15,491
7,467
1,309
2,488
13,003
89,466
0
L
4,697
435
313
4,460
23,336
14,042
762
12,929
10,144
30,144
0
W
Scylla
SteamKat
Scylla
16,461
3,665
0
3,168
11,265
4,038
573
384
10,881
83,336
0
W
8,921
744
0
1,200
13,326
16,744
655
1,314
12,012
33,333
0
L
16,170
6,877
0
4,362
20,209
6,385
576
10,870
9,339
0
59,787
L
2,621
2,082
0
437
8,138
2,328
37
5,470
2,668
0
11,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,951
Gold Earned
43,217
461
Minions Killed
334
0
Camps Cleared
0
1,802,716
Distance Traveled
1,563,950
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,026
477
104
5
0
335,705
0
L
Cu Chulainn
8,304
395
78
4
0
398,550
0
W
Cerberus
11,597
552
64
3
0
364,601
2
W
Danzaburou
10,356
493
94
4
0
356,565
0
W
Morgan Le Fay
12,609
600
146
7
0
367,781
4
L
Artio
8,242
392
47
2
0
345,893
4
W
Scylla
12,532
597
127
6
0
396,557
1
W
Ganesha
9,857
469
30
1
0
317,212
4
L
Neith
10,250
488
87
4
0
323,669
0
L
Izanami
6,395
305
18
1
0
160,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role