Player Matchup

Medusa
Medusa
AuntieJoshie
Medusa
Level 23
God Stats
5W - 6L
1,552 SR
Queue Stats
6W - 9L
1,386 Elo+
Solo
Arachne
Arachne
GomuDLuffy
Arachne
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 64L
1,437 Elo+
Party 2
Baron Samedi
Baron Samedi
Maceinyoface1995
Baron Samedi
Level 39
God Stats
4W - 0L
1,845 SR
Queue Stats
125W - 146L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
SkullHunt3r117
Cthulhu
Level 8
God Stats
3W - 4L
1,256 SR
Queue Stats
6W - 6L
1,284 Elo+
Party 2
Fenrir
Fenrir
T1ckl3MyP1ckl3
Fenrir
Level 29
God Stats
17W - 13L
1,549 SR
Queue Stats
102W - 115L
1,411 Elo+
Party 2
Team Averages
Level 25
1,541 SR
1,389 Elo+

VS

Team Averages
Level 16
1,391 SR
1,210 Elo+
Jing Wei
Jing Wei
Aokinet
Jing Wei
Level 28
God Stats
31W - 39L
1,326 SR
Queue Stats
205W - 216L
1,410 Elo+
Solo
Persephone
Persephone
BoomShacalaka7
Persephone
Level 28
God Stats
0W - 2L
1,526 SR
Queue Stats
0W - 4L
1,088 Elo+
Solo
Kukulkan
Kukulkan
CultOfGaren
Kukulkan
Level 18
God Stats
1W - 4L
1,105 SR
Queue Stats
4W - 11L
1,160 Elo+
Solo
Kali
Kali
HadesNSX
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 1
Guan Yu
Guan Yu
juanfe99
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 6 / 3
9,231
385
5,122
12,010
4,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
GomuDLuffy
Arachne
20
18 / 0 / 5
13,848
577
15,009
9,624
5,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Maceinyoface1995
Baron Samedi
19
11 / 3 / 3
12,822
534
22,825
15,306
6,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 6
9,920
413
5,626
14,620
12,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 3 / 9
11,093
462
8,823
15,210
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aokinet
Jing Wei
16
6 / 4 / 5
10,257
427
8,588
15,988
5,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
BoomShacalaka7
Persephone
15
3 / 4 / 6
9,828
410
9,434
12,799
4,333
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
CultOfGaren
Kukulkan
16
5 / 8 / 3
10,582
441
13,183
14,618
5,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
15
2 / 10 / 4
9,528
397
7,242
21,182
7,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
juanfe99
Guan Yu
13
0 / 8 / 0
8,742
364
2,078
16,579
15,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
34
Kills
16
16
Deaths
34
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aokinet
Jing Wei
6
4
5
2.13
W
Medusa
0
6
3
0.25
L
Persephone
BoomShacalaka7
Persephone
3
4
6
1.5
L
Kukulkan
CultOfGaren
Kukulkan
5
8
3
0.81
W
Arachne
GomuDLuffy
Arachne
18
0
5
20.5
L
Kali
2
10
4
0.4
W
Baron Samedi
Maceinyoface1995
Baron Samedi
11
3
3
4.17
W
1
4
6
1
W
4
3
9
2.83
L
Guan Yu
juanfe99
Guan Yu
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,405
Damage
40,525
66,770
Taken
81,166
36,409
Mitigated
38,467
16,855
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aokinet
Jing Wei
8,588
5,704
0
3,870
15,988
5,370
642
5,328
9,862
0
48,600
W
Medusa
5,122
1,296
0
1,330
12,010
4,799
618
3,527
8,397
0
45,532
L
Persephone
BoomShacalaka7
Persephone
9,434
598
0
1,793
12,799
4,333
647
7,498
4,831
46,149
0
L
Kukulkan
CultOfGaren
Kukulkan
13,183
1,555
0
539
14,618
5,664
541
8,023
6,122
60,222
0
W
Arachne
GomuDLuffy
Arachne
15,009
11,828
0
3,513
9,624
5,472
4,762
1,640
7,984
0
58,300
L
Kali
7,242
2,631
621
6,372
21,182
7,391
0
4,858
15,992
0
57,324
W
Baron Samedi
Maceinyoface1995
Baron Samedi
22,825
645
968
5,376
15,306
6,500
1,922
7,863
7,443
82,822
0
W
5,626
459
0
1,070
14,620
12,989
299
5,371
9,249
35,773
0
W
8,823
2,380
0
4,598
15,210
6,649
450
4,216
10,994
0
42,568
L
Guan Yu
juanfe99
Guan Yu
2,078
939
204
2,609
16,579
15,709
374
840
15,681
0
42,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,914
Gold Earned
48,937
459
Minions Killed
449
0
Camps Cleared
0
2,188,589
Distance Traveled
1,944,226
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,257
427
83
3
0
434,118
5
W
Medusa
9,231
385
76
3
0
389,768
0
L
Persephone
9,828
410
83
3
0
386,620
1
L
Kukulkan
10,582
441
115
5
0
374,115
7
W
Arachne
13,848
577
120
5
0
486,322
10
L
Kali
9,528
397
86
4
0
430,401
1
W
Baron Samedi
12,822
534
132
6
0
421,380
4
W
Cthulhu
9,920
413
69
3
0
455,080
0
W
Fenrir
11,093
462
62
3
0
436,039
9
L
Guan Yu
8,742
364
82
3
0
318,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role