Player Matchup

Guan Yu
Guan Yu
BlackGhonly551
Guan Yu
Level 8
God Stats
15W - 9L
1,494 SR
Queue Stats
456W - 424L
1,284 Elo+
Party 1
Merlin
Merlin
DROGONdaBEAST
Merlin
Level 5
God Stats
1W - 0L
1,594 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Lord_Faisa_676
Bakasura
Level 11
God Stats
13W - 14L
1,459 SR
Queue Stats
499W - 487L
1,297 Elo+
Party 1
Bellona
Bellona
Stocxis10
Bellona
Level 57
God Stats
2W - 2L
1,740 SR
Queue Stats
85W - 74L
1,401 Elo+
Party 1
Rama
Rama
Xucurus
Rama
Level 16
God Stats
13W - 15L
1,684 SR
Queue Stats
261W - 361L
1,338 Elo+
Solo
Team Averages
Level 19
1,594 SR
1,364 Elo+

VS

Team Averages
Level 11
1,478 SR
1,221 Elo+
Olorun
Olorun
Ak_mbX
Olorun
Level 9
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 2
Bellona
Bellona
HoodieSzn9
Bellona
Level 6
God Stats
0W - 1L
1,816 SR
Queue Stats
0W - 3L
1,056 Elo+
Party 2
Ne Zha
Ne Zha
LilKillaOZZ
Ne Zha
Level 10
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 5L
965 Elo+
Party 2
Chang'e
Chang'e
xXNinjaBunny4Xx
Chang'e
Level 29
God Stats
29W - 28L
1,468 SR
Queue Stats
47W - 51L
1,317 Elo+
Solo
Neith
Neith
zaks_A-R-I-L
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 75L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 12
10,486
456
7,807
21,781
19,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 3 / 2
8,156
355
3,157
5,072
1,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
20
19 / 2 / 5
14,417
627
24,498
17,724
8,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Stocxis10
Bellona
20
14 / 2 / 9
13,143
571
18,390
24,008
21,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
Xucurus
Rama
17
2 / 4 / 2
11,184
486
5,885
16,200
5,583
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ak_mbX
Olorun
12
0 / 12 / 2
8,142
354
5,313
19,552
7,633
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
HoodieSzn9
Bellona
15
9 / 5 / 3
10,613
461
10,007
17,385
11,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
12
3 / 13 / 7
8,676
377
14,416
19,528
10,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 7 / 2
12,283
534
16,561
24,885
9,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 3 / 1
6,661
290
231
2,423
482

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
39
Kills
18
18
Deaths
40
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ak_mbX
Olorun
0
12
2
0.08
W
3
7
12
1.29
W
1
3
2
0.67
L
Bellona
HoodieSzn9
Bellona
9
5
3
2.1
L
Ne Zha
3
13
7
0.5
W
Bakasura
19
2
5
10.75
W
Bellona
Stocxis10
Bellona
14
2
9
9.25
W
Rama
Xucurus
Rama
2
4
2
0.75
L
6
7
2
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,737
Damage
46,528
84,785
Taken
83,773
56,484
Mitigated
38,813
33,696
Healing
17,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ak_mbX
Olorun
5,313
2,714
336
3,679
19,552
7,633
938
231
19,201
36,130
0
W
7,807
2,652
4,853
8,261
21,781
19,878
686
5,984
15,797
0
26,341
W
3,157
848
0
439
5,072
1,380
518
1,081
3,991
23,352
0
L
Bellona
HoodieSzn9
Bellona
10,007
3,196
0
366
17,385
11,200
516
1,072
15,809
0
38,590
L
Ne Zha
14,416
7,021
0
1,250
19,528
10,418
140
708
18,200
0
38,367
W
Bakasura
24,498
19,166
0
4,202
17,724
8,365
126
4,889
12,835
0
143,970
W
Bellona
Stocxis10
Bellona
18,390
6,496
0
7,783
24,008
21,278
4,676
7,115
16,893
0
83,633
W
Rama
Xucurus
Rama
5,885
4,679
0
8,158
16,200
5,583
2,400
2,805
13,395
0
82,993
L
16,561
2,710
2,440
9,134
24,885
9,080
871
880
23,775
73,172
0
L
231
108
0
122
2,423
482
475
266
2,087
0
5,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,386
Gold Earned
46,375
549
Minions Killed
305
0
Camps Cleared
0
1,972,692
Distance Traveled
1,630,153
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,142
354
55
2
0
345,921
1
W
Guan Yu
10,486
456
40
2
0
452,549
1
W
Merlin
8,156
355
50
2
0
245,289
2
L
Bellona
10,613
461
61
3
0
438,628
6
L
Ne Zha
8,676
377
41
2
0
424,698
0
W
Bakasura
14,417
627
199
9
0
526,615
1
W
Bellona
13,143
571
135
6
0
396,493
0
W
Rama
11,184
486
125
5
0
351,746
0
L
Chang'e
12,283
534
137
6
0
333,515
2
L
Neith
6,661
290
11
0
0
87,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role