Player Matchup

Medusa
Medusa
CrackShot151
Medusa
Level 85
God Stats
10W - 6L
1,501 SR
Queue Stats
19W - 29L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
NotKubix
Nu Wa
Level 15
God Stats
2W - 8L
1,290 SR
Queue Stats
11W - 24L
1,304 Elo+
Party 1
Jing Wei
Jing Wei
PeeteNetto
Jing Wei
Level 6
God Stats
0W - 7L
1,145 SR
Queue Stats
0W - 8L
1,099 Elo+
Party 2
Tiamat
Tiamat
thattTickles
Tiamat
Level 23
God Stats
5W - 14L
1,302 SR
Queue Stats
20W - 43L
1,321 Elo+
Party 1
Hel
Hel
yollandamk
Hel
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,413 Elo+
Party 2
Team Averages
Level 27
1,347 SR
1,304 Elo+

VS

Team Averages
Level 17
1,622 SR
1,509 Elo+
Merlin
Merlin
JorgeAquino17
Merlin
Level 14
God Stats
13W - 8L
1,860 SR
Queue Stats
61W - 49L
1,414 Elo+
Solo
Ratatoskr
Ratatoskr
Mell007
Ratatoskr
Level 28
God Stats
6W - 3L
1,552 SR
Queue Stats
17W - 12L
1,550 Elo+
Solo
He Bo
He Bo
XerecaDoMal
He Bo
Level 14
God Stats
4W - 1L
1,610 SR
Queue Stats
76W - 58L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ãkuma
Tsukuyomi
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 17L
1,425 Elo+
Solo
Ares
Ares
агрэсіўнасць
Ares
Level 22
God Stats
1W - 2L
1,591 SR
Queue Stats
39W - 23L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 8 / 7
9,890
989
10,042
17,102
5,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
NotKubix
Nu Wa
17
2 / 9 / 7
10,217
1,022
9,584
12,918
4,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
PeeteNetto
Jing Wei
16
3 / 13 / 4
10,337
1,034
10,109
20,876
7,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
16
6 / 2 / 3
11,083
1,108
8,677
9,121
4,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 11 / 6
9,165
917
8,692
14,743
5,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

52

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 19
10,869
1,087
5,845
8,923
4,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Mell007
Ratatoskr
17
8 / 3 / 14
10,960
1,096
11,166
9,437
4,284
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
19 / 3 / 15
13,754
1,375
26,025
10,602
4,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Ãkuma
Tsukuyomi
17
6 / 4 / 11
11,200
1,120
8,211
11,136
4,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 0 / 27
13,952
1,395
20,823
17,080
17,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
129
12
Kills
43
43
Deaths
12
27
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
8
7
0.56
W
2
2
19
5.75
W
Ratatoskr
Mell007
Ratatoskr
8
3
14
5
L
Nu Wa
NotKubix
Nu Wa
2
9
7
0.61
L
Jing Wei
PeeteNetto
Jing Wei
3
13
4
0.38
W
19
3
15
8.83
L
Tiamat
6
2
3
3.75
L
0
11
6
0.27
W
Tsukuyomi
Ãkuma
Tsukuyomi
6
4
11
2.88
W
8
0
27
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,104
Damage
72,070
74,760
Taken
57,178
27,321
Mitigated
34,194
4,356
Healing
3,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,042
3,243
0
0
17,102
5,899
0
13,151
3,951
0
32,045
W
5,845
822
450
905
8,923
4,045
0
3,884
5,039
23,332
0
W
Ratatoskr
Mell007
Ratatoskr
11,166
2,739
0
102
9,437
4,284
0
5,136
4,301
0
21,781
L
Nu Wa
NotKubix
Nu Wa
9,584
1,889
0
0
12,918
4,145
0
9,947
2,971
26,094
0
L
Jing Wei
PeeteNetto
Jing Wei
10,109
7,003
0
0
20,876
7,216
0
14,153
6,723
0
18,291
W
26,025
1,749
0
300
10,602
4,506
0
5,724
4,878
50,196
0
L
Tiamat
8,677
176
0
995
9,121
4,483
0
6,045
3,076
27,778
0
L
8,692
2,473
1,525
1,836
14,743
5,578
0
9,397
5,346
19,269
0
W
Tsukuyomi
Ãkuma
Tsukuyomi
8,211
2,211
0
362
11,136
4,236
0
5,563
4,786
0
29,128
W
20,823
588
0
1,366
17,080
17,123
0
6,646
10,434
39,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,692
Gold Earned
60,735
162
Minions Killed
181
3
Camps Cleared
8
895,386
Distance Traveled
933,810
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,890
989
38
4
0
174,709
0
W
Merlin
10,869
1,087
35
4
3
159,890
0
W
Ratatoskr
10,960
1,096
31
3
1
199,212
0
L
Nu Wa
10,217
1,022
51
5
0
162,524
0
L
Jing Wei
10,337
1,034
11
1
1
187,779
0
W
He Bo
13,754
1,375
60
6
1
201,919
0
L
Tiamat
11,083
1,108
41
4
0
215,218
3
L
Hel
9,165
917
21
2
2
155,156
1
W
Tsukuyomi
11,200
1,120
40
4
2
154,242
0
W
Ares
13,952
1,395
15
2
1
218,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role