Player Matchup

Loki
Loki
CajuNxRagezZ
Loki
Level 46
God Stats
27W - 17L
1,493 SR
Queue Stats
113W - 132L
1,388 Elo+
Party 1
King Arthur
King Arthur
ReeseRagez
King Arthur
Level 17
God Stats
29W - 37L
1,400 SR
Queue Stats
106W - 141L
1,388 Elo+
Party 1
Scylla
Scylla
mantonson
Scylla
Level 119
God Stats
3W - 1L
1,768 SR
Queue Stats
45W - 31L
1,234 Elo+
Solo
Team Averages
Level 61
1,554 SR
1,337 Elo+

VS

Team Averages
Level 21
1,583 SR
1,423 Elo+
Sobek
Sobek
Jaxson12
Sobek
Level 27
God Stats
0W - 1L
1,489 SR
Queue Stats
18W - 23L
1,389 Elo+
Solo
Ah Puch
Ah Puch
TigBitties8008
Ah Puch
Level 19
God Stats
2W - 5L
1,904 SR
Queue Stats
42W - 30L
1,604 Elo+
Solo
Fenrir
Fenrir
Zahaag
Fenrir
Level 16
God Stats
1W - 4L
1,355 SR
Queue Stats
12W - 22L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
11,444
673
4,890
9,618
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ReeseRagez
King Arthur
14
1 / 1 / 8
10,355
609
7,528
17,127
12,536
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
mantonson
Scylla
18
7 / 0 / 4
12,660
745
19,601
8,776
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jaxson12
Sobek
12
1 / 5 / 4
9,154
538
5,455
19,453
21,778
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 2 / 1
11,014
648
12,623
8,169
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Zahaag
Fenrir
9
1 / 5 / 4
8,926
525
3,196
8,557
2,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
5
5
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
L
Sobek
Jaxson12
Sobek
1
5
4
0.6
W
King Arthur
ReeseRagez
King Arthur
1
1
8
5
L
3
2
1
1.75
L
Fenrir
Zahaag
Fenrir
1
5
4
0.6
W
Scylla
mantonson
Scylla
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,019
Damage
21,274
35,521
Taken
36,179
19,882
Mitigated
27,251
8,603
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,890
964
0
240
9,618
4,082
352
4,337
5,281
0
41,853
L
Sobek
Jaxson12
Sobek
5,455
517
0
2,708
19,453
21,778
0
9,029
9,952
12,273
0
W
King Arthur
ReeseRagez
King Arthur
7,528
725
560
4,086
17,127
12,536
110
7,514
9,613
0
18,156
L
12,623
1,132
0
2,839
8,169
2,718
0
5,067
2,898
73,300
0
L
Fenrir
Zahaag
Fenrir
3,196
1,153
0
309
8,557
2,755
0
4,585
3,728
0
7,134
W
Scylla
mantonson
Scylla
19,601
2,087
202
3,515
8,776
3,264
2,562
6,227
2,549
84,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,459
Gold Earned
29,094
240
Minions Killed
170
0
Camps Cleared
0
962,062
Distance Traveled
844,638
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,444
673
58
3
0
309,036
2
L
Sobek
9,154
538
7
0
0
297,748
5
W
King Arthur
10,355
609
16
1
0
349,995
1
L
Ah Puch
11,014
648
149
9
0
329,105
4
L
Fenrir
8,926
525
14
1
0
217,785
0
W
Scylla
12,660
745
166
10
0
303,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role