Player Matchup

Osiris
Osiris
 
Osiris
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
GianBeatmaker
Khepri
Level 146
God Stats
2W - 1L
1,774 SR
Queue Stats
19W - 15L
1,521 Elo+
Party 3
Tiamat
Tiamat
Nicolaus BR
Tiamat
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 109L
1,558 Elo+
Solo
Bakasura
Bakasura
yALAR1Oyy
Bakasura
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 133L
1,482 Elo+
Solo
Team Averages
Level 117
1,555 SR
1,512 Elo+

VS

Team Averages
Level 90
1,544 SR
1,500 Elo+
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
JTK-Sergin-_-
Sol
Level 78
God Stats
10W - 13L
1,209 SR
Queue Stats
671W - 792L
1,468 Elo+
Solo
Heimdallr
Heimdallr
MapfiosV
Heimdallr
Level 63
God Stats
25W - 27L
1,395 SR
Queue Stats
193W - 186L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
OTALDOALAN
Cthulhu
Level 58
God Stats
17W - 14L
1,994 SR
Queue Stats
240W - 244L
1,475 Elo+
Party 2
Scylla
Scylla
victormrocha
Scylla
Level 127
God Stats
54W - 43L
1,624 SR
Queue Stats
102W - 105L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
0 / 3 / 1
5,307
531
4,577
8,770
4,993
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
 
Neith
9
0 / 2 / 0
5,035
504
1,354
4,777
1,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
5,244
524
2,009
5,552
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
10
1 / 2 / 0
5,706
571
2,607
4,184
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
yALAR1Oyy
Bakasura
11
4 / 2 / 0
6,561
656
4,550
7,342
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 1 / 2
6,112
611
3,964
5,718
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 2 / 2
5,838
584
6,603
7,990
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
MapfiosV
Heimdallr
11
4 / 0 / 3
6,381
638
3,908
4,622
1,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
OTALDOALAN
Cthulhu
9
0 / 0 / 8
5,238
524
3,460
4,620
2,009
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
10
3 / 2 / 1
5,736
574
3,140
4,136
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
12
12
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
1
0.17
L
Neith
 
Neith
0
2
0
0
W
Thanatos
 
Thanatos
3
1
2
4
L
0
3
1
0.17
W
2
2
2
1.5
W
Heimdallr
MapfiosV
Heimdallr
4
0
3
5.5
L
Tiamat
1
2
0
0.5
W
Cthulhu
OTALDOALAN
Cthulhu
0
0
8
4
W
Scylla
3
2
1
1.75
L
Bakasura
yALAR1Oyy
Bakasura
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,097
Damage
21,075
30,625
Taken
27,086
13,070
Mitigated
8,291
7,055
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,577
1,324
0
2,155
8,770
4,993
0
5,758
3,012
0
22,508
L
Neith
 
Neith
1,354
208
0
1,557
4,777
1,353
0
1,745
3,030
0
27,895
W
Thanatos
 
Thanatos
3,964
1,418
0
4,459
5,718
1,705
28
162
5,487
0
28,373
L
2,009
35
0
672
5,552
2,452
0
2,955
2,597
14,756
0
W
6,603
2,362
0
2,179
7,990
1,988
918
0
7,600
31,143
0
W
Heimdallr
MapfiosV
Heimdallr
3,908
1,544
0
1,000
4,622
1,505
690
1,700
2,760
0
29,656
L
Tiamat
2,607
210
0
1,068
4,184
2,019
412
1,405
2,779
26,297
0
W
Cthulhu
OTALDOALAN
Cthulhu
3,460
345
284
1,110
4,620
2,009
0
960
3,645
18,174
0
W
Scylla
3,140
323
0
802
4,136
1,084
0
1,483
2,235
28,483
0
L
Bakasura
yALAR1Oyy
Bakasura
4,550
3,375
0
1,603
7,342
2,253
0
1,340
6,002
0
28,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,853
Gold Earned
29,305
269
Minions Killed
264
0
Camps Cleared
0
1,064,501
Distance Traveled
1,022,910
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,307
531
50
5
0
195,402
3
L
Neith
5,035
504
56
6
0
216,833
2
W
Thanatos
6,112
611
64
6
0
235,094
2
L
Khepri
5,244
524
28
3
0
216,242
3
W
Sol
5,838
584
56
6
0
180,175
2
W
Heimdallr
6,381
638
70
7
0
200,453
0
L
Tiamat
5,706
571
50
5
0
201,598
0
W
Cthulhu
5,238
524
33
3
0
199,714
2
W
Scylla
5,736
574
41
4
0
207,474
1
L
Bakasura
6,561
656
85
9
0
234,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role