Player Matchup

Sol
Sol
METIEN
Sol
Level 45
God Stats
57W - 45L
1,520 SR
Queue Stats
233W - 247L
1,450 Elo+
Party 1
Cernunnos
Cernunnos
W_e_s_t_W_e_s_t_
Cernunnos
Level 97
God Stats
18W - 15L
1,531 SR
Queue Stats
42W - 37L
1,143 Elo+
Party 1
Osiris
Osiris
xpovos1
Osiris
Level 65
God Stats
11W - 7L
1,565 SR
Queue Stats
81W - 77L
1,474 Elo+
Solo
Team Averages
Level 69
1,539 SR
1,355 Elo+

VS

Team Averages
Level 69
1,466 SR
1,398 Elo+
Chang'e
Chang'e
Na100millz
Chang'e
Level 88
God Stats
1W - 0L
1,481 SR
Queue Stats
68W - 78L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
Saint_Hedo
Gilgamesh
Level 67
God Stats
4W - 4L
1,423 SR
Queue Stats
11W - 19L
1,355 Elo+
Party 2
Kuzenbo
Kuzenbo
Simply-JEEM
Kuzenbo
Level 53
God Stats
2W - 1L
1,494 SR
Queue Stats
14W - 21L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
METIEN
Sol
20
4 / 6 / 10
15,149
631
35,436
28,645
10,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
19
10 / 8 / 4
16,159
673
22,385
25,402
10,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
xpovos1
Osiris
19
4 / 10 / 10
17,123
713
17,130
28,160
35,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Na100millz
Chang'e
20
9 / 7 / 11
17,561
732
23,960
33,620
24,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Saint_Hedo
Gilgamesh
20
10 / 4 / 8
16,951
706
23,640
27,965
22,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kuzenbo
Simply-JEEM
Kuzenbo
20
4 / 7 / 14
16,093
671
20,993
32,544
37,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
56
18
Kills
23
24
Deaths
18
24
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sol
METIEN
Sol
4
6
10
1.5
W
Chang'e
Na100millz
Chang'e
9
7
11
2.07
W
Gilgamesh
Saint_Hedo
Gilgamesh
10
4
8
3.5
W
Kuzenbo
Simply-JEEM
Kuzenbo
4
7
14
1.57
L
Cernunnos
10
8
4
1.5
L
Osiris
xpovos1
Osiris
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,951
Damage
68,593
82,207
Taken
94,129
56,551
Mitigated
85,804
16,966
Healing
38,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
METIEN
Sol
35,436
5,673
429
12,714
28,645
10,683
1,105
16,376
12,269
102,437
0
W
Chang'e
Na100millz
Chang'e
23,960
2,729
10,073
18,500
33,620
24,891
941
15,978
17,052
85,384
0
W
Gilgamesh
Saint_Hedo
Gilgamesh
23,640
6,069
1,253
2,893
27,965
22,922
1,223
9,466
18,083
0
70,641
W
Kuzenbo
Simply-JEEM
Kuzenbo
20,993
4,156
2,406
3,692
32,544
37,991
673
10,042
21,948
47,236
0
L
Cernunnos
22,385
9,439
0
3,035
25,402
10,684
774
13,088
12,314
0
73,654
L
Osiris
xpovos1
Osiris
17,130
4,815
0
788
28,160
35,184
654
15,489
12,671
1,899
50,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,431
Gold Earned
50,605
266
Minions Killed
208
0
Camps Cleared
0
1,160,050
Distance Traveled
1,265,995
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,149
631
91
4
0
407,910
1
W
Chang'e
17,561
732
93
4
0
413,429
4
W
Gilgamesh
16,951
706
69
3
0
470,398
0
W
Kuzenbo
16,093
671
46
2
0
382,168
0
L
Cernunnos
16,159
673
96
4
0
347,754
0
L
Osiris
17,123
713
79
3
0
404,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role