Player Matchup

Ganesha
Ganesha
Fallout76cat
Ganesha
Level 27
God Stats
1W - 1L
1,263 SR
Queue Stats
28W - 54L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
McRub
Cthulhu
Level 50
God Stats
127W - 99L
1,635 SR
Queue Stats
494W - 481L
1,455 Elo+
Party 1
Izanami
Izanami
Speedphamtom
Izanami
Level 60
God Stats
28W - 20L
1,614 SR
Queue Stats
533W - 482L
1,610 Elo+
Party 2
Persephone
Persephone
Sykura
Persephone
Level 47
God Stats
31W - 21L
1,590 SR
Queue Stats
485W - 462L
1,602 Elo+
Party 2
Amaterasu
Amaterasu
holdingdaisies
Amaterasu
Level 27
God Stats
25W - 37L
1,102 SR
Queue Stats
267W - 315L
1,275 Elo+
Party 1
Team Averages
Level 42
1,441 SR
1,455 Elo+

VS

Team Averages
Level 52
1,546 SR
1,484 Elo+
Izanami
Izanami
BokuzenNakamaru
Izanami
Level 46
God Stats
9W - 14L
1,548 SR
Queue Stats
71W - 65L
1,574 Elo+
Solo
Discordia
Discordia
Candlecurious
Discordia
Level 27
God Stats
2W - 2L
1,473 SR
Queue Stats
29W - 42L
1,276 Elo+
Party 3
Jormungandr
Jormungandr
ELBRIGIS
Jormungandr
Level 106
God Stats
1W - 2L
1,775 SR
Queue Stats
560W - 549L
1,535 Elo+
Solo
King Arthur
King Arthur
GangstaJobz
King Arthur
Level 51
God Stats
1W - 3L
1,381 SR
Queue Stats
156W - 153L
1,562 Elo+
Party 3
Thanatos
Thanatos
capitalistWombat
Thanatos
Level 29
God Stats
3W - 4L
1,550 SR
Queue Stats
75W - 84L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fallout76cat
Ganesha
12
0 / 1 / 14
8,631
480
2,154
8,613
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
McRub
Cthulhu
15
3 / 4 / 5
9,290
516
9,404
14,089
7,706
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Speedphamtom
Izanami
18
14 / 0 / 3
11,854
659
20,399
11,806
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Sykura
Persephone
17
8 / 1 / 6
10,979
610
14,401
7,719
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
holdingdaisies
Amaterasu
14
1 / 2 / 5
8,575
476
3,807
11,595
5,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
8,727
485
4,488
12,621
3,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Candlecurious
Discordia
12
0 / 5 / 0
7,303
406
3,930
8,560
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
ELBRIGIS
Jormungandr
16
1 / 4 / 4
9,426
524
9,215
15,144
10,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
GangstaJobz
King Arthur
9
0 / 10 / 2
6,418
357
3,163
19,580
7,245
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 5 / 1
9,290
516
7,992
15,797
5,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
26
Kills
8
8
Deaths
28
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Discordia
Candlecurious
Discordia
0
5
0
0
L
Jormungandr
ELBRIGIS
Jormungandr
1
4
4
0.75
W
Ganesha
Fallout76cat
Ganesha
0
1
14
7
L
King Arthur
GangstaJobz
King Arthur
0
10
2
0.1
W
Cthulhu
McRub
Cthulhu
3
4
5
1.38
W
Izanami
Speedphamtom
Izanami
14
0
3
15.5
W
Persephone
Sykura
Persephone
8
1
6
11
L
6
5
1
1.3
W
Amaterasu
holdingdaisies
Amaterasu
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,165
Damage
28,788
53,822
Taken
71,702
25,964
Mitigated
29,667
17,027
Healing
18,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,488
3,124
0
500
12,621
3,741
468
1,761
10,860
0
70,672
L
Discordia
Candlecurious
Discordia
3,930
104
0
579
8,560
2,755
0
3,529
4,974
38,025
0
L
Jormungandr
ELBRIGIS
Jormungandr
9,215
3,227
0
4,146
15,144
10,309
12
7,860
7,284
58,357
0
W
Ganesha
Fallout76cat
Ganesha
2,154
359
0
1,032
8,613
5,291
175
465
8,114
8,833
0
L
King Arthur
GangstaJobz
King Arthur
3,163
402
0
3,009
19,580
7,245
0
7,768
11,812
0
23,404
W
Cthulhu
McRub
Cthulhu
9,404
853
211
3,704
14,089
7,706
806
6,375
7,590
51,397
0
W
Izanami
Speedphamtom
Izanami
20,399
13,603
0
8,013
11,806
4,441
711
434
11,340
0
103,523
W
Persephone
Sykura
Persephone
14,401
699
0
2,913
7,719
2,745
172
2,535
4,973
80,934
0
L
7,992
1,510
0
10,377
15,797
5,617
0
4,984
10,813
0
35,961
W
Amaterasu
holdingdaisies
Amaterasu
3,807
1,798
0
1,154
11,595
5,781
0
2,811
8,659
0
53,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,329
Gold Earned
41,164
536
Minions Killed
396
0
Camps Cleared
0
1,717,883
Distance Traveled
1,591,671
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,727
485
127
7
0
336,792
4
L
Discordia
7,303
406
71
4
0
293,816
4
L
Jormungandr
9,426
524
111
6
0
280,769
5
W
Ganesha
8,631
480
4
0
0
368,397
1
L
King Arthur
6,418
357
32
2
0
338,460
0
W
Cthulhu
9,290
516
108
6
0
322,143
1
W
Izanami
11,854
659
179
10
0
353,204
4
W
Persephone
10,979
610
147
8
0
360,318
3
L
Thanatos
9,290
516
55
3
0
341,834
1
W
Amaterasu
8,575
476
98
5
0
313,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role