Player Matchup

Hachiman
Hachiman
EvilGhoul1020
Hachiman
Level 67
God Stats
37W - 18L
1,677 SR
Queue Stats
483W - 304L
1,628 Elo+
Party 2
Sylvanus
Sylvanus
PRINCEVI
Sylvanus
Level 67
God Stats
10W - 9L
1,546 SR
Queue Stats
523W - 322L
1,602 Elo+
Party 2
Ra
Ra
childishkidd
Ra
Level 37
God Stats
26W - 19L
1,611 SR
Queue Stats
259W - 176L
1,601 Elo+
Party 2
Team Averages
Level 57
1,611 SR
1,610 Elo+

VS

Team Averages
Level 58
1,675 SR
1,537 Elo+
Bellona
Bellona
BubbaJ365
Bellona
Level 85
God Stats
1W - 1L
1,635 SR
Queue Stats
3W - 4L
1,664 Elo+
Party 1
Ymir
Ymir
JustPlainRube
Ymir
Level 29
God Stats
3W - 3L
1,705 SR
Queue Stats
10W - 12L
1,440 Elo+
Party 1
Loki
Loki
Streetbeast21
Loki
Level 61
God Stats
2W - 3L
1,687 SR
Queue Stats
23W - 20L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EvilGhoul1020
Hachiman
17
11 / 2 / 6
12,488
781
16,740
12,943
6,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
PRINCEVI
Sylvanus
16
4 / 1 / 13
12,319
770
6,337
9,082
8,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
2 / 1 / 12
10,890
681
7,566
8,424
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BubbaJ365
Bellona
14
1 / 3 / 2
9,873
617
5,735
12,087
5,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 9 / 3
10,390
649
4,260
18,616
11,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 5 / 0
10,416
651
5,492
10,263
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
17
Kills
4
4
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
BubbaJ365
Bellona
1
3
2
0.67
W
Hachiman
EvilGhoul1020
Hachiman
11
2
6
7
L
0
9
3
0.17
W
Sylvanus
PRINCEVI
Sylvanus
4
1
13
10.5
L
3
5
0
0.6
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,643
Damage
15,487
30,449
Taken
40,966
19,170
Mitigated
21,306
15,006
Healing
3,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BubbaJ365
Bellona
5,735
663
0
1,830
12,087
5,960
0
4,710
7,226
0
33,601
W
Hachiman
EvilGhoul1020
Hachiman
16,740
8,595
0
3,177
12,943
6,168
2,044
1,541
11,402
0
58,869
L
4,260
404
0
31
18,616
11,907
0
5,531
12,706
19,343
0
W
Sylvanus
PRINCEVI
Sylvanus
6,337
2,045
3,465
2,776
9,082
8,663
343
1,066
8,016
19,559
0
L
5,492
388
0
1,241
10,263
3,439
0
3,057
7,131
0
33,081
W
7,566
1,114
2,450
3,138
8,424
4,339
230
1,653
6,771
48,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,697
Gold Earned
30,679
200
Minions Killed
116
0
Camps Cleared
0
861,225
Distance Traveled
928,055
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,873
617
53
3
0
336,130
4
W
Hachiman
12,488
781
71
4
0
290,263
2
L
Ymir
10,390
649
21
1
0
273,620
0
W
Sylvanus
12,319
770
25
2
0
273,861
3
L
Loki
10,416
651
42
3
0
318,305
2
W
Ra
10,890
681
104
7
0
297,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role