Player Matchup

Olorun
Olorun
AnsoniMaron
Olorun
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,176 Elo+
Solo
Raijin
Raijin
Pacethefreakgod
Raijin
Level 16
God Stats
13W - 12L
1,464 SR
Queue Stats
16W - 24L
1,227 Elo+
Solo
Ra
Ra
Zephyr3739
Ra
Level 14
God Stats
6W - 4L
1,753 SR
Queue Stats
23W - 32L
1,242 Elo+
Solo
Team Averages
Level 32
1,572 SR
1,215 Elo+

VS

Team Averages
Level 45
1,332 SR
1,198 Elo+
Mercury
Mercury
RWK DRIP
Mercury
Level 7
God Stats
2W - 2L
1,216 SR
Queue Stats
12W - 15L
952 Elo+
Solo
Cthulhu
Cthulhu
Xotiic4031
Cthulhu
Level 80
God Stats
8W - 17L
1,309 SR
Queue Stats
208W - 347L
1,265 Elo+
Solo
Fenrir
Fenrir
vSyil
Fenrir
Level 48
God Stats
4W - 3L
1,471 SR
Queue Stats
24W - 27L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
6 / 1 / 7
10,516
751
11,071
9,327
3,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 2 / 5
10,250
732
14,471
7,776
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 6 / 5
9,236
660
5,062
7,204
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
RWK DRIP
Mercury
11
1 / 7 / 6
8,492
607
3,061
9,163
3,018
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Xotiic4031
Cthulhu
10
1 / 5 / 5
8,202
586
7,051
20,716
12,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
vSyil
Fenrir
14
7 / 3 / 1
9,783
699
8,020
12,176
5,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
15
Kills
9
9
Deaths
15
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
6
1
7
9.5
W
6
2
5
4.25
L
Mercury
RWK DRIP
Mercury
1
7
6
0.57
L
Cthulhu
Xotiic4031
Cthulhu
1
5
5
0.7
W
3
6
5
0.92
L
Fenrir
vSyil
Fenrir
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,604
Damage
18,132
24,307
Taken
42,055
8,804
Mitigated
20,780
5,192
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
11,071
5,447
485
2,197
9,327
3,457
208
2,881
6,446
24,398
0
W
14,471
3,235
0
150
7,776
2,759
414
2,820
4,956
30,972
0
L
Mercury
RWK DRIP
Mercury
3,061
823
0
147
9,163
3,018
0
5,876
2,925
0
18,469
L
Cthulhu
Xotiic4031
Cthulhu
7,051
180
282
6,270
20,716
12,299
0
14,642
5,349
26,897
0
W
5,062
354
952
1,408
7,204
2,588
257
1,350
5,854
23,926
0
L
Fenrir
vSyil
Fenrir
8,020
449
0
739
12,176
5,463
0
8,593
3,177
0
29,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,002
Gold Earned
26,477
127
Minions Killed
108
0
Camps Cleared
0
643,238
Distance Traveled
745,069
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,516
751
32
2
0
225,462
3
W
Raijin
10,250
732
49
4
0
198,047
0
L
Mercury
8,492
607
39
3
0
226,663
1
L
Cthulhu
8,202
586
34
2
0
250,264
0
W
Ra
9,236
660
46
3
0
219,729
2
L
Fenrir
9,783
699
35
3
0
268,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role