Player Matchup

Ymir
Ymir
GBRPops
Ymir
Level 14
God Stats
15W - 11L
1,521 SR
Queue Stats
88W - 75L
1,445 Elo+
Solo
Arachne
Arachne
GHO573D4153
Arachne
Level 28
God Stats
10W - 13L
1,412 SR
Queue Stats
32W - 36L
1,438 Elo+
Solo
Olorun
Olorun
H_eKaTe_
Olorun
Level 26
God Stats
1W - 4L
1,250 SR
Queue Stats
274W - 285L
1,528 Elo+
Solo
Neith
Neith
Hipsterwaifu
Neith
Level 28
God Stats
25W - 44L
1,280 SR
Queue Stats
150W - 173L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
Lunerny
Sun Wukong
Level 26
God Stats
2W - 1L
1,922 SR
Queue Stats
95W - 88L
1,413 Elo+
Solo
Team Averages
Level 24
1,477 SR
1,467 Elo+

VS

Team Averages
Level 12
1,606 SR
1,509 Elo+
Danzaburou
Danzaburou
Das Kraken3958
Danzaburou
Level 17
God Stats
34W - 13L
1,680 SR
Queue Stats
71W - 53L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
Majesticwolf992
Erlang Shen
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,338 Elo+
Solo
Neith
Neith
Saltypretzell
Neith
Level 13
God Stats
12W - 10L
1,852 SR
Queue Stats
69W - 65L
1,286 Elo+
Party 1
Poseidon
Poseidon
Tigergoroar3569
Poseidon
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,683 Elo+
Party 1
Ares
Ares
fishg0blub
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GBRPops
Ymir
16
0 / 6 / 11
10,957
476
12,488
22,164
15,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
GHO573D4153
Arachne
16
7 / 6 / 2
11,451
498
11,251
19,477
8,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
H_eKaTe_
Olorun
15
2 / 11 / 0
10,516
457
10,071
19,639
6,562
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
6 / 8 / 2
10,828
471
13,879
15,934
5,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Lunerny
Sun Wukong
19
5 / 3 / 1
12,640
550
12,550
17,568
17,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Das Kraken3958
Danzaburou
19
3 / 5 / 5
12,711
553
9,251
14,741
7,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Majesticwolf992
Erlang Shen
20
7 / 0 / 8
15,091
656
20,131
21,590
13,700
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 6 / 8
11,566
503
8,244
14,990
7,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
20
14 / 2 / 6
14,440
628
24,093
15,265
6,856
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 7 / 14
12,742
554
10,897
25,953
29,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
20
Kills
34
34
Deaths
20
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Das Kraken3958
Danzaburou
3
5
5
1.1
L
Ymir
GBRPops
Ymir
0
6
11
0.92
L
Arachne
GHO573D4153
Arachne
7
6
2
1.33
L
Olorun
H_eKaTe_
Olorun
2
11
0
0.18
L
6
8
2
0.88
L
Sun Wukong
Lunerny
Sun Wukong
5
3
1
1.83
W
Erlang Shen
Majesticwolf992
Erlang Shen
7
0
8
11
W
6
6
8
1.67
W
Poseidon
14
2
6
8.5
W
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,239
Damage
72,616
94,782
Taken
92,539
53,510
Mitigated
65,215
20,871
Healing
22,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Das Kraken3958
Danzaburou
9,251
3,240
0
5,591
14,741
7,343
4,821
836
13,905
0
71,199
L
Ymir
GBRPops
Ymir
12,488
961
0
3,205
22,164
15,714
0
10,491
11,420
60,402
0
L
Arachne
GHO573D4153
Arachne
11,251
7,857
0
3,263
19,477
8,129
0
5,680
13,640
0
67,701
L
Olorun
H_eKaTe_
Olorun
10,071
5,989
0
4,728
19,639
6,562
852
10,109
8,994
60,287
0
L
13,879
6,302
0
2,964
15,934
5,888
96
6,626
9,164
0
62,411
L
Sun Wukong
Lunerny
Sun Wukong
12,550
2,986
0
6,711
17,568
17,217
33
936
16,574
218
83,126
W
Erlang Shen
Majesticwolf992
Erlang Shen
20,131
11,884
0
4,069
21,590
13,700
2,680
3,415
18,175
0
152,622
W
8,244
3,910
0
2,978
14,990
7,350
3,311
5,130
9,860
0
55,222
W
Poseidon
24,093
2,737
508
5,801
15,265
6,856
3,165
6,243
9,022
113,625
0
W
10,897
867
0
3,918
25,953
29,966
300
7,153
18,800
28,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,392
Gold Earned
66,550
533
Minions Killed
677
0
Camps Cleared
0
1,933,079
Distance Traveled
2,042,843
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,711
553
146
6
0
361,561
2
L
Ymir
10,957
476
88
4
0
416,320
2
L
Arachne
11,451
498
91
4
0
444,037
3
L
Olorun
10,516
457
104
5
0
352,920
4
L
Neith
10,828
471
87
4
0
365,603
7
L
Sun Wukong
12,640
550
163
7
0
354,199
2
W
Erlang Shen
15,091
656
219
10
0
485,179
1
W
Neith
11,566
503
114
5
0
365,229
0
W
Poseidon
14,440
628
178
8
0
419,176
10
W
Ares
12,742
554
20
1
0
411,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role