Player Matchup

Morgan Le Fay
Morgan Le Fay
ReaP_0s1ris
Morgan Le Fay
Level 108
God Stats
15W - 18L
1,548 SR
Queue Stats
168W - 226L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
ReaP_BorkChoP
Gilgamesh
Level 29
God Stats
7W - 8L
1,453 SR
Queue Stats
144W - 183L
1,444 Elo+
Party 2
Hercules
Hercules
Trey_MF_Dove
Hercules
Level 121
God Stats
3W - 11L
1,339 SR
Queue Stats
750W - 1,046L
1,312 Elo+
Solo
Team Averages
Level 86
1,447 SR
1,400 Elo+

VS

Team Averages
Level 70
1,589 SR
1,437 Elo+
Discordia
Discordia
Formidable_MrNip
Discordia
Level 109
God Stats
80W - 80L
1,570 SR
Queue Stats
181W - 159L
1,584 Elo+
Party 1
Ares
Ares
edis0n574
Ares
Level 17
God Stats
2W - 0L
1,505 SR
Queue Stats
6W - 14L
1,157 Elo+
Solo
Medusa
Medusa
whosAmxty
Medusa
Level 84
God Stats
23W - 12L
1,692 SR
Queue Stats
90W - 75L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ReaP_0s1ris
Morgan Le Fay
17
9 / 7 / 5
12,891
678
16,456
18,201
8,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ReaP_BorkChoP
Gilgamesh
16
3 / 5 / 11
11,727
617
13,330
22,784
16,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
Trey_MF_Dove
Hercules
15
4 / 1 / 6
12,492
657
8,161
16,093
15,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
18
1 / 4 / 10
12,345
650
19,282
9,642
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
2 / 9 / 5
11,614
611
4,815
26,542
16,554
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
whosAmxty
Medusa
20
10 / 4 / 3
15,139
797
20,235
14,193
6,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
16
Kills
13
13
Deaths
17
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
1
4
10
1.5
L
Morgan Le Fay
ReaP_0s1ris
Morgan Le Fay
9
7
5
1.64
L
Gilgamesh
ReaP_BorkChoP
Gilgamesh
3
5
11
1.7
L
Hercules
Trey_MF_Dove
Hercules
4
1
6
7
W
Ares
2
9
5
0.5
W
Medusa
whosAmxty
Medusa
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,947
Damage
44,332
57,078
Taken
50,377
40,819
Mitigated
26,666
14,554
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
19,282
160
794
1,703
9,642
3,602
85
5,792
3,850
62,067
0
L
Morgan Le Fay
ReaP_0s1ris
Morgan Le Fay
16,456
881
1,287
2,635
18,201
8,276
0
6,271
11,930
63,142
0
L
Gilgamesh
ReaP_BorkChoP
Gilgamesh
13,330
3,829
972
5,409
22,784
16,798
0
10,268
12,516
0
34,433
L
Hercules
Trey_MF_Dove
Hercules
8,161
1,895
0
4,251
16,093
15,745
0
7,558
8,535
0
32,467
W
Ares
4,815
402
0
508
26,542
16,554
460
5,316
21,226
9,377
0
W
Medusa
whosAmxty
Medusa
20,235
11,240
0
1,132
14,193
6,510
2,392
5,348
8,845
0
106,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,110
Gold Earned
39,098
160
Minions Killed
222
0
Camps Cleared
0
1,028,700
Distance Traveled
978,755
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,345
650
76
4
0
335,705
0
L
Morgan Le Fay
12,891
678
83
4
0
306,660
0
L
Gilgamesh
11,727
617
42
2
0
351,297
0
L
Hercules
12,492
657
35
2
0
370,743
5
W
Ares
11,614
611
6
0
0
307,895
6
W
Medusa
15,139
797
140
7
0
335,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role