Player Matchup

Guan Yu
Guan Yu
Gold II
Dannyboy00702
Guan Yu
Gold II
Level 160
God Stats
7W - 13L
1,360 SR
Queue Stats
986W - 1,022L
1,635 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum IV
Lord_Beerus_2x
Baron Samedi
Platinum IV
Level 143
God Stats
20W - 12L
1,847 SR
Queue Stats
415W - 365L
1,583 MMR
Party 2
Cerberus
Cerberus
Platinum V
temp-211949
Cerberus
Platinum V
Level 135
God Stats
8W - 5L
1,773 SR
Queue Stats
212W - 208L
1,608 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,660 SR
1,609 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,526 SR
1,535 MMR
Hercules
Hercules
Bronze III
Blacknimbus420
Hercules
Bronze III
Level 152
God Stats
0W - 1L
1,349 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Chang'e
Chang'e
Bronze III
RayZeeGod
Chang'e
Bronze III
Level 30
God Stats
0W - 1L
1,676 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
WILDCHILD_MX
Cabrakan
Gold IV
Level 159
God Stats
22W - 27L
1,554 SR
Queue Stats
304W - 360L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
5 / 5 / 14
10,080
775
11,579
17,163
16,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Lord_Beerus_2x
Baron Samedi
15
11 / 0 / 9
11,097
854
15,465
5,962
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
temp-211949
Cerberus
14
4 / 4 / 15
10,805
831
8,996
16,548
11,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Ao KuangChaacTiamatGilgameshAh Puch

VS

Bans
AphroditeScyllaPoseidonSolKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 7 / 2
7,743
596
3,883
17,899
16,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
RayZeeGod
Chang'e
13
5 / 7 / 4
9,531
733
11,377
11,627
4,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cabrakan
WILDCHILD_MX
Cabrakan
13
3 / 6 / 2
8,822
679
4,630
15,526
15,204
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
20
Kills
9
9
Deaths
20
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
7
2
0.29
W
Guan Yu
5
5
14
2.4
W
Baron Samedi
Lord_Beerus_2x
Baron Samedi
11
0
9
15.5
L
Chang'e
RayZeeGod
Chang'e
5
7
4
1
L
Cabrakan
WILDCHILD_MX
Cabrakan
3
6
2
0.67
W
Cerberus
temp-211949
Cerberus
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,040
Damage
19,890
39,673
Taken
45,052
31,572
Mitigated
36,542
13,283
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,883
1,246
0
3,322
17,899
16,783
0
10,344
7,555
0
20,022
W
Guan Yu
11,579
2,932
1,323
2,981
17,163
16,869
120
7,573
9,590
0
29,396
W
Baron Samedi
Lord_Beerus_2x
Baron Samedi
15,465
987
2,691
2,713
5,962
2,712
1,550
2,437
3,525
49,778
0
L
Chang'e
RayZeeGod
Chang'e
11,377
183
1,795
1,990
11,627
4,555
0
6,139
5,488
31,113
0
L
Cabrakan
WILDCHILD_MX
Cabrakan
4,630
468
418
788
15,526
15,204
0
7,978
7,548
27,834
0
W
Cerberus
temp-211949
Cerberus
8,996
658
0
3,575
16,548
11,991
357
5,997
10,551
31,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,982
Gold Earned
26,096
157
Minions Killed
107
0
Camps Cleared
0
759,358
Distance Traveled
641,748
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,743
596
28
2
0
217,575
1
W
Guan Yu
10,080
775
33
3
0
257,131
8
W
Baron Samedi
11,097
854
72
6
0
248,560
1
L
Chang'e
9,531
733
39
3
0
217,914
0
L
Cabrakan
8,822
679
40
3
0
206,259
4
W
Cerberus
10,805
831
52
4
0
253,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role