Player Matchup

Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AoeKitumari
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
Lil_Thibby
Cthulhu
Level 24
God Stats
19W - 25L
1,377 SR
Queue Stats
20W - 35L
1,241 Elo+
Solo
Kukulkan
Kukulkan
MissAsh100
Kukulkan
Level 18
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 3L
1,457 Elo+
Party 2
Guan Yu
Guan Yu
qt Isaaccc
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,474 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,438 Elo+

VS

Team Averages
Level 9
1,393 SR
1,347 Elo+
Amaterasu
Amaterasu
GuudVybez
Amaterasu
Level 12
God Stats
2W - 2L
1,166 SR
Queue Stats
110W - 105L
1,238 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rocklobstar
Tsukuyomi
Level 12
God Stats
3W - 4L
1,300 SR
Queue Stats
50W - 38L
1,317 Elo+
Party 1
Izanami
Izanami
Vexedterror99
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Neith
Neith
Zangeif10
Neith
Level 7
God Stats
8W - 3L
1,500 SR
Queue Stats
56W - 48L
1,317 Elo+
Party 1
Kukulkan
Kukulkan
margareee28
Kukulkan
Level 8
God Stats
9W - 8L
1,501 SR
Queue Stats
9W - 9L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
1 / 3 / 8
12,336
1,028
11,148
42,308
38,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
18
5 / 10 / 5
11,928
994
7,017
18,864
7,074
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Lil_Thibby
Cthulhu
15
0 / 2 / 3
9,627
802
2,120
4,650
2,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
MissAsh100
Kukulkan
17
1 / 6 / 5
11,088
924
9,070
15,490
5,528
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
qt Isaaccc
Guan Yu
16
4 / 12 / 4
11,584
965
11,604
24,925
24,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GuudVybez
Amaterasu
19
5 / 1 / 18
12,792
1,066
11,934
15,410
9,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Rocklobstar
Tsukuyomi
20
10 / 3 / 16
13,776
1,148
32,000
12,037
5,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
17
2 / 6 / 7
10,570
881
6,174
8,882
3,287
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Zangeif10
Neith
19
6 / 0 / 13
12,617
1,051
20,936
7,190
2,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
margareee28
Kukulkan
19
10 / 1 / 11
13,429
1,119
25,593
5,919
2,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
98
11
Kills
33
33
Deaths
11
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
8
1.67
L
Ravana
5
10
5
0.75
W
Amaterasu
GuudVybez
Amaterasu
5
1
18
14
L
Cthulhu
Lil_Thibby
Cthulhu
0
2
3
0.75
L
Kukulkan
MissAsh100
Kukulkan
1
6
5
0.58
W
Tsukuyomi
Rocklobstar
Tsukuyomi
10
3
16
6
W
Izanami
2
6
7
0.92
W
Neith
Zangeif10
Neith
6
0
13
12.5
W
Kukulkan
margareee28
Kukulkan
10
1
11
15.5
L
Guan Yu
qt Isaaccc
Guan Yu
4
12
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,959
Damage
96,637
106,237
Taken
49,438
78,088
Mitigated
24,099
22,196
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,148
3,241
0
16,206
42,308
38,416
0
14,715
27,593
0
24,547
L
Ravana
7,017
2,748
328
2,231
18,864
7,074
0
4,316
14,548
0
15,519
W
Amaterasu
GuudVybez
Amaterasu
11,934
7,116
0
5,020
15,410
9,830
0
2,552
12,769
86
25,343
L
Cthulhu
Lil_Thibby
Cthulhu
2,120
71
123
1,107
4,650
2,388
0
1,450
3,200
10,677
0
L
Kukulkan
MissAsh100
Kukulkan
9,070
1,519
0
0
15,490
5,528
0
1,471
14,019
36,724
0
W
Tsukuyomi
Rocklobstar
Tsukuyomi
32,000
11,440
0
1,985
12,037
5,580
0
1,869
10,108
0
62,816
W
Izanami
6,174
4,545
0
910
8,882
3,287
0
1,865
6,927
0
14,257
W
Neith
Zangeif10
Neith
20,936
10,257
0
3,026
7,190
2,982
0
2,476
4,714
0
44,545
W
Kukulkan
margareee28
Kukulkan
25,593
2,745
0
346
5,919
2,420
0
2,159
3,730
34,949
0
L
Guan Yu
qt Isaaccc
Guan Yu
11,604
3,585
561
1,640
24,925
24,682
0
3,715
21,210
0
18,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,563
Gold Earned
63,184
126
Minions Killed
201
2
Camps Cleared
5
855,265
Distance Traveled
1,047,337
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,336
1,028
25
2
1
203,638
0
L
Ravana
11,928
994
16
1
0
207,741
2
W
Amaterasu
12,792
1,066
35
3
2
244,281
0
L
Cthulhu
9,627
802
8
1
0
54,769
0
L
Kukulkan
11,088
924
64
5
1
167,407
1
W
Tsukuyomi
13,776
1,148
54
5
1
265,030
1
W
Izanami
10,570
881
16
1
0
157,658
3
W
Neith
12,617
1,051
60
5
2
196,353
4
W
Kukulkan
13,429
1,119
36
3
0
184,015
2
L
Guan Yu
11,584
965
13
1
0
221,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role