Player Matchup

Loki
Loki
GS_Flare
Loki
Level 18
God Stats
1W - 3L
1,444 SR
Queue Stats
1W - 3L
1,145 Elo+
Party 2
Kukulkan
Kukulkan
OG_Goya
Kukulkan
Level 29
God Stats
1W - 5L
1,529 SR
Queue Stats
2W - 12L
1,088 Elo+
Party 2
Fenrir
Fenrir
eSmooth13
Fenrir
Level 27
God Stats
1W - 11L
1,492 SR
Queue Stats
2W - 12L
1,088 Elo+
Party 2
Bellona
Bellona
ttv-lady_alpha_
Bellona
Level 29
God Stats
1W - 5L
1,454 SR
Queue Stats
2W - 12L
1,088 Elo+
Party 2
Medusa
Medusa
ttv-omegaredd
Medusa
Level 123
God Stats
0W - 2L
1,699 SR
Queue Stats
2W - 12L
1,088 Elo+
Party 2
Team Averages
Level 45
1,523 SR
1,099 Elo+

VS

Team Averages
Level 37
1,507 SR
1,448 Elo+
Ymir
Ymir
AlwaysPush69
Ymir
Level 15
God Stats
1W - 2L
1,321 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Cr1xuss187
The Morrigan
Level 65
God Stats
76W - 90L
1,452 SR
Queue Stats
524W - 527L
1,411 Elo+
Solo
Sol
Sol
JoosyD
Sol
Level 27
God Stats
59W - 56L
1,566 SR
Queue Stats
165W - 165L
1,406 Elo+
Solo
Kali
Kali
MilkyBimpy
Kali
Level 49
God Stats
1W - 0L
1,458 SR
Queue Stats
48W - 56L
1,375 Elo+
Solo
Horus
Horus
WheresMyTeamTho
Horus
Level 29
God Stats
2W - 0L
1,738 SR
Queue Stats
30W - 32L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
0 / 8 / 5
8,959
527
978
11,280
4,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
OG_Goya
Kukulkan
20
5 / 5 / 5
12,740
749
12,814
13,744
5,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
eSmooth13
Fenrir
17
2 / 3 / 4
10,855
639
9,208
13,749
5,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 5 / 5
9,430
555
3,618
16,902
16,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 11 / 3
12,113
713
11,841
19,820
6,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 21
13,781
811
13,212
19,513
14,385
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
Cr1xuss187
The Morrigan
20
12 / 4 / 14
15,124
890
16,283
13,884
7,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
JoosyD
Sol
20
7 / 2 / 10
13,492
794
15,918
11,577
4,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 3 / 16
12,217
719
6,265
13,727
8,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 22
13,249
779
12,300
18,554
20,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
115
12
Kills
32
32
Deaths
12
22
Assists
83
Player
Kills
Deaths
Assists
KDA
W
5
1
21
15.5
W
The Morrigan
Cr1xuss187
The Morrigan
12
4
14
4.75
L
Loki
0
8
5
0.31
W
Sol
JoosyD
Sol
7
2
10
6
W
3
3
16
3.67
L
Kukulkan
OG_Goya
Kukulkan
5
5
5
1.5
W
5
2
22
8
L
Fenrir
eSmooth13
Fenrir
2
3
4
1.33
L
0
5
5
0.5
L
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,459
Damage
63,978
75,495
Taken
77,255
38,559
Mitigated
55,874
5,142
Healing
29,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,212
1,779
0
6,494
19,513
14,385
1,132
4,140
15,373
31,790
0
W
The Morrigan
Cr1xuss187
The Morrigan
16,283
1,722
0
2,009
13,884
7,631
251
3,264
10,620
51,644
0
L
Loki
978
174
0
54
11,280
4,027
0
7,618
3,548
0
3,955
W
Sol
JoosyD
Sol
15,918
2,158
729
4,150
11,577
4,988
4,755
657
10,920
66,994
0
W
6,265
2,725
0
2,990
13,727
8,737
1,472
3,575
10,152
0
35,542
L
Kukulkan
OG_Goya
Kukulkan
12,814
773
0
559
13,744
5,265
0
9,244
4,159
61,578
0
W
12,300
4,076
4,544
8,237
18,554
20,133
572
2,264
15,578
0
27,866
L
Fenrir
eSmooth13
Fenrir
9,208
2,009
405
1,793
13,749
5,630
0
6,570
6,958
0
28,872
L
3,618
723
579
969
16,902
16,712
0
9,419
7,183
0
17,779
L
11,841
4,899
0
783
19,820
6,925
19
11,605
7,953
0
29,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,097
Gold Earned
67,863
236
Minions Killed
346
3
Camps Cleared
12
1,454,915
Distance Traveled
1,478,731
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,781
811
40
2
2
298,563
3
W
The Morrigan
15,124
890
106
6
5
262,374
1
L
Loki
8,959
527
6
0
0
257,721
0
W
Sol
13,492
794
114
7
3
324,297
1
W
Kali
12,217
719
58
3
2
278,366
0
L
Kukulkan
12,740
749
129
8
1
299,593
0
W
Horus
13,249
779
28
2
0
315,131
2
L
Fenrir
10,855
639
49
3
2
332,165
0
L
Bellona
9,430
555
21
1
0
310,833
2
L
Medusa
12,113
713
31
2
0
254,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role