Player Matchup

Chronos
Chronos
BrendanLee13
Chronos
Level 160
God Stats
5W - 7L
1,783 SR
Queue Stats
363W - 357L
1,561 Elo+
Party 1
Sol
Sol
Dark_Mage_101
Sol
Level 121
God Stats
30W - 27L
1,531 SR
Queue Stats
382W - 341L
1,512 Elo+
Solo
King Arthur
King Arthur
Kahotic123
King Arthur
Level 160
God Stats
6W - 6L
1,601 SR
Queue Stats
491W - 485L
1,550 Elo+
Party 1
Neith
Neith
Karrarasim
Neith
Level 155
God Stats
32W - 27L
1,647 SR
Queue Stats
281W - 272L
1,525 Elo+
Solo
Sylvanus
Sylvanus
MarkandMark
Sylvanus
Level 100
God Stats
0W - 1L
1,292 SR
Queue Stats
238W - 172L
1,470 Elo+
Solo
Team Averages
Level 139
1,571 SR
1,523 Elo+

VS

Team Averages
Level 103
1,688 SR
1,562 Elo+
Ah Muzen Cab
Ah Muzen Cab
BarDalDem
Ah Muzen Cab
Level 28
God Stats
6W - 0L
1,773 SR
Queue Stats
63W - 51L
1,628 Elo+
Solo
Fafnir
Fafnir
KJH_leader
Fafnir
Level 148
God Stats
4W - 0L
1,756 SR
Queue Stats
84W - 59L
1,596 Elo+
Solo
Eset
Eset
PABLITOMIX5
Eset
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
290W - 269L
1,503 Elo+
Solo
Hercules
Hercules
StrokinWilly
Hercules
Level 107
God Stats
3W - 1L
1,765 SR
Queue Stats
12W - 9L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
WarriorRiu
Tsukuyomi
Level 102
God Stats
16W - 12L
1,648 SR
Queue Stats
112W - 128L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BrendanLee13
Chronos
15
1 / 5 / 3
8,857
590
9,511
14,418
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 5 / 5
12,358
824
22,366
19,872
7,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Kahotic123
King Arthur
16
3 / 7 / 4
10,894
726
9,237
26,464
19,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
17
0 / 5 / 4
9,401
627
9,570
11,433
4,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
MarkandMark
Sylvanus
17
1 / 4 / 7
10,819
721
15,113
22,979
19,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BarDalDem
Ah Muzen Cab
20
15 / 2 / 6
14,654
977
37,363
19,207
9,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
KJH_leader
Fafnir
17
2 / 2 / 15
12,407
827
9,565
15,640
21,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 3 / 13
11,174
745
16,175
14,210
6,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
StrokinWilly
Hercules
17
2 / 0 / 14
10,769
718
7,838
17,312
21,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
WarriorRiu
Tsukuyomi
18
4 / 3 / 10
11,528
769
11,817
12,922
7,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
10
Kills
26
26
Deaths
10
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BarDalDem
Ah Muzen Cab
15
2
6
9
L
Chronos
BrendanLee13
Chronos
1
5
3
0.5
L
5
5
5
1.5
W
Fafnir
KJH_leader
Fafnir
2
2
15
4.75
L
King Arthur
Kahotic123
King Arthur
3
7
4
0.71
L
Neith
0
5
4
0.4
L
Sylvanus
MarkandMark
Sylvanus
1
4
7
1.13
W
3
3
13
3.17
W
Hercules
StrokinWilly
Hercules
2
0
14
9
W
Tsukuyomi
WarriorRiu
Tsukuyomi
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,797
Damage
82,758
95,166
Taken
79,291
56,656
Mitigated
67,011
25,524
Healing
29,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BarDalDem
Ah Muzen Cab
37,363
17,710
0
9,799
19,207
9,901
4,529
10,658
8,549
0
91,601
L
Chronos
BrendanLee13
Chronos
9,511
474
296
2,188
14,418
5,192
0
4,924
9,464
28,277
0
L
22,366
4,150
0
10,675
19,872
7,332
1,077
4,107
15,615
70,122
0
W
Fafnir
KJH_leader
Fafnir
9,565
2,400
0
5,681
15,640
21,274
1,024
8,055
7,585
22,047
0
L
King Arthur
Kahotic123
King Arthur
9,237
724
0
4,038
26,464
19,891
1
8,663
17,592
771
21,019
L
Neith
9,570
2,715
0
2,919
11,433
4,737
81
1,657
9,746
0
45,941
L
Sylvanus
MarkandMark
Sylvanus
15,113
1,977
480
4,928
22,979
19,504
0
7,017
15,782
29,327
0
W
16,175
1,639
272
4,003
14,210
6,790
1,232
8,910
5,300
45,226
0
W
Hercules
StrokinWilly
Hercules
7,838
1,499
0
6,467
17,312
21,661
305
10,843
6,247
0
24,917
W
Tsukuyomi
WarriorRiu
Tsukuyomi
11,817
2,781
927
2,431
12,922
7,385
380
9,232
3,573
0
40,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,329
Gold Earned
60,532
341
Minions Killed
350
7
Camps Cleared
9
1,267,930
Distance Traveled
1,468,983
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,654
977
132
9
8
299,813
3
L
Chronos
8,857
590
54
4
2
255,581
1
L
Sol
12,358
824
111
7
1
262,251
0
W
Fafnir
12,407
827
19
1
0
289,171
2
L
King Arthur
10,894
726
26
2
1
242,610
1
L
Neith
9,401
627
103
7
3
244,015
2
L
Sylvanus
10,819
721
47
3
0
263,473
4
W
Eset
11,174
745
73
5
1
280,376
3
W
Hercules
10,769
718
55
4
0
301,984
5
W
Tsukuyomi
11,528
769
71
5
0
297,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role