Player Matchup

Neith
Neith
Aperium
Neith
Level 7
God Stats
0W - 2L
1,446 SR
Queue Stats
0W - 2L
1,367 Elo+
Party 1
Achilles
Achilles
Konkeyctidor
Achilles
Level 6
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 2L
1,367 Elo+
Party 1
Merlin
Merlin
Leathal_Snore
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,367 Elo+
Party 1
Team Averages
Level 6
1,546 SR
1,367 Elo+

VS

Team Averages
Level 6
1,603 SR
1,466 Elo+
Cupid
Cupid
ClemCletus
Cupid
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,399 Elo+
Solo
Ra
Ra
Full Moon Juice
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Cernunnos
Cernunnos
IIWORSTNOOBII
Cernunnos
Level 7
God Stats
1W - 0L
1,808 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aperium
Neith
12
0 / 10 / 3
9,247
544
3,180
11,433
4,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Konkeyctidor
Achilles
16
6 / 4 / 4
11,637
685
15,410
21,189
19,104
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
6 / 2 / 4
11,862
698
20,571
12,471
5,236
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
3 / 3 / 10
11,522
678
9,222
13,359
5,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
10 / 5 / 6
12,920
760
16,282
17,830
7,280
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
IIWORSTNOOBII
Cernunnos
15
3 / 4 / 5
11,250
662
12,722
14,901
7,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
12
Kills
16
16
Deaths
12
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Aperium
Neith
0
10
3
0.15
W
Cupid
3
3
10
2.67
W
10
5
6
2.6
W
Cernunnos
IIWORSTNOOBII
Cernunnos
3
4
5
1.38
L
Achilles
Konkeyctidor
Achilles
6
4
4
2
L
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,161
Damage
38,226
45,093
Taken
46,090
28,715
Mitigated
20,373
5,723
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aperium
Neith
3,180
900
0
639
11,433
4,375
0
6,965
4,468
0
15,105
W
Cupid
9,222
4,576
792
2,472
13,359
5,138
1,929
6,040
7,319
0
23,347
W
16,282
1,181
1,450
6,681
17,830
7,280
629
8,357
9,473
67,420
0
W
Cernunnos
IIWORSTNOOBII
Cernunnos
12,722
7,514
0
2,842
14,901
7,955
0
6,174
8,727
0
60,428
L
Achilles
Konkeyctidor
Achilles
15,410
4,248
0
1,813
21,189
19,104
951
5,556
15,633
0
38,820
L
20,571
418
453
2,818
12,471
5,236
525
3,761
8,710
69,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
35,692
165
Minions Killed
217
0
Camps Cleared
0
840,220
Distance Traveled
789,955
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,247
544
27
2
0
230,589
0
W
Cupid
11,522
678
16
1
0
261,630
0
W
Ra
12,920
760
125
7
0
273,712
4
W
Cernunnos
11,250
662
76
4
0
254,613
1
L
Achilles
11,637
685
49
3
0
319,520
3
L
Merlin
11,862
698
89
5
0
290,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role