Player Matchup

Athena
Athena
La Cacatua PR47
Athena
Level 18
God Stats
3W - 2L
1,724 SR
Queue Stats
26W - 25L
1,537 Elo+
Solo
Hou Yi
Hou Yi
Omg-itz-Acey
Hou Yi
Level 15
God Stats
5W - 4L
1,500 SR
Queue Stats
114W - 100L
1,602 Elo+
Solo
Hades
Hades
R3dmonk3ym3n
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,594 Elo+
Solo
Tsukuyomi
Tsukuyomi
o2R6JFK
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 42L
1,321 Elo+
Solo
Ne Zha
Ne Zha
svge
Ne Zha
Level 27
God Stats
6W - 3L
1,675 SR
Queue Stats
42W - 26L
1,675 Elo+
Solo
Team Averages
Level 19
1,580 SR
1,546 Elo+

VS

Team Averages
Level 13
1,542 SR
1,588 Elo+
Thor
Thor
Orpie
Thor
Level 8
God Stats
0W - 1L
1,584 SR
Queue Stats
31W - 17L
1,812 Elo+
Solo
Ra
Ra
Sumnji
Ra
Level 16
God Stats
0W - 1L
1,657 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
WDThanatos
Ullr
Level 26
God Stats
9W - 8L
1,617 SR
Queue Stats
73W - 73L
1,442 Elo+
Solo
Achilles
Achilles
eros--jk
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,584 Elo+
Solo
Cthulhu
Cthulhu
sagubi
Cthulhu
Level 10
God Stats
0W - 1L
1,351 SR
Queue Stats
29W - 34L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 16
13,893
556
14,273
24,425
34,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
20
5 / 4 / 8
12,992
520
14,060
16,983
7,619
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 4 / 8
14,652
586
24,821
22,437
14,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
o2R6JFK
Tsukuyomi
15
1 / 16 / 6
10,341
414
6,904
19,854
11,552
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ne Zha
svge
Ne Zha
20
7 / 6 / 7
14,373
575
13,613
23,959
13,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Orpie
Thor
20
11 / 4 / 4
13,175
527
16,921
19,427
9,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
16
3 / 9 / 7
10,712
428
14,166
18,026
8,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 8 / 5
9,315
373
7,971
16,996
5,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
eros--jk
Achilles
17
12 / 7 / 3
11,740
470
15,627
23,023
17,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
sagubi
Cthulhu
15
2 / 9 / 3
9,669
387
15,310
22,101
16,223
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
50
37
Kills
28
31
Deaths
37
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
1
16
16
W
Hou Yi
5
4
8
2.25
L
Thor
Orpie
Thor
11
4
4
3.25
W
16
4
8
5
L
Ra
3
9
7
0.72
L
0
8
5
0.31
L
Achilles
eros--jk
Achilles
12
7
3
1.93
W
Tsukuyomi
o2R6JFK
Tsukuyomi
1
16
6
0.25
L
Cthulhu
sagubi
Cthulhu
2
9
3
0.39
W
Ne Zha
svge
Ne Zha
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,671
Damage
69,995
107,658
Taken
99,573
81,822
Mitigated
56,967
30,142
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,273
2,812
0
6,852
24,425
34,866
227
8,765
15,432
52,529
0
W
Hou Yi
14,060
7,411
0
6,238
16,983
7,619
4,449
5,342
11,533
0
92,562
L
Thor
Orpie
Thor
16,921
8,240
0
1,333
19,427
9,083
1,574
7,138
12,289
0
90,627
W
24,821
2,654
1,345
9,664
22,437
14,684
5,111
6,123
16,290
96,835
0
L
Ra
14,166
679
2,227
5,299
18,026
8,002
0
8,161
9,796
69,327
0
L
7,971
5,029
183
2,476
16,996
5,824
646
5,841
11,155
0
46,473
L
Achilles
eros--jk
Achilles
15,627
4,304
0
2,746
23,023
17,835
566
9,661
13,362
0
66,695
W
Tsukuyomi
o2R6JFK
Tsukuyomi
6,904
2,833
0
2,091
19,854
11,552
881
4,064
15,778
0
44,410
L
Cthulhu
sagubi
Cthulhu
15,310
2,308
736
0
22,101
16,223
228
8,293
13,536
43,999
0
W
Ne Zha
svge
Ne Zha
13,613
7,035
0
3,952
23,959
13,101
889
4,784
19,149
0
108,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,251
Gold Earned
54,611
576
Minions Killed
480
0
Camps Cleared
0
2,224,328
Distance Traveled
2,018,931
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,893
556
80
3
0
500,157
2
W
Hou Yi
12,992
520
136
5
0
409,773
5
L
Thor
13,175
527
155
6
0
358,230
0
W
Hades
14,652
586
142
6
0
464,193
6
L
Ra
10,712
428
100
4
0
405,517
1
L
Ullr
9,315
373
78
3
0
379,381
1
L
Achilles
11,740
470
96
4
0
436,272
3
W
Tsukuyomi
10,341
414
52
2
0
420,856
5
L
Cthulhu
9,669
387
51
2
0
439,531
5
W
Ne Zha
14,373
575
166
7
0
429,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role