Player Matchup

Tsukuyomi
Tsukuyomi
Candlecurious
Tsukuyomi
Level 26
God Stats
1W - 1L
1,285 SR
Queue Stats
29W - 42L
1,261 Elo+
Party 3
Vamana
Vamana
GangstaJobz
Vamana
Level 50
God Stats
1W - 1L
1,210 SR
Queue Stats
156W - 153L
1,555 Elo+
Party 3
Vulcan
Vulcan
HPStrangelove
Vulcan
Level 160
God Stats
22W - 28L
1,556 SR
Queue Stats
273W - 272L
1,583 Elo+
Party 1
Sol
Sol
MulderIsOutThere
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 131L
1,660 Elo+
Party 1
Gilgamesh
Gilgamesh
capitalistWombat
Gilgamesh
Level 29
God Stats
5W - 11L
1,376 SR
Queue Stats
75W - 84L
1,467 Elo+
Party 3
Team Averages
Level 58
1,385 SR
1,505 Elo+

VS

Team Averages
Level 52
1,471 SR
1,404 Elo+
Cupid
Cupid
 
Cupid
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BigShawn9in
Thanatos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 145L
1,379 Elo+
Party 2
Nu Wa
Nu Wa
HazedSloth
Nu Wa
Level 74
God Stats
5W - 5L
1,369 SR
Queue Stats
559W - 610L
1,400 Elo+
Party 2
Chaac
Chaac
ShepLer421
Chaac
Level 56
God Stats
5W - 15L
1,388 SR
Queue Stats
297W - 318L
1,425 Elo+
Party 2
Terra
Terra
YmirFreezy
Terra
Level 35
God Stats
15W - 13L
1,600 SR
Queue Stats
535W - 513L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Candlecurious
Tsukuyomi
15
0 / 3 / 7
10,155
534
4,840
8,897
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
17
4 / 5 / 5
11,338
597
11,359
17,557
13,204
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 0 / 3
12,777
672
10,077
8,308
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 1 / 4
11,996
631
16,322
15,173
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
16
5 / 1 / 8
11,855
624
10,740
18,126
14,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 4 / 0
7,242
381
865
8,174
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
BigShawn9in
Thanatos
12
5 / 10 / 2
8,539
449
10,363
17,470
6,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
16
2 / 7 / 4
9,545
502
9,665
11,552
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
15
2 / 3 / 2
9,169
483
9,149
16,102
12,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
12
1 / 7 / 1
8,005
421
4,319
15,531
11,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
31
Kills
10
10
Deaths
31
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
0
0
L
Thanatos
BigShawn9in
Thanatos
5
10
2
0.6
W
Tsukuyomi
Candlecurious
Tsukuyomi
0
3
7
1.17
W
Vamana
4
5
5
1.3
W
11
0
3
12.5
L
Nu Wa
2
7
4
0.57
W
11
1
4
13
L
Chaac
2
3
2
1
L
Terra
1
7
1
0.21
W
Gilgamesh
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,338
Damage
34,361
68,061
Taken
68,829
41,075
Mitigated
37,285
26,950
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
865
633
189
1,489
8,174
2,494
0
4,310
3,864
0
29,479
L
Thanatos
BigShawn9in
Thanatos
10,363
4,638
0
6,203
17,470
6,278
0
7,186
10,284
0
38,732
W
Tsukuyomi
Candlecurious
Tsukuyomi
4,840
1,364
0
2,362
8,897
4,598
204
1,328
7,569
0
48,604
W
Vamana
11,359
5,405
0
6,697
17,557
13,204
2,149
2,862
14,695
0
61,802
W
10,077
2,164
0
2,653
8,308
3,427
1,632
2,523
5,785
99,808
0
L
Nu Wa
9,665
2,277
0
1,265
11,552
4,726
0
5,450
6,102
71,210
0
W
16,322
6,407
0
8,830
15,173
4,928
10,637
3,950
11,223
87,563
0
L
Chaac
9,149
1,861
0
5,782
16,102
12,179
438
2,922
13,180
0
56,182
L
Terra
4,319
453
280
2,001
15,531
11,608
0
8,205
7,326
21,573
0
W
Gilgamesh
10,740
2,670
0
6,408
18,126
14,918
180
3,321
14,805
8,276
32,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,121
Gold Earned
42,500
557
Minions Killed
382
0
Camps Cleared
0
1,858,834
Distance Traveled
1,513,695
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,242
381
57
3
0
233,710
1
L
Thanatos
8,539
449
72
4
0
303,605
0
W
Tsukuyomi
10,155
534
90
5
0
375,556
5
W
Vamana
11,338
597
112
6
0
330,769
2
W
Vulcan
12,777
672
174
9
0
422,744
0
L
Nu Wa
9,545
502
120
6
0
290,128
2
W
Sol
11,996
631
141
7
0
356,646
3
L
Chaac
9,169
483
105
6
0
332,463
1
L
Terra
8,005
421
28
1
0
353,789
1
W
Gilgamesh
11,855
624
40
2
0
373,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role