Player Matchup

Bastet
Bastet
AceCombat7
Bastet
Level 27
God Stats
15W - 11L
1,909 SR
Queue Stats
408W - 423L
1,563 Elo+
Solo
Fenrir
Fenrir
FeelinSoHM02
Fenrir
Level 29
God Stats
41W - 30L
1,671 SR
Queue Stats
76W - 68L
1,537 Elo+
Party 4
Geb
Geb
HollabackGuy
Geb
Level 16
God Stats
21W - 10L
1,583 SR
Queue Stats
110W - 40L
1,696 Elo+
Party 3
Kukulkan
Kukulkan
Lirial
Kukulkan
Level 47
God Stats
9W - 7L
1,556 SR
Queue Stats
328W - 179L
1,611 Elo+
Party 3
Danzaburou
Danzaburou
VANILLASPICY
Danzaburou
Level 27
God Stats
59W - 50L
1,523 SR
Queue Stats
148W - 129L
1,483 Elo+
Party 4
Team Averages
Level 29
1,648 SR
1,578 Elo+

VS

Team Averages
Level 39
1,536 SR
1,571 Elo+
Cernunnos
Cernunnos
Jogawolf
Cernunnos
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 41L
1,658 Elo+
Party 2
Mulan
Mulan
Xedextro
Mulan
Level 26
God Stats
14W - 14L
1,621 SR
Queue Stats
82W - 65L
1,544 Elo+
Solo
Ra
Ra
gentlemo0n
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 89L
1,647 Elo+
Party 2
Yemoja
Yemoja
hunterjj14
Yemoja
Level 109
God Stats
53W - 36L
1,652 SR
Queue Stats
226W - 222L
1,484 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ty_brows
Ah Muzen Cab
Level 12
God Stats
6W - 17L
1,407 SR
Queue Stats
32W - 39L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AceCombat7
Bastet
20
12 / 5 / 10
16,960
998
40,177
25,962
15,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
9 / 2 / 16
17,162
1,010
22,517
21,786
19,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 4 / 24
16,032
943
22,843
25,664
40,117
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Lirial
Kukulkan
20
6 / 4 / 16
17,008
1,000
47,115
14,032
8,679
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
VANILLASPICY
Danzaburou
20
6 / 9 / 17
16,589
976
24,462
30,653
17,727
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jogawolf
Cernunnos
20
6 / 7 / 10
15,157
892
28,808
31,476
14,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mulan
Xedextro
Mulan
20
9 / 7 / 12
16,812
989
31,881
44,041
65,190
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 5 / 10
15,205
894
24,127
26,009
24,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
hunterjj14
Yemoja
20
2 / 5 / 15
16,845
991
9,507
36,058
36,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ah Muzen Cab
ty_brows
Ah Muzen Cab
20
4 / 9 / 11
15,670
922
17,991
26,089
13,088
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
82
33
Kills
24
24
Deaths
33
83
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bastet
AceCombat7
Bastet
12
5
10
3.4
W
Fenrir
9
2
16
8.5
W
0
4
24
3
L
Cernunnos
Jogawolf
Cernunnos
6
7
10
1.57
W
Kukulkan
Lirial
Kukulkan
6
4
16
3.5
W
Danzaburou
VANILLASPICY
Danzaburou
6
9
17
1.61
L
Mulan
Xedextro
Mulan
9
7
12
2.14
L
3
5
10
1.6
L
Yemoja
hunterjj14
Yemoja
2
5
15
1.9
L
Ah Muzen Cab
ty_brows
Ah Muzen Cab
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,114
Damage
112,314
118,097
Taken
163,673
101,907
Mitigated
153,065
15,218
Healing
45,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AceCombat7
Bastet
40,177
12,442
0
0
25,962
15,653
0
6,492
18,638
0
57,052
W
Fenrir
22,517
6,210
1,905
3,684
21,786
19,731
0
6,908
14,452
0
41,284
W
22,843
711
0
1,533
25,664
40,117
0
8,187
16,568
40,796
0
L
Cernunnos
Jogawolf
Cernunnos
28,808
20,747
0
215
31,476
14,484
0
11,628
19,848
0
53,159
W
Kukulkan
Lirial
Kukulkan
47,115
1,113
1,029
657
14,032
8,679
0
3,850
10,032
115,571
0
W
Danzaburou
VANILLASPICY
Danzaburou
24,462
16,478
0
6,410
30,653
17,727
0
8,197
21,641
0
46,640
L
Mulan
Xedextro
Mulan
31,881
3,652
0
6,401
44,041
65,190
0
17,649
26,392
0
46,084
L
24,127
3,100
8,240
5,708
26,009
24,255
0
11,811
14,198
53,100
0
L
Yemoja
hunterjj14
Yemoja
9,507
2,067
16,940
4,880
36,058
36,048
0
20,260
15,798
32,344
0
L
Ah Muzen Cab
ty_brows
Ah Muzen Cab
17,991
7,478
0
3,585
26,089
13,088
0
8,610
17,479
0
56,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,751
Gold Earned
79,689
364
Minions Killed
315
17
Camps Cleared
4
1,745,329
Distance Traveled
1,578,716
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
16,960
998
49
3
6
387,724
0
W
Fenrir
17,162
1,010
46
3
5
376,254
1
W
Geb
16,032
943
24
1
0
346,779
4
L
Cernunnos
15,157
892
52
3
0
299,707
0
W
Kukulkan
17,008
1,000
199
12
3
345,756
1
W
Danzaburou
16,589
976
46
3
3
288,816
0
L
Mulan
16,812
989
33
2
1
322,849
0
L
Ra
15,205
894
78
5
2
336,670
0
L
Yemoja
16,845
991
68
4
0
302,067
0
L
Ah Muzen Cab
15,670
922
84
5
1
317,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role