Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gamergay55555555
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 45L
1,283 Elo+
Solo
Zeus
Zeus
matasosios
Zeus
Level 89
God Stats
198W - 135L
1,657 SR
Queue Stats
408W - 437L
1,452 Elo+
Solo
Team Averages
Level 81
1,552 SR
1,412 Elo+

VS

Team Averages
Level 13
1,368 SR
1,065 Elo+
Olorun
Olorun
BesHo_2000x
Olorun
Level 13
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 8L
1,037 Elo+
Party 1
Neith
Neith
MidoAlboiolko
Neith
Level 12
God Stats
0W - 6L
1,336 SR
Queue Stats
0W - 6L
1,117 Elo+
Party 1
Yemoja
Yemoja
hazimemad
Yemoja
Level 14
God Stats
0W - 2L
1,489 SR
Queue Stats
1W - 13L
1,040 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
6 / 2 / 5
9,659
743
9,207
13,973
10,431
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 12
8,743
673
5,004
6,426
2,090
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
11 / 0 / 4
10,829
833
15,898
5,064
1,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
1 / 5 / 2
7,575
583
3,939
11,348
3,838
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 6 / 1
8,228
633
8,360
12,204
4,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
hazimemad
Yemoja
11
0 / 6 / 4
8,103
623
4,005
13,504
9,595
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
3
4
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
2
5
4.25
L
Olorun
1
5
2
0.4
W
0
2
12
3
L
2
6
1
0.42
L
Yemoja
hazimemad
Yemoja
0
6
4
0.33
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,109
Damage
16,304
25,463
Taken
37,056
14,289
Mitigated
17,595
7,758
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,207
143
916
3,610
13,973
10,431
881
3,961
10,012
34,525
0
L
Olorun
3,939
2,121
722
1,834
11,348
3,838
0
7,968
3,380
13,689
0
W
5,004
1,146
143
1,931
6,426
2,090
982
2,012
4,414
0
28,745
L
8,360
4,765
0
1,118
12,204
4,162
170
6,818
5,386
0
33,078
L
Yemoja
hazimemad
Yemoja
4,005
971
1,951
1,565
13,504
9,595
42
10,319
3,185
17,612
0
W
15,898
298
498
660
5,064
1,768
757
1,971
3,093
50,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,231
Gold Earned
23,906
155
Minions Killed
90
0
Camps Cleared
0
659,699
Distance Traveled
530,452
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,659
743
51
4
0
231,710
2
L
Olorun
7,575
583
28
2
0
153,954
0
W
Neith
8,743
673
41
3
0
184,788
0
L
Neith
8,228
633
47
4
0
191,990
1
L
Yemoja
8,103
623
15
1
0
184,508
1
W
Zeus
10,829
833
63
5
0
243,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role