Player Matchup

Neith
Neith
LiLyung1317
Neith
Level 79
God Stats
7W - 4L
1,446 SR
Queue Stats
353W - 422L
1,368 Elo+
Party 1
Scylla
Scylla
WeirdWaifu96
Scylla
Level 160
God Stats
3W - 8L
1,346 SR
Queue Stats
85W - 113L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
Yukkikoo
Cthulhu
Level 160
God Stats
176W - 78L
1,669 SR
Queue Stats
477W - 348L
1,561 Elo+
Party 1
Team Averages
Level 133
1,487 SR
1,459 Elo+

VS

Team Averages
Level 106
1,473 SR
1,433 Elo+
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 127
God Stats
294W - 395L
1,523 SR
Queue Stats
403W - 563L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
inpiedink780
Morgan Le Fay
Level 86
God Stats
3W - 4L
1,396 SR
Queue Stats
4W - 6L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 3
7,328
733
5,735
6,902
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
10
4 / 5 / 3
7,201
720
4,214
7,727
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Yukkikoo
Cthulhu
10
1 / 2 / 5
6,962
696
4,886
9,250
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 4 / 0
7,556
756
5,185
6,456
2,433
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 6
7,286
729
6,317
5,330
1,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
inpiedink780
Morgan Le Fay
12
3 / 2 / 6
7,880
788
9,013
6,778
2,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
8
Kills
10
10
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
4
0
1.25
W
2
2
6
2.5
L
3
3
3
1.5
L
Scylla
4
5
3
1.1
L
Cthulhu
Yukkikoo
Cthulhu
1
2
5
1.75
W
Morgan Le Fay
inpiedink780
Morgan Le Fay
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,835
Damage
20,515
23,879
Taken
18,564
11,575
Mitigated
6,870
3,529
Healing
3,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,185
1,058
0
288
6,456
2,433
484
2,278
4,178
0
17,581
W
6,317
2,548
342
946
5,330
1,896
456
3,583
1,747
24,597
0
L
5,735
1,724
140
2,169
6,902
2,564
480
4,060
2,842
0
23,718
L
Scylla
4,214
324
0
76
7,727
2,195
0
5,086
2,641
20,591
0
L
Cthulhu
Yukkikoo
Cthulhu
4,886
544
0
1,144
9,250
6,816
0
6,184
3,066
17,803
0
W
Morgan Le Fay
inpiedink780
Morgan Le Fay
9,013
1,442
0
2,018
6,778
2,541
342
3,239
3,539
30,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,491
Gold Earned
22,722
113
Minions Killed
117
0
Camps Cleared
0
459,156
Distance Traveled
505,030
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,556
756
24
2
0
151,150
3
W
Nu Wa
7,286
729
34
3
0
177,761
2
L
Neith
7,328
733
49
5
0
148,964
2
L
Scylla
7,201
720
37
4
0
146,539
2
L
Cthulhu
6,962
696
27
3
0
163,653
0
W
Morgan Le Fay
7,880
788
59
6
0
176,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role