Player Matchup

Fenrir
Fenrir
RomaChan
Fenrir
Level 143
God Stats
8W - 7L
1,781 SR
Queue Stats
417W - 456L
1,466 Elo+
Solo
Chiron
Chiron
SapphireAz
Chiron
Level 82
God Stats
6W - 2L
1,500 SR
Queue Stats
51W - 56L
1,437 Elo+
Solo
Ra
Ra
WellDovahk
Ra
Level 147
God Stats
1W - 0L
1,601 SR
Queue Stats
5W - 9L
1,332 Elo+
Solo
Team Averages
Level 124
1,627 SR
1,412 Elo+

VS

Team Averages
Level 105
1,500 SR
1,442 Elo+
Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ThithiCCG
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RomaChan
Fenrir
14
8 / 5 / 10
11,072
738
7,648
17,618
19,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chiron
SapphireAz
Chiron
16
12 / 3 / 10
12,588
839
16,285
13,386
5,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 18
11,455
764
11,450
9,491
7,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 7 / 2
11,618
775
12,985
13,962
5,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
 
Zeus
12
1 / 10 / 4
8,932
595
10,828
13,136
4,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
13
1 / 7 / 7
9,507
634
2,909
13,899
11,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
24
Kills
9
9
Deaths
24
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
7
2
1.14
L
Zeus
 
Zeus
1
10
4
0.3
W
Fenrir
RomaChan
Fenrir
8
5
10
2.6
W
Chiron
SapphireAz
Chiron
12
3
10
5.67
L
Ymir
1
7
7
0.64
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,383
Damage
26,722
40,495
Taken
40,997
31,951
Mitigated
21,436
11,884
Healing
3,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,985
6,922
0
1,193
13,962
5,412
0
2,167
11,614
0
43,459
L
Zeus
 
Zeus
10,828
1,102
0
2,026
13,136
4,305
0
2,515
10,233
36,619
0
W
Fenrir
RomaChan
Fenrir
7,648
1,169
398
2,896
17,618
19,258
40
3,621
13,997
0
22,848
W
Chiron
SapphireAz
Chiron
16,285
5,907
935
3,630
13,386
5,441
1,376
5,570
7,816
0
58,839
L
Ymir
2,909
275
0
120
13,899
11,719
0
6,161
7,315
14,595
0
W
11,450
1,010
1,222
2,803
9,491
7,252
1,028
4,546
4,945
51,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,115
Gold Earned
30,057
176
Minions Killed
137
0
Camps Cleared
0
849,161
Distance Traveled
637,538
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,618
775
62
4
0
215,019
4
L
Zeus
8,932
595
54
4
0
189,804
3
W
Fenrir
11,072
738
21
1
0
290,729
3
W
Chiron
12,588
839
73
5
0
262,541
1
L
Ymir
9,507
634
21
1
0
232,715
7
W
Ra
11,455
764
82
5
0
295,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role