Player Matchup

Chiron
Chiron
Bronze III
Magri_4
Chiron
Bronze III
Level 32
God Stats
16W - 12L
1,879 SR
Queue Stats
73W - 62L
1,525 MMR
Party 1
Sol
Sol
Silver V
WillMac46
Sol
Silver V
Level 77
God Stats
17W - 7L
1,625 SR
Queue Stats
127W - 124L
1,129 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
vPenni
Cthulhu
Bronze III
Level 42
God Stats
4W - 3L
1,473 SR
Queue Stats
15W - 22L
1,129 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 50
1,659 SR
1,261 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,401 SR
1,207 MMR
He Bo
He Bo
Bronze III
Dyminz
He Bo
Bronze III
Level 54
God Stats
0W - 1L
1,306 SR
Queue Stats
40W - 43L
1,049 MMR
Party 2
Chaac
Chaac
Bronze III
MASTAOFWAR77
Chaac
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,367 MMR
Party 2
Neith
Neith
Bronze III
TheCarelessDove
Neith
Bronze III
Level 122
God Stats
0W - 3L
1,398 SR
Queue Stats
3W - 8L
1,203 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Magri_4
Chiron
16
6 / 0 / 5
11,451
674
13,348
10,446
4,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 3 / 5
12,053
709
12,212
13,305
5,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
vPenni
Cthulhu
16
1 / 2 / 11
12,052
709
10,493
17,465
18,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
AthenaGilgameshTiamatHelCu Chulainn

VS

Bans
KukulkanSobekPersephoneCabrakanEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dyminz
He Bo
14
3 / 5 / 0
10,428
613
7,273
11,261
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 2
10,440
614
15,478
21,349
15,171
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 3 / 5
9,924
584
7,014
12,329
4,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
5
5
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
Dyminz
He Bo
3
5
0
0.6
L
2
5
2
0.6
W
Chiron
Magri_4
Chiron
6
0
5
8.5
L
0
3
5
0.83
W
6
3
5
2.83
W
Cthulhu
vPenni
Cthulhu
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,053
Damage
29,765
41,216
Taken
44,939
28,999
Mitigated
22,857
11,127
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Dyminz
He Bo
7,273
317
0
939
11,261
3,370
0
6,636
4,625
18,998
0
L
15,478
1,335
0
6,328
21,349
15,171
117
7,862
13,487
0
47,324
W
Chiron
Magri_4
Chiron
13,348
4,498
2,845
2,966
10,446
4,651
2,165
691
9,671
0
47,957
L
7,014
4,044
0
2,491
12,329
4,316
1,603
8,207
4,122
0
28,615
W
12,212
3,590
0
2,486
13,305
5,638
0
2,884
10,275
56,278
0
W
Cthulhu
vPenni
Cthulhu
10,493
560
296
2,534
17,465
18,710
108
3,143
13,997
39,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,556
Gold Earned
30,792
200
Minions Killed
146
0
Camps Cleared
0
950,823
Distance Traveled
926,069
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,428
613
38
2
0
307,857
3
L
Chaac
10,440
614
54
3
0
327,159
2
W
Chiron
11,451
674
48
3
0
336,545
3
L
Neith
9,924
584
54
3
0
291,053
3
W
Sol
12,053
709
87
5
0
307,669
4
W
Cthulhu
12,052
709
65
4
0
306,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role