Player Matchup

Apollo
Apollo
 
Apollo
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Nose327327
Cerberus
Level 11
God Stats
1W - 2L
1,275 SR
Queue Stats
6W - 13L
1,266 Elo+
Party 2
Scylla
Scylla
Pomposo1122
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,301 Elo+
Party 2
Team Averages
Level 28
1,425 SR
1,356 Elo+

VS

Team Averages
Level 60
1,511 SR
1,365 Elo+
Medusa
Medusa
 
Medusa
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CrankMySchmeat
Poseidon
Level 8
God Stats
4W - 4L
1,354 SR
Queue Stats
37W - 34L
1,169 Elo+
Party 1
Gilgamesh
Gilgamesh
elTigre03
Gilgamesh
Level 98
God Stats
54W - 30L
1,679 SR
Queue Stats
457W - 437L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 0 / 1
6,954
535
247
686
175
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Nose327327
Cerberus
12
4 / 6 / 1
8,209
631
5,756
14,058
6,396
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
12
1 / 7 / 2
7,821
602
3,332
10,016
3,117
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
8 / 1 / 2
10,188
784
5,944
6,232
2,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
11
1 / 5 / 6
8,607
662
4,791
4,748
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
elTigre03
Gilgamesh
14
4 / 0 / 7
10,549
811
7,963
7,716
3,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
13
13
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
1
0.5
W
Medusa
 
Medusa
8
1
2
9
W
Poseidon
1
5
6
0.8
L
Cerberus
Nose327327
Cerberus
4
6
1
0.75
L
Scylla
1
7
2
0.29
W
Gilgamesh
elTigre03
Gilgamesh
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,335
Damage
18,698
24,760
Taken
18,696
9,688
Mitigated
6,693
2,021
Healing
1,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
247
116
0
68
686
175
0
29
653
0
2,257
W
Medusa
 
Medusa
5,944
2,700
0
704
6,232
2,294
1,103
2,098
4,134
0
36,018
W
Poseidon
4,791
289
0
4
4,748
1,306
352
3,156
1,592
20,777
0
L
Cerberus
Nose327327
Cerberus
5,756
730
0
1,521
14,058
6,396
0
2,654
11,056
26,040
0
L
Scylla
3,332
421
0
432
10,016
3,117
0
1,658
8,260
27,014
0
W
Gilgamesh
elTigre03
Gilgamesh
7,963
2,423
0
1,193
7,716
3,093
771
3,834
3,882
0
27,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,984
Gold Earned
29,344
114
Minions Killed
122
0
Camps Cleared
0
392,696
Distance Traveled
587,414
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,954
535
6
0
0
30,675
0
W
Medusa
10,188
784
53
4
0
211,830
6
W
Poseidon
8,607
662
34
3
0
166,324
1
L
Cerberus
8,209
631
69
5
0
185,071
1
L
Scylla
7,821
602
39
3
0
176,950
2
W
Gilgamesh
10,549
811
35
3
0
209,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role