Player Matchup

Cerberus
Cerberus
OoL4T3R4LU5oO
Cerberus
Level 160
God Stats
2W - 2L
1,673 SR
Queue Stats
91W - 66L
1,515 Elo+
Party 1
Odin
Odin
Thedottedllama
Odin
Level 48
God Stats
6W - 1L
1,551 SR
Queue Stats
9W - 8L
1,530 Elo+
Solo
Hera
Hera
TxL Cookie
Hera
Level 134
God Stats
3W - 6L
1,577 SR
Queue Stats
219W - 160L
1,625 Elo+
Party 1
Kukulkan
Kukulkan
TxL Snake
Kukulkan
Level 17
God Stats
33W - 33L
1,514 SR
Queue Stats
36W - 34L
1,495 Elo+
Party 1
Hades
Hades
TxL WORM
Hades
Level 129
God Stats
3W - 6L
1,266 SR
Queue Stats
214W - 180L
1,573 Elo+
Party 1
Team Averages
Level 98
1,516 SR
1,548 Elo+

VS

Team Averages
Level 57
1,502 SR
1,515 Elo+
Fenrir
Fenrir
AssassinOfHonour
Fenrir
Level 69
God Stats
61W - 57L
1,554 SR
Queue Stats
195W - 178L
1,487 Elo+
Party 2
Chang'e
Chang'e
Nikkiyyyoooo
Chang'e
Level 86
God Stats
45W - 35L
1,536 SR
Queue Stats
170W - 144L
1,526 Elo+
Party 2
Thoth
Thoth
annabear401
Thoth
Level 35
God Stats
1W - 2L
1,353 SR
Queue Stats
312W - 282L
1,548 Elo+
Solo
Cthulhu
Cthulhu
steely-boat13
Cthulhu
Level 29
God Stats
83W - 75L
1,543 SR
Queue Stats
97W - 92L
1,540 Elo+
Party 2
Izanami
Izanami
zelpheropolis
Izanami
Level 67
God Stats
105W - 99L
1,527 SR
Queue Stats
199W - 192L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OoL4T3R4LU5oO
Cerberus
20
5 / 3 / 14
16,288
1,086
11,469
22,109
29,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 3 / 13
13,702
913
16,415
23,920
23,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 0 / 12
15,719
1,048
34,717
10,716
4,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
TxL Snake
Kukulkan
20
5 / 4 / 10
14,075
938
25,322
13,784
6,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
TxL WORM
Hades
14
0 / 0 / 0
9,250
617
0
0
0
Team 1 Tickets

144

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 4
13,013
868
13,916
17,898
7,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Nikkiyyyoooo
Chang'e
19
2 / 6 / 6
13,196
880
13,333
19,109
7,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 5 / 5
12,275
818
7,821
12,321
3,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
19
0 / 5 / 7
12,418
828
11,522
23,908
31,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
20
3 / 2 / 6
14,137
942
15,932
20,001
7,793
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
21
Kills
10
10
Deaths
21
49
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
Chang'e
Nikkiyyyoooo
Chang'e
2
6
6
0.83
W
Cerberus
OoL4T3R4LU5oO
Cerberus
5
3
14
4
W
2
3
13
2.83
W
9
0
12
15
W
Kukulkan
TxL Snake
Kukulkan
5
4
10
2.5
W
Hades
TxL WORM
Hades
0
0
0
0
L
1
5
5
0.7
L
Cthulhu
0
5
7
0.7
L
Izanami
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,923
Damage
62,524
70,529
Taken
93,237
65,008
Mitigated
57,287
18,237
Healing
18,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,916
5,540
0
1,617
17,898
7,413
0
11,949
5,949
0
19,848
L
Chang'e
Nikkiyyyoooo
Chang'e
13,333
606
5,343
6,898
19,109
7,144
0
15,394
3,715
56,878
0
W
Cerberus
OoL4T3R4LU5oO
Cerberus
11,469
369
0
6,500
22,109
29,871
0
9,255
10,878
37,670
0
W
16,415
4,161
1,377
7,932
23,920
23,937
0
11,003
12,917
0
35,574
W
34,717
5,256
400
1,808
10,716
4,713
0
6,743
3,973
83,907
0
W
Kukulkan
TxL Snake
Kukulkan
25,322
2,244
0
220
13,784
6,487
0
5,675
8,109
56,463
0
W
Hades
TxL WORM
Hades
0
0
0
0
0
0
0
0
0
0
0
L
7,821
331
0
342
12,321
3,669
0
9,975
2,346
25,102
0
L
Cthulhu
11,522
78
0
469
23,908
31,268
0
19,300
4,608
24,479
0
L
Izanami
15,932
10,005
0
3,537
20,001
7,793
0
14,890
5,111
0
62,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,034
Gold Earned
65,039
302
Minions Killed
285
8
Camps Cleared
6
1,137,201
Distance Traveled
1,474,717
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,013
868
7
0
2
344,893
0
L
Chang'e
13,196
880
114
8
2
280,274
0
W
Cerberus
16,288
1,086
61
4
1
258,261
3
W
Odin
13,702
913
27
2
6
285,422
3
W
Hera
15,719
1,048
114
8
1
307,227
0
W
Kukulkan
14,075
938
100
7
0
286,291
0
W
Hades
9,250
617
0
0
0
0
0
L
Thoth
12,275
818
19
1
0
283,612
0
L
Cthulhu
12,418
828
27
2
0
295,904
0
L
Izanami
14,137
942
118
8
2
270,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role