Player Matchup

Thoth
Thoth
ErikSenpaaai
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,517 Elo+
Solo
Ares
Ares
Exsotic_-
Ares
Level 18
God Stats
0W - 1L
1,467 SR
Queue Stats
8W - 12L
1,490 Elo+
Party 2
Apollo
Apollo
J3bus Cr1pes
Apollo
Level 27
God Stats
5W - 5L
1,698 SR
Queue Stats
125W - 133L
1,460 Elo+
Solo
Bakasura
Bakasura
Mincraftmons
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,716 Elo+
Solo
Loki
Loki
PreciselyChosen
Loki
Level 28
God Stats
6W - 5L
1,534 SR
Queue Stats
10W - 17L
1,383 Elo+
Party 2
Team Averages
Level 21
1,540 SR
1,513 Elo+

VS

Team Averages
Level 20
1,607 SR
1,476 Elo+
Ares
Ares
ItsMrRad
Ares
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 33L
1,512 Elo+
Solo
Izanami
Izanami
WildCaesar
Izanami
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 133L
1,497 Elo+
Party 1
Achilles
Achilles
WiredPanic
Achilles
Level 14
God Stats
13W - 12L
1,760 SR
Queue Stats
23W - 23L
1,468 Elo+
Solo
Fenrir
Fenrir
azuliee
Fenrir
Level 18
God Stats
32W - 32L
1,489 SR
Queue Stats
103W - 103L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
giothebeast090
Kukulkan
Level 18
God Stats
1W - 1L
1,785 SR
Queue Stats
120W - 121L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 3
6,520
435
4,394
7,783
2,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
8
0 / 5 / 7
5,688
379
4,459
10,951
7,015
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
10
2 / 7 / 2
6,768
451
4,836
10,515
3,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Mincraftmons
Bakasura
8
0 / 10 / 1
5,504
367
4,065
11,346
3,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 3 / 2
7,397
493
8,235
9,301
2,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
6 / 3 / 13
8,024
535
7,431
10,593
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
WildCaesar
Izanami
12
7 / 3 / 10
8,244
550
12,804
11,990
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
WiredPanic
Achilles
13
1 / 0 / 4
7,779
519
2,501
5,176
3,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
azuliee
Fenrir
12
7 / 1 / 9
8,393
560
4,248
7,513
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
13
13 / 1 / 7
8,965
598
10,850
8,277
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
77
8
Kills
34
34
Deaths
8
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
Ares
0
5
7
0.7
W
Ares
6
3
13
4.17
L
Apollo
2
7
2
0.43
L
Bakasura
Mincraftmons
Bakasura
0
10
1
0.05
L
5
3
2
2
W
Izanami
WildCaesar
Izanami
7
3
10
4
W
Achilles
WiredPanic
Achilles
1
0
4
3
W
Fenrir
azuliee
Fenrir
7
1
9
11.5
W
Kukulkan
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,989
Damage
37,834
49,896
Taken
43,549
19,130
Mitigated
20,636
5,794
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,394
835
0
392
7,783
2,209
240
3,399
4,384
16,385
0
L
Ares
4,459
585
0
0
10,951
7,015
0
4,515
6,436
10,066
0
W
Ares
7,431
896
0
1,536
10,593
6,878
272
2,026
8,432
15,230
0
L
Apollo
4,836
3,051
258
1,973
10,515
3,187
120
4,316
6,199
0
33,378
L
Bakasura
Mincraftmons
Bakasura
4,065
3,222
0
736
11,346
3,741
462
4,214
7,132
0
15,176
L
8,235
2,071
345
2,090
9,301
2,978
0
1,924
7,377
0
48,162
W
Izanami
WildCaesar
Izanami
12,804
9,108
0
5,487
11,990
3,722
304
3,150
8,840
0
46,318
W
Achilles
WiredPanic
Achilles
2,501
479
0
1,619
5,176
3,892
1,242
313
4,843
4,381
26,376
W
Fenrir
azuliee
Fenrir
4,248
1,213
0
825
7,513
2,983
0
1,572
5,821
0
40,213
W
Kukulkan
10,850
1,477
0
1,872
8,277
3,161
586
1,792
6,275
40,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,877
Gold Earned
41,405
227
Minions Killed
291
0
Camps Cleared
0
1,368,607
Distance Traveled
1,295,148
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,520
435
27
2
0
286,963
0
L
Ares
5,688
379
15
1
0
279,385
2
W
Ares
8,024
535
13
1
0
310,208
1
L
Apollo
6,768
451
60
4
0
243,995
1
L
Bakasura
5,504
367
43
3
0
278,476
0
L
Loki
7,397
493
82
5
0
279,788
1
W
Izanami
8,244
550
64
4
0
258,291
2
W
Achilles
7,779
519
75
5
0
232,038
3
W
Fenrir
8,393
560
69
5
0
264,644
1
W
Kukulkan
8,965
598
70
5
0
229,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role