Player Matchup

Freya
Freya
Jekyll9826
Freya
Level 19
God Stats
3W - 1L
1,413 SR
Queue Stats
8W - 15L
1,352 Elo+
Party 1
Anubis
Anubis
Krepidy
Anubis
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,337 Elo+
Party 1
Thor
Thor
flamboyantgod69
Thor
Level 6
God Stats
1W - 1L
1,513 SR
Queue Stats
2W - 4L
1,684 Elo+
Party 1
Team Averages
Level 25
1,475 SR
1,458 Elo+

VS

Team Averages
Level 81
1,446 SR
1,432 Elo+
Anubis
Anubis
JungleClam
Anubis
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 71L
1,381 Elo+
Party 2
Neith
Neith
PieckFinger
Neith
Level 13
God Stats
6W - 9L
1,523 SR
Queue Stats
6W - 9L
1,415 Elo+
Party 2
Hercules
Hercules
RobbieTussen
Hercules
Level 121
God Stats
1W - 3L
1,315 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
0 / 9 / 2
8,559
571
8,105
16,422
4,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Krepidy
Anubis
13
2 / 8 / 2
9,802
653
7,318
12,932
4,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 12 / 0
8,806
587
4,790
16,334
5,715
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JungleClam
Anubis
18
18 / 1 / 8
12,773
852
19,282
11,839
5,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 2 / 13
11,892
793
9,460
8,570
2,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
RobbieTussen
Hercules
13
2 / 1 / 19
10,643
710
9,214
13,400
7,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
4
Kills
29
29
Deaths
4
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Freya
0
9
2
0.11
W
Anubis
JungleClam
Anubis
18
1
8
22
L
Anubis
Krepidy
Anubis
2
8
2
0.38
W
9
2
13
7.75
W
Hercules
RobbieTussen
Hercules
2
1
19
11.5
L
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,213
Damage
37,956
45,688
Taken
33,809
14,428
Mitigated
15,997
5,270
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
8,105
2,330
191
3,202
16,422
4,207
0
6,676
9,746
21,644
0
W
Anubis
JungleClam
Anubis
19,282
538
0
5,826
11,839
5,435
258
5,619
6,220
51,827
0
L
Anubis
Krepidy
Anubis
7,318
362
171
1,706
12,932
4,506
0
5,192
7,740
33,966
0
W
9,460
2,472
0
2,343
8,570
2,822
1,838
5,581
2,989
0
41,918
W
Hercules
RobbieTussen
Hercules
9,214
3,224
0
901
13,400
7,740
234
4,223
9,177
0
28,256
L
4,790
1,470
0
0
16,334
5,715
0
7,414
8,920
0
19,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,167
Gold Earned
35,308
120
Minions Killed
176
0
Camps Cleared
0
675,460
Distance Traveled
806,658
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,559
571
32
2
0
232,039
1
W
Anubis
12,773
852
73
5
0
255,456
0
L
Anubis
9,802
653
70
5
0
228,813
0
W
Neith
11,892
793
66
4
0
241,338
0
W
Hercules
10,643
710
37
2
0
309,864
0
L
Thor
8,806
587
18
1
0
214,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role