Player Matchup

Merlin
Merlin
BichaelBhomps
Merlin
Level 63
God Stats
4W - 5L
1,561 SR
Queue Stats
795W - 718L
1,547 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CDIZZLEJ
Ah Muzen Cab
Level 44
God Stats
89W - 56L
1,702 SR
Queue Stats
203W - 156L
1,659 Elo+
Party 2
Kuzenbo
Kuzenbo
Khuuk15
Kuzenbo
Level 89
God Stats
7W - 6L
1,533 SR
Queue Stats
409W - 338L
1,559 Elo+
Party 2
Hades
Hades
ZBrown56
Hades
Level 29
God Stats
96W - 59L
1,665 SR
Queue Stats
148W - 93L
1,615 Elo+
Party 2
Loki
Loki
krakerkyle
Loki
Level 52
God Stats
23W - 14L
1,790 SR
Queue Stats
409W - 338L
1,553 Elo+
Party 2
Team Averages
Level 55
1,650 SR
1,586 Elo+

VS

Team Averages
Level 71
1,657 SR
1,618 Elo+
Chiron
Chiron
CaptDoodie
Chiron
Level 33
God Stats
7W - 6L
1,677 SR
Queue Stats
126W - 109L
1,472 Elo+
Party 1
Tyr
Tyr
TrueVoidwalker
Tyr
Level 123
God Stats
11W - 11L
1,682 SR
Queue Stats
127W - 116L
1,670 Elo+
Party 3
Arachne
Arachne
Wizard101Pro22
Arachne
Level 66
God Stats
4W - 3L
1,660 SR
Queue Stats
467W - 475L
1,427 Elo+
Party 1
Sobek
Sobek
grizzlyreptar
Sobek
Level 8
God Stats
1W - 2L
1,765 SR
Queue Stats
4W - 3L
1,827 Elo+
Party 3
Ra
Ra
zzzaknoun
Ra
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 122L
1,693 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
10,206
537
9,077
9,993
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
CDIZZLEJ
Ah Muzen Cab
15
1 / 6 / 2
9,115
480
7,288
14,380
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Khuuk15
Kuzenbo
14
2 / 4 / 6
8,987
473
6,343
15,885
13,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
ZBrown56
Hades
17
3 / 2 / 4
10,555
556
15,373
14,348
10,833
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
9 / 3 / 3
11,417
601
11,875
11,869
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CaptDoodie
Chiron
15
6 / 5 / 3
9,048
476
14,525
16,460
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 3 / 4
10,688
563
10,047
17,527
12,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 5 / 2
7,005
369
2,207
12,372
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 6
8,902
469
4,752
10,825
8,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 5 / 3
10,637
560
12,033
13,292
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
20
Kills
20
20
Deaths
20
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
5
5
1.5
W
Ah Muzen Cab
CDIZZLEJ
Ah Muzen Cab
1
6
2
0.33
L
Chiron
CaptDoodie
Chiron
6
5
3
1.5
W
Kuzenbo
Khuuk15
Kuzenbo
2
4
6
1.25
L
3
3
4
1.67
L
0
5
2
0.2
W
Hades
ZBrown56
Hades
3
2
4
2.5
L
3
2
6
3
W
9
3
3
3.5
L
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,956
Damage
43,564
66,475
Taken
70,476
36,826
Mitigated
34,331
24,092
Healing
21,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,077
290
0
2,148
9,993
3,577
327
4,662
5,085
54,029
0
W
Ah Muzen Cab
CDIZZLEJ
Ah Muzen Cab
7,288
3,507
0
6,231
14,380
4,862
1,138
1,341
12,995
0
64,305
L
Chiron
CaptDoodie
Chiron
14,525
6,347
1,041
5,380
16,460
5,419
0
4,560
11,806
0
66,372
W
Kuzenbo
Khuuk15
Kuzenbo
6,343
1,701
802
4,846
15,885
13,074
511
4,832
10,890
26,215
0
L
10,047
1,414
0
8,035
17,527
12,072
160
8,439
9,020
0
76,861
L
2,207
1,648
0
2,300
12,372
3,475
0
5,527
6,683
0
30,395
W
Hades
ZBrown56
Hades
15,373
2,704
661
8,060
14,348
10,833
1,446
2,243
11,965
83,802
0
L
4,752
699
0
428
10,825
8,332
0
4,580
6,193
12,241
0
W
11,875
1,963
0
1,344
11,869
4,480
548
2,966
8,755
0
76,324
L
12,033
1,194
1,030
3,580
13,292
5,033
0
7,075
5,969
69,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,280
Gold Earned
46,280
579
Minions Killed
490
0
Camps Cleared
0
1,782,446
Distance Traveled
1,666,483
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,206
537
118
6
0
332,779
1
W
Ah Muzen Cab
9,115
480
113
6
0
355,106
1
L
Chiron
9,048
476
129
7
0
294,300
1
W
Kuzenbo
8,987
473
28
1
0
372,935
3
L
Tyr
10,688
563
140
7
0
389,313
4
L
Arachne
7,005
369
65
3
0
274,640
2
W
Hades
10,555
556
187
10
0
347,469
2
L
Sobek
8,902
469
18
1
0
349,795
1
W
Loki
11,417
601
133
7
0
374,157
0
L
Ra
10,637
560
138
7
0
358,435
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role