Player Matchup

Sol
Sol
Blokklist
Sol
Level 55
God Stats
29W - 35L
1,476 SR
Queue Stats
59W - 83L
1,413 Elo+
Party 2
Gilgamesh
Gilgamesh
Sirens123
Gilgamesh
Level 17
God Stats
5W - 7L
1,418 SR
Queue Stats
5W - 17L
1,247 Elo+
Party 2
Fenrir
Fenrir
devorar
Fenrir
Level 29
God Stats
1W - 6L
1,202 SR
Queue Stats
91W - 136L
1,346 Elo+
Party 2
Team Averages
Level 34
1,365 SR
1,335 Elo+

VS

Team Averages
Level 93
1,376 SR
1,530 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
PA203
Arachne
Level 152
God Stats
1W - 3L
1,456 SR
Queue Stats
498W - 561L
1,558 Elo+
Party 1
Khepri
Khepri
kamikaze096
Khepri
Level 99
God Stats
2W - 0L
1,171 SR
Queue Stats
156W - 176L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
7,689
549
10,063
8,857
2,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Sirens123
Gilgamesh
11
0 / 4 / 3
7,485
535
2,685
9,812
7,827
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
devorar
Fenrir
13
4 / 2 / 0
8,904
636
4,251
8,516
4,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 2 / 6
9,743
696
12,633
9,303
5,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
PA203
Arachne
14
4 / 1 / 4
9,717
694
5,912
10,581
7,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
14
3 / 1 / 7
10,273
734
2,778
9,845
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
11
11
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
2
6
3.5
L
0
5
3
0.3
W
Arachne
PA203
Arachne
4
1
4
6
L
Gilgamesh
Sirens123
Gilgamesh
0
4
3
0.38
L
Fenrir
devorar
Fenrir
4
2
0
2
W
Khepri
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,999
Damage
21,323
27,185
Taken
29,729
14,509
Mitigated
22,945
3,951
Healing
7,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,633
1,204
0
1,917
9,303
5,153
242
3,141
6,050
49,982
0
L
10,063
1,816
528
2,710
8,857
2,470
90
4,747
4,110
32,941
0
W
Arachne
PA203
Arachne
5,912
3,420
0
4,157
10,581
7,410
1,649
4,037
6,454
0
41,536
L
Gilgamesh
Sirens123
Gilgamesh
2,685
284
0
46
9,812
7,827
75
5,470
4,342
0
11,814
L
Fenrir
devorar
Fenrir
4,251
456
0
667
8,516
4,212
0
5,194
3,322
0
11,804
W
Khepri
2,778
91
0
991
9,845
10,382
374
2,885
6,840
14,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,078
Gold Earned
29,733
92
Minions Killed
164
0
Camps Cleared
0
673,874
Distance Traveled
786,823
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,743
696
82
6
0
244,653
6
L
Sol
7,689
549
51
4
0
197,909
0
W
Arachne
9,717
694
63
5
0
273,733
3
L
Gilgamesh
7,485
535
24
2
0
232,357
2
L
Fenrir
8,904
636
17
1
0
243,608
4
W
Khepri
10,273
734
19
1
0
268,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role