Player Matchup

Sobek
Sobek
DixieN0rm0us_01
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,514 Elo+
Party 2
Set
Set
Fox_Of_Legacy
Set
Level 97
God Stats
2W - 4L
1,501 SR
Queue Stats
46W - 47L
1,485 Elo+
Party 2
Ra
Ra
LegacyBear516
Ra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,533 Elo+
Party 2
Neith
Neith
ObiJuanKeobi
Neith
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
WHG OKAMI
Gilgamesh
Level 34
God Stats
15W - 6L
1,677 SR
Queue Stats
190W - 196L
1,520 Elo+
Solo
Team Averages
Level 64
1,536 SR
1,511 Elo+

VS

Team Averages
Level 82
1,631 SR
1,533 Elo+
Athena
Athena
DocMafia FTW
Athena
Level 122
God Stats
2W - 0L
1,661 SR
Queue Stats
31W - 19L
1,601 Elo+
Party 1
Awilix
Awilix
Hlky
Awilix
Level 63
God Stats
60W - 47L
1,636 SR
Queue Stats
332W - 280L
1,580 Elo+
Party 1
Bellona
Bellona
Metrical Hero
Bellona
Level 40
God Stats
2W - 0L
1,694 SR
Queue Stats
71W - 91L
1,449 Elo+
Solo
Zeus
Zeus
SLR jordy
Zeus
Level 24
God Stats
95W - 65L
1,666 SR
Queue Stats
160W - 132L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
hawkissimo
Danzaburou
Level 160
God Stats
30W - 33L
1,499 SR
Queue Stats
200W - 233L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 10
15,564
973
13,468
45,145
69,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 9 / 13
15,752
985
22,862
31,977
18,092
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 4 / 13
15,240
953
20,515
20,197
9,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
4 / 5 / 12
15,376
961
25,899
20,318
9,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
WHG OKAMI
Gilgamesh
20
11 / 6 / 12
17,719
1,107
28,745
40,938
39,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
1 / 4 / 21
16,131
1,008
15,588
29,232
42,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Awilix
Hlky
Awilix
20
10 / 2 / 14
17,376
1,086
27,284
14,449
7,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
20
4 / 7 / 14
16,076
1,005
24,335
38,712
39,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
20
14 / 6 / 11
17,936
1,121
64,839
16,536
8,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
hawkissimo
Danzaburou
20
0 / 5 / 16
15,090
943
20,634
20,438
9,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
105
24
Kills
29
29
Deaths
24
60
Assists
76
Player
Kills
Deaths
Assists
KDA
L
3
5
10
1.6
W
Athena
1
4
21
2.88
L
3
9
13
1.06
W
Awilix
Hlky
Awilix
10
2
14
8.5
L
3
4
13
2.38
W
Bellona
4
7
14
1.57
L
4
5
12
2
W
Zeus
14
6
11
3.25
L
Gilgamesh
WHG OKAMI
Gilgamesh
11
6
12
2.83
W
Danzaburou
hawkissimo
Danzaburou
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,489
Damage
152,680
158,575
Taken
119,367
146,083
Mitigated
107,299
18,261
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,468
942
0
2,268
45,145
69,659
0
21,811
23,334
22,476
0
W
Athena
15,588
3,656
1,408
2,372
29,232
42,916
0
10,094
19,138
28,631
0
L
22,862
9,135
0
2,158
31,977
18,092
0
20,438
11,539
0
48,993
W
Awilix
Hlky
Awilix
27,284
11,023
0
771
14,449
7,262
0
3,241
11,208
0
56,277
L
20,515
2,602
6,017
946
20,197
9,298
0
9,535
10,662
52,142
0
W
Bellona
24,335
4,277
0
1,008
38,712
39,102
0
12,675
24,328
2,633
32,219
L
25,899
9,257
0
3,722
20,318
9,139
0
7,609
12,709
0
69,368
W
Zeus
64,839
3,927
0
2,452
16,536
8,668
0
2,325
14,211
109,731
0
L
Gilgamesh
WHG OKAMI
Gilgamesh
28,745
6,458
1,002
2,148
40,938
39,895
0
23,139
17,799
0
40,154
W
Danzaburou
hawkissimo
Danzaburou
20,634
11,337
0
3,160
20,438
9,351
0
5,648
14,790
0
70,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,651
Gold Earned
82,609
291
Minions Killed
334
7
Camps Cleared
15
1,543,351
Distance Traveled
1,569,227
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
15,564
973
14
1
0
300,148
0
W
Athena
16,131
1,008
27
2
0
341,113
0
L
Set
15,752
985
66
4
4
282,237
0
W
Awilix
17,376
1,086
67
4
2
345,557
2
L
Ra
15,240
953
86
5
1
326,109
0
W
Bellona
16,076
1,005
21
1
1
343,483
3
L
Neith
15,376
961
105
7
1
298,727
0
W
Zeus
17,936
1,121
134
8
2
276,051
1
L
Gilgamesh
17,719
1,107
20
1
1
336,130
0
W
Danzaburou
15,090
943
85
5
10
263,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role