Player Matchup

Khepri
Khepri
Gandoge the Wow
Khepri
Level 88
God Stats
9W - 7L
1,619 SR
Queue Stats
33W - 21L
1,670 Elo+
Party 2
He Bo
He Bo
Heisone22
He Bo
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,692 Elo+
Party 2
Medusa
Medusa
mazltoph
Medusa
Level 105
God Stats
6W - 3L
1,778 SR
Queue Stats
30W - 16L
1,679 Elo+
Party 2
Team Averages
Level 90
1,633 SR
1,680 Elo+

VS

Team Averages
Level 114
1,566 SR
1,567 Elo+
Da Ji
Da Ji
Hexbreaker
Da Ji
Level 108
God Stats
10W - 11L
1,533 SR
Queue Stats
418W - 420L
1,581 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RubyGem
Ah Muzen Cab
Level 108
God Stats
19W - 10L
1,681 SR
Queue Stats
313W - 328L
1,553 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UndineBlue
Morgan Le Fay
Level 125
God Stats
22W - 26L
1,485 SR
Queue Stats
669W - 713L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 14
14,255
570
10,430
30,082
41,985
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Heisone22
He Bo
20
6 / 2 / 7
15,377
615
11,755
11,325
3,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
mazltoph
Medusa
20
9 / 5 / 5
15,950
638
16,728
20,458
7,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
3 / 8 / 4
14,065
563
9,750
16,853
7,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
RubyGem
Ah Muzen Cab
20
4 / 4 / 4
15,102
604
18,417
15,526
7,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
UndineBlue
Morgan Le Fay
19
1 / 4 / 6
14,795
592
25,040
18,649
8,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
16
Kills
8
8
Deaths
16
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
14
8
W
He Bo
Heisone22
He Bo
6
2
7
4.75
L
Da Ji
3
8
4
0.63
L
Ah Muzen Cab
RubyGem
Ah Muzen Cab
4
4
4
1.5
L
Morgan Le Fay
UndineBlue
Morgan Le Fay
1
4
6
1
W
Medusa
mazltoph
Medusa
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,913
Damage
53,207
61,865
Taken
51,028
52,455
Mitigated
24,269
18,305
Healing
9,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,430
459
0
7,585
30,082
41,985
0
12,109
17,973
37,904
0
W
He Bo
Heisone22
He Bo
11,755
648
0
3,363
11,325
3,311
0
4,638
6,687
57,388
0
L
Da Ji
9,750
2,719
0
513
16,853
7,591
117
7,407
9,446
0
40,768
L
Ah Muzen Cab
RubyGem
Ah Muzen Cab
18,417
4,334
0
3,806
15,526
7,859
1,976
6,113
9,413
0
72,705
L
Morgan Le Fay
UndineBlue
Morgan Le Fay
25,040
1,718
0
4,849
18,649
8,819
444
8,665
9,984
98,386
0
W
Medusa
mazltoph
Medusa
16,728
8,082
0
7,357
20,458
7,159
3,452
8,293
12,165
0
72,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,582
Gold Earned
43,962
285
Minions Killed
280
0
Camps Cleared
0
1,415,428
Distance Traveled
1,196,931
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,255
570
54
2
0
526,612
5
W
He Bo
15,377
615
111
4
0
433,544
5
L
Da Ji
14,065
563
53
2
0
328,260
4
L
Ah Muzen Cab
15,102
604
119
5
0
433,559
0
L
Morgan Le Fay
14,795
592
108
4
0
435,112
1
W
Medusa
15,950
638
120
5
0
455,272
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role