Player Matchup

Merlin
Merlin
Agelious
Merlin
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,303 Elo+
Solo
Kuzenbo
Kuzenbo
Moshellshocker03
Kuzenbo
Level 22
God Stats
21W - 27L
1,531 SR
Queue Stats
252W - 302L
1,587 Elo+
Solo
Chaac
Chaac
Nlej0ker
Chaac
Level 29
God Stats
5W - 8L
1,288 SR
Queue Stats
332W - 372L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
Wooman457000
Gilgamesh
Level 12
God Stats
0W - 2L
1,219 SR
Queue Stats
17W - 13L
1,341 Elo+
Solo
Persephone
Persephone
smooth 4202621
Persephone
Level 12
God Stats
5W - 5L
1,661 SR
Queue Stats
23W - 29L
1,286 Elo+
Solo
Team Averages
Level 17
1,440 SR
1,375 Elo+

VS

Team Averages
Level 21
1,394 SR
1,401 Elo+
Anubis
Anubis
B88Ty_BaNdIT
Anubis
Level 24
God Stats
10W - 5L
1,500 SR
Queue Stats
313W - 345L
1,415 Elo+
Solo
Bakasura
Bakasura
EbonyGoblin03
Bakasura
Level 17
God Stats
4W - 3L
1,326 SR
Queue Stats
10W - 14L
1,257 Elo+
Solo
Fenrir
Fenrir
Eidolon31
Fenrir
Level 22
God Stats
2W - 3L
1,146 SR
Queue Stats
3W - 5L
1,231 Elo+
Solo
Apollo
Apollo
J3bus Cr1pes
Apollo
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
125W - 133L
1,452 Elo+
Solo
Skadi
Skadi
Mincraftmons
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Agelious
Merlin
16
11 / 7 / 4
10,642
532
11,424
13,102
3,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 3 / 5
9,939
497
9,477
15,866
13,777
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Nlej0ker
Chaac
15
3 / 7 / 10
9,240
462
12,462
16,787
13,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Wooman457000
Gilgamesh
15
6 / 6 / 5
9,454
473
7,371
17,013
6,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
smooth 4202621
Persephone
8
0 / 4 / 0
6,808
340
3,729
4,666
885
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
12 / 5 / 7
12,535
627
22,904
14,610
7,901
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
EbonyGoblin03
Bakasura
15
3 / 5 / 5
9,921
496
6,203
17,809
6,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Eidolon31
Fenrir
14
0 / 8 / 4
8,384
419
3,295
11,875
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
19
9 / 1 / 2
11,556
578
8,995
12,963
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 11 / 6
8,737
437
7,809
12,294
3,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
50
28
Kills
26
27
Deaths
30
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
Agelious
Merlin
11
7
4
1.86
W
Anubis
12
5
7
3.1
W
Bakasura
EbonyGoblin03
Bakasura
3
5
5
1.1
W
Fenrir
Eidolon31
Fenrir
0
8
4
0.25
W
Apollo
9
1
2
10
W
2
11
6
0.45
L
8
3
5
3.5
L
Chaac
Nlej0ker
Chaac
3
7
10
1.14
L
Gilgamesh
Wooman457000
Gilgamesh
6
6
5
1.42
L
Persephone
smooth 4202621
Persephone
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,463
Damage
49,206
67,434
Taken
69,551
38,037
Mitigated
27,383
9,612
Healing
15,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Agelious
Merlin
11,424
2,060
0
3,371
13,102
3,625
557
4,004
9,073
58,568
0
W
Anubis
22,904
941
0
7,906
14,610
7,901
2,001
4,931
9,499
85,901
0
W
Bakasura
EbonyGoblin03
Bakasura
6,203
5,093
0
2,866
17,809
6,363
429
5,493
12,226
0
48,165
W
Fenrir
Eidolon31
Fenrir
3,295
553
0
856
11,875
4,298
715
5,197
6,528
0
22,596
W
Apollo
8,995
6,326
0
3,997
12,963
5,090
1,299
4,499
8,194
0
66,734
W
7,809
4,201
0
0
12,294
3,731
2,117
4,510
7,724
0
33,292
L
9,477
2,107
216
479
15,866
13,777
90
6,786
8,896
33,901
0
L
Chaac
Nlej0ker
Chaac
12,462
2,018
474
3,689
16,787
13,433
66
4,701
11,519
0
44,654
L
Gilgamesh
Wooman457000
Gilgamesh
7,371
2,335
0
823
17,013
6,317
305
6,998
9,935
0
54,914
L
Persephone
smooth 4202621
Persephone
3,729
528
0
560
4,666
885
102
414
4,248
22,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,083
Gold Earned
51,133
349
Minions Killed
437
0
Camps Cleared
0
1,500,745
Distance Traveled
1,654,023
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,642
532
85
4
0
301,238
7
W
Anubis
12,535
627
117
6
0
315,216
0
W
Bakasura
9,921
496
106
5
0
313,530
0
W
Fenrir
8,384
419
46
2
0
331,966
0
W
Apollo
11,556
578
119
6
0
366,846
4
W
Skadi
8,737
437
49
2
0
326,465
0
L
Kuzenbo
9,939
497
60
3
0
381,653
1
L
Chaac
9,240
462
78
4
0
265,255
2
L
Gilgamesh
9,454
473
93
5
0
422,330
1
L
Persephone
6,808
340
33
2
0
130,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role