Player Matchup

Morgan Le Fay
Morgan Le Fay
CochlateStarfish
Morgan Le Fay
Level 8
God Stats
6W - 0L
1,743 SR
Queue Stats
23W - 12L
1,637 Elo+
Solo
Chiron
Chiron
DietDrKe1p
Chiron
Level 27
God Stats
15W - 7L
1,523 SR
Queue Stats
202W - 179L
1,558 Elo+
Solo
Bakasura
Bakasura
GarlicBread36
Bakasura
Level 28
God Stats
23W - 21L
1,602 SR
Queue Stats
166W - 125L
1,616 Elo+
Solo
Ymir
Ymir
ZlverX
Ymir
Level 13
God Stats
24W - 20L
1,468 SR
Queue Stats
34W - 27L
1,663 Elo+
Party 2
Tyr
Tyr
elForjais_
Tyr
Level 25
God Stats
5W - 0L
1,735 SR
Queue Stats
32W - 20L
1,633 Elo+
Party 2
Team Averages
Level 20
1,614 SR
1,621 Elo+

VS

Team Averages
Level 40
1,719 SR
1,617 Elo+
Hades
Hades
Druid4565
Hades
Level 14
God Stats
8W - 6L
1,906 SR
Queue Stats
354W - 330L
1,619 Elo+
Solo
Nemesis
Nemesis
Radomite
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 112L
1,657 Elo+
Solo
Horus
Horus
XxChicoBigoRnaxX
Horus
Level 24
God Stats
1W - 2L
1,765 SR
Queue Stats
23W - 29L
1,553 Elo+
Solo
Merlin
Merlin
lawful_dolly5
Merlin
Level 120
God Stats
49W - 37L
1,572 SR
Queue Stats
1,177W - 1,189L
1,518 Elo+
Party 1
Chiron
Chiron
smurfylocks
Chiron
Level 12
God Stats
12W - 6L
1,853 SR
Queue Stats
38W - 41L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CochlateStarfish
Morgan Le Fay
20
11 / 3 / 12
17,092
633
34,666
23,784
11,079
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
DietDrKe1p
Chiron
20
7 / 2 / 14
15,500
574
20,601
16,249
7,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
GarlicBread36
Bakasura
20
17 / 5 / 10
17,846
661
32,500
27,537
14,660
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
ZlverX
Ymir
17
2 / 5 / 17
13,046
483
5,186
23,415
24,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 2 / 17
15,527
575
20,101
34,777
39,053
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Druid4565
Hades
20
4 / 8 / 2
13,735
509
17,895
28,668
29,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Radomite
Nemesis
18
7 / 11 / 1
12,070
447
19,542
30,487
15,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 9 / 6
11,878
440
4,399
31,402
34,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
1 / 5 / 3
13,061
484
17,649
18,897
7,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
17
3 / 9 / 2
11,779
436
21,299
23,703
9,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
31
42
Kills
17
17
Deaths
42
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CochlateStarfish
Morgan Le Fay
11
3
12
5.67
W
Chiron
DietDrKe1p
Chiron
7
2
14
7
L
Hades
Druid4565
Hades
4
8
2
0.63
W
Bakasura
GarlicBread36
Bakasura
17
5
10
4.4
L
Nemesis
Radomite
Nemesis
7
11
1
0.68
L
2
9
6
0.56
W
Ymir
ZlverX
Ymir
2
5
17
2.1
W
5
2
17
6.75
L
1
5
3
0.5
L
Chiron
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,054
Damage
80,784
125,762
Taken
133,157
96,344
Mitigated
95,624
50,818
Healing
32,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CochlateStarfish
Morgan Le Fay
34,666
2,257
1,001
11,518
23,784
11,079
3,219
7,645
15,483
155,471
0
W
Chiron
DietDrKe1p
Chiron
20,601
10,217
2,361
7,435
16,249
7,240
6,664
2,920
13,149
0
125,049
L
Hades
Druid4565
Hades
17,895
1,267
308
9,927
28,668
29,196
0
7,568
18,817
85,182
0
W
Bakasura
GarlicBread36
Bakasura
32,500
23,999
0
8,450
27,537
14,660
2,294
6,655
20,069
0
147,620
L
Nemesis
Radomite
Nemesis
19,542
6,672
0
6,086
30,487
15,034
0
7,095
21,252
0
66,560
L
4,399
1,996
1,982
5,513
31,402
34,476
0
10,264
19,947
411
25,428
W
Ymir
ZlverX
Ymir
5,186
586
0
3,852
23,415
24,312
148
6,614
16,498
21,146
0
W
20,101
2,725
0
16,201
34,777
39,053
0
11,331
22,752
0
96,176
L
17,649
484
0
2,619
18,897
7,841
0
7,781
10,906
117,090
0
L
Chiron
21,299
6,686
710
4,917
23,703
9,077
1,947
7,144
16,028
0
93,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,011
Gold Earned
62,523
812
Minions Killed
678
0
Camps Cleared
0
2,776,418
Distance Traveled
2,265,850
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
17,092
633
212
8
0
543,968
2
W
Chiron
15,500
574
191
7
0
529,061
6
L
Hades
13,735
509
172
6
0
438,980
0
W
Bakasura
17,846
661
209
8
0
599,557
0
L
Nemesis
12,070
447
86
3
0
484,321
0
L
Horus
11,878
440
49
2
0
419,888
4
W
Ymir
13,046
483
35
1
0
511,345
3
W
Tyr
15,527
575
165
6
0
592,487
6
L
Merlin
13,061
484
221
8
0
505,834
5
L
Chiron
11,779
436
150
6
0
416,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role