Player Matchup

Merlin
Merlin
Bombking_666
Merlin
Level 18
God Stats
4W - 7L
1,409 SR
Queue Stats
15W - 21L
1,402 Elo+
Solo
Cthulhu
Cthulhu
Coppock95
Cthulhu
Level 29
God Stats
35W - 37L
1,521 SR
Queue Stats
163W - 164L
1,461 Elo+
Party 1
Athena
Athena
TanjiroSenpai
Athena
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
Xantrenger
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,619 Elo+
Party 1
Da Ji
Da Ji
atticus0693
Da Ji
Level 18
God Stats
11W - 6L
1,594 SR
Queue Stats
49W - 34L
1,585 Elo+
Party 1
Team Averages
Level 21
1,505 SR
1,514 Elo+

VS

Team Averages
Level 17
1,691 SR
1,490 Elo+
Olorun
Olorun
Tio joser
Olorun
Level 9
God Stats
2W - 9L
1,708 SR
Queue Stats
38W - 63L
1,455 Elo+
Solo
Mercury
Mercury
Us3ful
Mercury
Level 17
God Stats
4W - 3L
1,828 SR
Queue Stats
50W - 61L
1,413 Elo+
Party 2
Horus
Horus
ep1cdrag0n
Horus
Level 22
God Stats
23W - 23L
1,513 SR
Queue Stats
145W - 129L
1,544 Elo+
Party 2
Ymir
Ymir
pezzaaus
Ymir
Level 11
God Stats
5W - 5L
1,791 SR
Queue Stats
65W - 66L
1,477 Elo+
Solo
Xbalanque
Xbalanque
zSxicide
Xbalanque
Level 28
God Stats
48W - 40L
1,616 SR
Queue Stats
154W - 154L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 3 / 14
13,599
971
17,550
11,537
5,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Coppock95
Cthulhu
20
4 / 2 / 18
13,234
945
17,777
16,876
19,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 0 / 19
15,016
1,073
19,558
22,887
35,129
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Xantrenger
Gilgamesh
19
3 / 6 / 15
12,555
897
12,918
15,121
15,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
16 / 7 / 13
15,685
1,120
27,443
17,226
12,928
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Tio joser
Olorun
18
0 / 8 / 7
11,560
826
5,837
15,501
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mercury
Us3ful
Mercury
19
5 / 11 / 7
12,959
926
14,722
23,606
9,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
19
7 / 4 / 8
13,950
996
15,198
21,822
24,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
19
2 / 6 / 11
12,711
908
14,537
22,460
29,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
zSxicide
Xbalanque
18
4 / 6 / 6
12,579
899
27,634
23,648
10,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
57
33
Kills
18
18
Deaths
35
79
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
3
14
3.67
W
Cthulhu
Coppock95
Cthulhu
4
2
18
6.5
W
6
0
19
15.5
L
Olorun
Tio joser
Olorun
0
8
7
0.44
L
Mercury
Us3ful
Mercury
5
11
7
0.77
W
Gilgamesh
Xantrenger
Gilgamesh
3
6
15
1.75
W
16
7
13
3.21
L
Horus
7
4
8
2.75
L
Ymir
2
6
11
1.25
L
Xbalanque
zSxicide
Xbalanque
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,246
Damage
77,928
83,647
Taken
107,037
88,327
Mitigated
79,866
8,200
Healing
16,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
17,550
676
0
291
11,537
5,855
0
2,337
9,200
69,404
0
W
Cthulhu
Coppock95
Cthulhu
17,777
413
1,098
2,539
16,876
19,119
0
4,694
12,182
37,696
0
W
19,558
5,394
0
3,024
22,887
35,129
0
4,484
18,403
28,713
0
L
Olorun
Tio joser
Olorun
5,837
2,792
1,520
1,848
15,501
5,913
0
11,645
3,856
21,178
0
L
Mercury
Us3ful
Mercury
14,722
8,144
0
844
23,606
9,620
0
11,106
11,417
0
19,299
W
Gilgamesh
Xantrenger
Gilgamesh
12,918
4,051
0
164
15,121
15,296
0
5,090
10,031
0
20,640
W
27,443
8,248
0
1,084
17,226
12,928
0
3,896
13,330
0
39,079
L
Horus
15,198
7,720
5,145
6,264
21,822
24,486
0
11,366
10,456
127
31,546
L
Ymir
14,537
2,441
0
0
22,460
29,676
0
9,213
13,247
46,986
0
L
Xbalanque
zSxicide
Xbalanque
27,634
17,943
0
1,341
23,648
10,171
0
11,555
12,093
0
56,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,089
Gold Earned
63,759
262
Minions Killed
190
4
Camps Cleared
4
1,218,934
Distance Traveled
1,188,861
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,599
971
152
11
0
237,225
2
W
Cthulhu
13,234
945
48
3
0
278,086
1
W
Athena
15,016
1,073
16
1
4
280,682
0
L
Olorun
11,560
826
32
2
2
167,228
2
L
Mercury
12,959
926
12
1
1
313,647
0
W
Gilgamesh
12,555
897
23
2
0
221,476
0
W
Da Ji
15,685
1,120
23
2
0
201,465
0
L
Horus
13,950
996
32
2
1
269,610
2
L
Ymir
12,711
908
68
5
0
200,780
0
L
Xbalanque
12,579
899
46
3
0
237,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role