Player Matchup

Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
IISunSh1neII
Vamana
Level 48
God Stats
7W - 6L
1,569 SR
Queue Stats
176W - 191L
1,376 Elo+
Solo
Mercury
Mercury
Kaue Gatti
Mercury
Level 108
God Stats
7W - 7L
1,461 SR
Queue Stats
263W - 273L
1,474 Elo+
Party 3
Khepri
Khepri
RivetingJack645
Khepri
Level 68
God Stats
5W - 2L
1,482 SR
Queue Stats
447W - 531L
1,460 Elo+
Solo
Team Averages
Level 86
1,503 SR
1,462 Elo+

VS

Team Averages
Level 92
1,539 SR
1,450 Elo+
Achilles
Achilles
Meiaumemeio
Achilles
Level 68
God Stats
14W - 19L
1,798 SR
Queue Stats
180W - 214L
1,485 Elo+
Party 1
Raijin
Raijin
MrCotocoZ
Raijin
Level 104
God Stats
1W - 1L
1,707 SR
Queue Stats
45W - 51L
1,448 Elo+
Party 2
Loki
Loki
N00BA0
Loki
Level 108
God Stats
5W - 13L
1,205 SR
Queue Stats
448W - 479L
1,411 Elo+
Solo
Fafnir
Fafnir
RVD_06_
Fafnir
Level 88
God Stats
11W - 8L
1,485 SR
Queue Stats
208W - 218L
1,491 Elo+
Party 1
Da Ji
Da Ji
SuitcasePower
Da Ji
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
9 / 0 / 8
12,183
580
20,554
14,559
5,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
 
Danzaburou
17
5 / 2 / 6
11,447
545
9,386
16,161
6,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
19
1 / 3 / 0
11,597
552
8,725
19,395
13,040
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Kaue Gatti
Mercury
17
12 / 0 / 8
11,689
557
14,481
11,518
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 3 / 12
10,595
505
7,613
13,895
15,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Meiaumemeio
Achilles
16
3 / 3 / 0
9,791
466
13,493
17,288
15,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
MrCotocoZ
Raijin
11
0 / 8 / 0
7,709
367
6,952
11,300
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
N00BA0
Loki
15
2 / 5 / 2
9,258
441
9,431
17,776
7,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
RVD_06_
Fafnir
13
1 / 2 / 4
9,754
464
6,508
19,163
20,313
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
2 / 12 / 3
7,865
375
9,117
15,944
6,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
30
Kills
8
8
Deaths
30
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
0
8
13
W
Danzaburou
 
Danzaburou
5
2
6
4
W
Vamana
1
3
0
0.33
W
Mercury
Kaue Gatti
Mercury
12
0
8
16
L
Achilles
Meiaumemeio
Achilles
3
3
0
1
L
Raijin
MrCotocoZ
Raijin
0
8
0
0
L
Loki
N00BA0
Loki
2
5
2
0.6
L
Fafnir
RVD_06_
Fafnir
1
2
4
1.5
W
3
3
12
3
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,759
Damage
45,501
75,528
Taken
81,471
44,720
Mitigated
54,078
30,542
Healing
13,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,554
5,699
0
9,645
14,559
5,840
6,637
5,023
9,509
94,015
0
W
Danzaburou
 
Danzaburou
9,386
3,994
0
5,831
16,161
6,157
5,081
3,124
13,007
0
83,258
W
Vamana
8,725
2,513
0
9,088
19,395
13,040
204
159
18,486
7,165
66,235
W
Mercury
Kaue Gatti
Mercury
14,481
6,118
0
3,251
11,518
4,142
1,280
2,639
8,789
0
60,672
L
Achilles
Meiaumemeio
Achilles
13,493
2,057
0
5,220
17,288
15,558
844
2,588
14,700
0
52,001
L
Raijin
MrCotocoZ
Raijin
6,952
1,194
0
1,459
11,300
4,192
0
4,803
6,497
40,341
0
L
Loki
N00BA0
Loki
9,431
3,313
0
768
17,776
7,616
0
7,706
10,070
0
65,129
L
Fafnir
RVD_06_
Fafnir
6,508
978
0
4,746
19,163
20,313
0
8,082
11,081
22,966
0
W
7,613
874
0
2,727
13,895
15,541
1,275
2,515
11,320
26,143
0
L
9,117
2,348
0
863
15,944
6,399
0
5,559
10,385
0
29,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,511
Gold Earned
44,377
550
Minions Killed
346
0
Camps Cleared
0
2,086,385
Distance Traveled
1,682,521
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,183
580
155
7
0
395,440
0
W
Danzaburou
11,447
545
114
5
0
386,897
0
W
Vamana
11,597
552
153
7
0
402,958
6
W
Mercury
11,689
557
85
4
0
484,609
3
L
Achilles
9,791
466
91
4
0
374,413
3
L
Raijin
7,709
367
53
3
0
260,489
1
L
Loki
9,258
441
115
5
0
372,950
0
L
Fafnir
9,754
464
37
2
0
396,683
0
W
Khepri
10,595
505
43
2
0
416,481
2
L
Da Ji
7,865
375
50
2
0
277,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role