Player Matchup

Ganesha
Ganesha
Grndahl
Ganesha
Level 29
God Stats
41W - 25L
1,633 SR
Queue Stats
103W - 94L
1,517 Elo+
Solo
Neith
Neith
JAYMERK
Neith
Level 25
God Stats
3W - 1L
1,732 SR
Queue Stats
5W - 5L
1,712 Elo+
Solo
Sun Wukong
Sun Wukong
Saiko Eko
Sun Wukong
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,546 Elo+
Party 1
Ravana
Ravana
ilovejerkingoff
Ravana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,528 Elo+
Party 1
Janus
Janus
srfthhthtt
Janus
Level 24
God Stats
4W - 2L
1,629 SR
Queue Stats
55W - 38L
1,560 Elo+
Party 1
Team Averages
Level 32
1,599 SR
1,573 Elo+

VS

Team Averages
Level 16
1,615 SR
1,644 Elo+
Bellona
Bellona
DarthTrollius
Bellona
Level 5
God Stats
0W - 1L
1,849 SR
Queue Stats
10W - 8L
1,834 Elo+
Party 2
Scylla
Scylla
HotaruRin
Scylla
Level 18
God Stats
28W - 24L
1,477 SR
Queue Stats
201W - 255L
1,368 Elo+
Solo
Cupid
Cupid
Menkinalekur
Cupid
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,834 Elo+
Party 2
Nu Wa
Nu Wa
nova928
Nu Wa
Level 13
God Stats
17W - 10L
1,748 SR
Queue Stats
34W - 34L
1,834 Elo+
Party 2
Tiamat
Tiamat
sleepywolfghost
Tiamat
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 27L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Grndahl
Ganesha
20
0 / 1 / 28
11,604
1,055
9,274
12,573
9,867
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
JAYMERK
Neith
18
2 / 0 / 17
11,400
1,036
7,113
3,497
1,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Saiko Eko
Sun Wukong
17
11 / 5 / 14
12,830
1,166
17,029
18,083
18,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
7 / 7 / 12
12,120
1,102
9,605
12,211
6,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
19
15 / 1 / 17
14,261
1,296
40,779
6,148
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
6 / 10 / 6
13,041
1,186
11,604
25,894
33,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
HotaruRin
Scylla
17
1 / 8 / 9
10,722
975
2,138
17,460
6,218
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
5 / 4 / 6
12,075
1,098
16,284
21,163
7,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
nova928
Nu Wa
16
2 / 7 / 8
10,748
977
9,483
15,575
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 3
9,268
843
2,711
8,035
3,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
46
35
Kills
14
14
Deaths
35
88
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
6
10
6
0.9
W
Ganesha
Grndahl
Ganesha
0
1
28
14
L
Scylla
HotaruRin
Scylla
1
8
9
0.69
W
Neith
JAYMERK
Neith
2
0
17
10.5
L
5
4
6
2
W
Sun Wukong
Saiko Eko
Sun Wukong
11
5
14
3.6
W
7
7
12
1.86
L
Nu Wa
nova928
Nu Wa
2
7
8
0.86
L
0
6
3
0.25
W
Janus
15
1
17
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,800
Damage
42,220
52,512
Taken
88,127
39,161
Mitigated
55,943
7,071
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
11,604
2,095
0
1,407
25,894
33,984
0
12,782
12,434
0
21,636
W
Ganesha
Grndahl
Ganesha
9,274
563
1,519
1,038
12,573
9,867
0
3,606
8,967
35,531
0
L
Scylla
HotaruRin
Scylla
2,138
831
0
655
17,460
6,218
0
9,570
7,538
19,072
0
W
Neith
JAYMERK
Neith
7,113
2,873
0
643
3,497
1,664
0
1,100
2,397
0
34,171
L
16,284
11,693
537
2,506
21,163
7,100
0
12,698
8,112
0
57,363
W
Sun Wukong
Saiko Eko
Sun Wukong
17,029
3,448
0
1,539
18,083
18,854
0
5,041
13,042
0
27,959
W
9,605
4,102
0
783
12,211
6,401
0
2,592
9,619
0
23,738
L
Nu Wa
nova928
Nu Wa
9,483
2,741
0
221
15,575
4,666
0
9,198
6,097
19,103
0
L
2,711
601
0
482
8,035
3,975
0
4,532
3,323
10,993
0
W
Janus
40,779
2,143
188
1,361
6,148
2,375
0
1,993
4,155
68,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,215
Gold Earned
55,854
241
Minions Killed
180
8
Camps Cleared
7
948,644
Distance Traveled
879,049
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,041
1,186
13
1
0
214,931
0
W
Ganesha
11,604
1,055
0
0
0
212,294
0
L
Scylla
10,722
975
51
5
0
141,765
0
W
Neith
11,400
1,036
81
7
2
182,866
0
L
Cupid
12,075
1,098
85
8
6
243,777
0
W
Sun Wukong
12,830
1,166
31
3
1
175,395
2
W
Ravana
12,120
1,102
42
4
3
152,432
1
L
Nu Wa
10,748
977
15
1
1
175,124
0
L
Tiamat
9,268
843
16
1
0
103,452
0
W
Janus
14,261
1,296
87
8
2
225,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role