Player Matchup

Athena
Athena
Aithyia
Athena
Level 160
God Stats
11W - 12L
1,579 SR
Queue Stats
142W - 114L
1,648 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Brenadryll
Ah Muzen Cab
Level 118
God Stats
7W - 3L
1,796 SR
Queue Stats
322W - 286L
1,737 Elo+
Party 2
Pele
Pele
Jigzxw
Pele
Level 29
God Stats
3W - 0L
1,867 SR
Queue Stats
96W - 26L
1,786 Elo+
Party 2
Janus
Janus
oRoyaltyz
Janus
Level 159
God Stats
320W - 313L
1,560 SR
Queue Stats
1,257W - 1,187L
1,656 Elo+
Party 2
Thanatos
Thanatos
xShanzu
Thanatos
Level 120
God Stats
5W - 0L
1,960 SR
Queue Stats
292W - 279L
1,751 Elo+
Party 2
Team Averages
Level 117
1,752 SR
1,716 Elo+

VS

Team Averages
Level 38
1,545 SR
1,473 Elo+
Bakasura
Bakasura
Jwalker9906
Bakasura
Level 22
God Stats
1W - 4L
1,575 SR
Queue Stats
51W - 63L
1,487 Elo+
Party 1
Osiris
Osiris
SouthernSteel65
Osiris
Level 44
God Stats
18W - 19L
1,760 SR
Queue Stats
786W - 779L
1,427 Elo+
Solo
Anhur
Anhur
The_Spicy_Turnip
Anhur
Level 24
God Stats
8W - 7L
1,572 SR
Queue Stats
29W - 29L
1,540 Elo+
Party 3
Tiamat
Tiamat
Vol_Nation3
Tiamat
Level 54
God Stats
2W - 2L
1,309 SR
Queue Stats
204W - 190L
1,494 Elo+
Party 1
Bacchus
Bacchus
xXHoUsToNXx1997
Bacchus
Level 48
God Stats
8W - 8L
1,507 SR
Queue Stats
299W - 317L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aithyia
Athena
9
2 / 0 / 6
5,551
555
2,309
3,690
1,763
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Brenadryll
Ah Muzen Cab
10
1 / 1 / 2
5,877
588
1,745
4,255
1,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
Jigzxw
Pele
10
1 / 1 / 3
5,722
572
3,538
5,638
2,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
oRoyaltyz
Janus
12
8 / 0 / 5
7,241
724
6,612
2,784
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
xShanzu
Thanatos
11
7 / 0 / 4
6,705
671
4,391
4,980
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jwalker9906
Bakasura
9
1 / 4 / 0
5,085
509
1,269
6,939
2,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 4 / 0
5,071
507
1,155
6,678
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 1
4,584
458
1,133
4,956
1,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
8
0 / 7 / 0
4,506
451
1,729
6,236
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 0
5,027
503
2,176
5,013
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
19
Kills
2
2
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
Aithyia
Athena
2
0
6
5
W
Ah Muzen Cab
Brenadryll
Ah Muzen Cab
1
1
2
2
W
Pele
Jigzxw
Pele
1
1
3
2.5
L
Bakasura
Jwalker9906
Bakasura
1
4
0
0.25
L
0
4
0
0
L
0
2
1
0.25
L
Tiamat
0
7
0
0
W
Janus
oRoyaltyz
Janus
8
0
5
10.5
W
Thanatos
xShanzu
Thanatos
7
0
4
9
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,595
Damage
7,462
21,347
Taken
29,822
8,005
Mitigated
11,528
11,569
Healing
6,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aithyia
Athena
2,309
559
0
832
3,690
1,763
40
547
3,103
12,099
0
W
Ah Muzen Cab
Brenadryll
Ah Muzen Cab
1,745
316
0
1,777
4,255
1,096
682
1,488
2,767
0
32,744
W
Pele
Jigzxw
Pele
3,538
835
0
2,841
5,638
2,751
584
0
5,517
0
28,093
L
Bakasura
Jwalker9906
Bakasura
1,269
1,040
0
2,579
6,939
2,161
0
956
5,893
0
14,991
L
1,155
389
0
770
6,678
3,087
0
1,249
5,129
0
23,677
L
1,133
609
0
1,142
4,956
1,006
0
1,163
3,793
0
19,101
L
Tiamat
1,729
81
0
842
6,236
2,364
0
4,031
2,205
18,542
0
W
Janus
oRoyaltyz
Janus
6,612
552
0
1,548
2,784
738
96
1,116
1,352
40,887
0
W
Thanatos
xShanzu
Thanatos
4,391
875
0
4,571
4,980
1,657
0
382
4,552
0
31,213
L
2,176
409
393
904
5,013
2,910
0
1,522
3,491
16,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
24,273
304
Minions Killed
255
0
Camps Cleared
0
1,017,176
Distance Traveled
881,381
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,551
555
24
2
0
221,028
0
W
Ah Muzen Cab
5,877
588
71
7
0
163,924
3
W
Pele
5,722
572
58
6
0
194,986
0
L
Bakasura
5,085
509
61
6
0
189,961
2
L
Osiris
5,071
507
54
5
0
160,299
1
L
Anhur
4,584
458
63
6
0
175,832
4
L
Tiamat
4,506
451
40
4
0
175,201
2
W
Janus
7,241
724
89
9
0
209,625
5
W
Thanatos
6,705
671
62
6
0
227,613
3
L
Bacchus
5,027
503
37
4
0
180,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role