Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Brucampos
Anubis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,224 Elo+
Solo
Artemis
Artemis
ClearWindow
Artemis
Level 29
God Stats
6W - 7L
1,507 SR
Queue Stats
98W - 107L
1,372 Elo+
Solo
Terra
Terra
Doringard
Terra
Level 28
God Stats
1W - 1L
1,720 SR
Queue Stats
7W - 12L
1,324 Elo+
Party 1
Da Ji
Da Ji
Reisuz
Da Ji
Level 9
God Stats
1W - 2L
1,393 SR
Queue Stats
6W - 11L
1,309 Elo+
Party 1
Team Averages
Level 47
1,524 SR
1,346 Elo+

VS

Team Averages
Level 9
1,437 SR
1,373 Elo+
Cupid
Cupid
Alybor
Cupid
Level 5
God Stats
6W - 4L
1,388 SR
Queue Stats
8W - 10L
1,323 Elo+
Party 2
Gilgamesh
Gilgamesh
Poket55
Gilgamesh
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Rollerbob
Baba Yaga
Level 6
God Stats
3W - 5L
1,068 SR
Queue Stats
11W - 13L
1,177 Elo+
Party 2
Ymir
Ymir
SoldadoHerido
Ymir
Level 12
God Stats
3W - 2L
1,543 SR
Queue Stats
17W - 24L
1,374 Elo+
Party 2
Tyr
Tyr
ohSnapsx
Tyr
Level 20
God Stats
9W - 4L
1,686 SR
Queue Stats
68W - 60L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 6 / 0
6,692
418
8,727
11,442
8,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anubis
Brucampos
Anubis
14
2 / 6 / 0
7,999
500
6,425
9,760
4,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
ClearWindow
Artemis
12
2 / 6 / 1
7,818
489
9,251
11,497
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Doringard
Terra
9
0 / 3 / 1
5,791
362
895
9,510
4,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
Reisuz
Da Ji
10
1 / 5 / 1
6,686
418
4,014
11,512
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alybor
Cupid
14
5 / 2 / 5
8,332
521
6,720
8,833
2,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Poket55
Gilgamesh
16
11 / 0 / 2
10,103
631
10,032
14,038
6,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Rollerbob
Baba Yaga
15
1 / 2 / 4
8,898
556
4,851
7,258
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 1 / 5
7,980
499
4,831
9,741
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 0 / 6
9,061
566
8,957
12,866
6,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
5
Kills
26
26
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
6
0
0
W
Cupid
Alybor
Cupid
5
2
5
3.75
L
Anubis
Brucampos
Anubis
2
6
0
0.33
L
Artemis
ClearWindow
Artemis
2
6
1
0.42
L
Terra
Doringard
Terra
0
3
1
0.17
W
Gilgamesh
Poket55
Gilgamesh
11
0
2
12
L
Da Ji
Reisuz
Da Ji
1
5
1
0.3
W
Baba Yaga
Rollerbob
Baba Yaga
1
2
4
1.5
W
4
1
5
6.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,312
Damage
35,391
53,721
Taken
52,736
25,397
Mitigated
23,467
12,698
Healing
19,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,727
903
229
1,875
11,442
8,686
0
456
10,947
36,340
0
W
Cupid
Alybor
Cupid
6,720
3,615
355
1,863
8,833
2,853
366
406
8,427
0
37,383
L
Anubis
Brucampos
Anubis
6,425
278
0
2,971
9,760
4,473
469
4,324
5,436
45,865
0
L
Artemis
ClearWindow
Artemis
9,251
4,049
0
2,598
11,497
3,873
0
2,341
9,009
0
53,650
L
Terra
Doringard
Terra
895
250
845
1,081
9,510
4,366
0
1,635
7,875
14,371
0
W
Gilgamesh
Poket55
Gilgamesh
10,032
3,530
0
6,594
14,038
6,400
520
3,571
10,290
0
67,161
L
Da Ji
Reisuz
Da Ji
4,014
147
0
3,099
11,512
3,999
0
926
10,586
0
32,126
W
Baba Yaga
Rollerbob
Baba Yaga
4,851
348
0
2,669
7,258
2,407
0
3,870
3,388
59,111
0
W
4,831
1,780
0
2,220
9,741
5,348
0
1,504
8,097
26,951
0
W
8,957
1,874
0
5,555
12,866
6,459
360
5,627
6,487
0
43,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,986
Gold Earned
44,374
324
Minions Killed
462
0
Camps Cleared
0
1,408,458
Distance Traveled
1,603,140
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,692
418
57
4
0
274,539
3
W
Cupid
8,332
521
71
4
0
300,219
0
L
Anubis
7,999
500
86
5
0
265,510
3
L
Artemis
7,818
489
92
6
0
261,258
0
L
Terra
5,791
362
27
2
0
302,961
2
W
Gilgamesh
10,103
631
129
8
0
334,838
4
L
Da Ji
6,686
418
62
4
0
304,190
3
W
Baba Yaga
8,898
556
127
8
0
315,155
2
W
Ymir
7,980
499
40
3
0
303,969
1
W
Tyr
9,061
566
95
6
0
348,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role