Player Matchup

Hercules
Hercules
BiopticRecord6
Hercules
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
164W - 168L
1,594 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Chaos Princess9
Cu Chulainn
Level 29
God Stats
1W - 4L
1,443 SR
Queue Stats
83W - 59L
1,677 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mackenii
Morgan Le Fay
Level 22
God Stats
8W - 6L
1,670 SR
Queue Stats
48W - 39L
1,629 Elo+
Party 2
Skadi
Skadi
Markusxz
Skadi
Level 29
God Stats
13W - 8L
1,719 SR
Queue Stats
81W - 57L
1,677 Elo+
Party 1
Sylvanus
Sylvanus
VioletFTW1822
Sylvanus
Level 17
God Stats
3W - 10L
1,463 SR
Queue Stats
36W - 61L
1,518 Elo+
Solo
Team Averages
Level 25
1,559 SR
1,619 Elo+

VS

Team Averages
Level 35
1,675 SR
1,644 Elo+
Ymir
Ymir
 
Ymir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
BeybladeBri
Vulcan
Level 27
God Stats
1W - 0L
1,674 SR
Queue Stats
100W - 60L
1,657 Elo+
Solo
Heimdallr
Heimdallr
BuffScumbeard
Heimdallr
Level 21
God Stats
15W - 7L
1,798 SR
Queue Stats
60W - 38L
1,832 Elo+
Solo
Hercules
Hercules
NUWATHICC
Hercules
Level 29
God Stats
4W - 4L
1,655 SR
Queue Stats
132W - 100L
1,644 Elo+
Solo
Da Ji
Da Ji
Waveful
Da Ji
Level 89
God Stats
16W - 12L
1,748 SR
Queue Stats
48W - 46L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 2 / 2
5,893
536
3,156
6,901
3,604
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Chaos Princess9
Cu Chulainn
9
1 / 2 / 2
5,443
495
2,866
7,723
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
Mackenii
Morgan Le Fay
9
2 / 4 / 2
5,382
489
3,760
7,233
2,766
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
Markusxz
Skadi
10
0 / 3 / 2
5,697
518
5,061
5,419
1,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
VioletFTW1822
Sylvanus
9
2 / 3 / 2
5,525
502
3,487
6,200
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
2 / 4 / 2
5,364
488
1,803
7,197
3,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
9
3 / 1 / 3
5,880
535
7,234
3,772
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
BuffScumbeard
Heimdallr
12
3 / 0 / 1
6,751
614
4,460
7,623
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
NUWATHICC
Hercules
12
6 / 0 / 2
7,163
651
6,201
6,092
3,165
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Waveful
Da Ji
10
0 / 1 / 4
5,750
523
1,910
6,143
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
6
Kills
14
14
Deaths
6
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
2
0.75
W
Vulcan
3
1
3
4.5
L
Hercules
1
2
2
1
W
Heimdallr
BuffScumbeard
Heimdallr
3
0
1
3.5
L
Cu Chulainn
Chaos Princess9
Cu Chulainn
1
2
2
1
L
Morgan Le Fay
Mackenii
Morgan Le Fay
2
4
2
0.75
L
Skadi
Markusxz
Skadi
0
3
2
0.33
W
Hercules
NUWATHICC
Hercules
6
0
2
7
L
Sylvanus
VioletFTW1822
Sylvanus
2
3
2
1
W
Da Ji
Waveful
Da Ji
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,330
Damage
21,608
33,476
Taken
30,827
13,396
Mitigated
12,601
10,857
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,803
372
0
1,859
7,197
3,180
0
2,217
4,980
8,748
0
W
Vulcan
7,234
2,270
0
1,302
3,772
1,380
0
2,362
1,410
29,534
0
L
Hercules
3,156
723
0
2,147
6,901
3,604
0
1,018
5,883
0
27,657
W
Heimdallr
BuffScumbeard
Heimdallr
4,460
2,046
0
2,957
7,623
2,497
0
667
6,956
0
48,230
L
Cu Chulainn
Chaos Princess9
Cu Chulainn
2,866
709
0
3,645
7,723
2,504
0
1,531
6,192
0
27,393
L
Morgan Le Fay
Mackenii
Morgan Le Fay
3,760
275
0
1,713
7,233
2,766
0
4,011
3,222
25,236
0
L
Skadi
Markusxz
Skadi
5,061
2,302
0
962
5,419
1,600
0
747
4,669
0
35,686
W
Hercules
NUWATHICC
Hercules
6,201
1,126
0
2,807
6,092
3,165
0
628
5,464
0
38,287
L
Sylvanus
VioletFTW1822
Sylvanus
3,487
1,144
380
2,010
6,200
2,922
62
1,730
4,470
18,896
3,798
W
Da Ji
Waveful
Da Ji
1,910
937
0
1,155
6,143
2,379
0
1,110
5,033
0
31,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,940
Gold Earned
30,908
307
Minions Killed
338
0
Camps Cleared
0
972,963
Distance Traveled
1,054,497
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,364
488
24
2
0
202,866
1
W
Vulcan
5,880
535
62
6
0
215,948
3
L
Hercules
5,893
536
69
6
0
195,178
0
W
Heimdallr
6,751
614
97
9
0
182,592
1
L
Cu Chulainn
5,443
495
63
6
0
216,780
0
L
Morgan Le Fay
5,382
489
55
5
0
183,782
3
L
Skadi
5,697
518
68
6
0
205,733
3
W
Hercules
7,163
651
90
8
0
225,989
0
L
Sylvanus
5,525
502
52
5
0
171,490
4
W
Da Ji
5,750
523
65
6
0
227,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role