Player Matchup

Thanatos
Thanatos
C0sMiC_BLaDez_29
Thanatos
Level 101
God Stats
10W - 12L
1,484 SR
Queue Stats
232W - 245L
1,487 Elo+
Party 1
Sobek
Sobek
MEDIC_BLaDez_29
Sobek
Level 125
God Stats
9W - 7L
1,752 SR
Queue Stats
485W - 510L
1,469 Elo+
Party 1
Heimdallr
Heimdallr
gerard117
Heimdallr
Level 159
God Stats
9W - 16L
1,354 SR
Queue Stats
369W - 379L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
nampos
Sun Wukong
Level 67
God Stats
5W - 6L
1,427 SR
Queue Stats
508W - 502L
1,537 Elo+
Solo
Ymir
Ymir
shockglock
Ymir
Level 69
God Stats
3W - 5L
1,614 SR
Queue Stats
130W - 141L
1,487 Elo+
Party 1
Team Averages
Level 104
1,526 SR
1,495 Elo+

VS

Team Averages
Level 86
1,587 SR
1,529 Elo+
Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
ColoredDiamond
King Arthur
Level 54
God Stats
4W - 3L
1,427 SR
Queue Stats
102W - 133L
1,309 Elo+
Solo
Vulcan
Vulcan
ImNanoMio13
Vulcan
Level 154
God Stats
3W - 1L
1,465 SR
Queue Stats
90W - 69L
1,677 Elo+
Party 2
Apollo
Apollo
JROO360
Apollo
Level 125
God Stats
3W - 0L
1,682 SR
Queue Stats
18W - 13L
1,564 Elo+
Party 3
Anubis
Anubis
SadAmericanPie
Anubis
Level 29
God Stats
1W - 0L
1,862 SR
Queue Stats
99W - 68L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 1
7,238
452
3,797
11,498
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 4 / 6
6,564
410
4,887
16,929
8,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
gerard117
Heimdallr
17
6 / 3 / 3
10,243
640
13,125
10,888
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
nampos
Sun Wukong
12
2 / 2 / 1
7,492
468
8,066
12,511
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 6 / 3
7,928
496
5,378
18,336
8,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 4 / 9
7,402
463
8,864
12,767
9,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
ColoredDiamond
King Arthur
11
1 / 2 / 6
7,227
452
4,853
11,982
7,318
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
13
5 / 2 / 7
8,139
509
15,173
6,816
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
JROO360
Apollo
14
3 / 3 / 4
8,602
538
11,495
11,258
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
11 / 2 / 4
9,443
590
12,093
9,518
4,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
13
Kills
23
23
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
4
9
1.88
L
3
8
1
0.44
W
King Arthur
ColoredDiamond
King Arthur
1
2
6
2
W
Vulcan
5
2
7
4.25
W
Apollo
JROO360
Apollo
3
3
4
1.67
L
0
4
6
0.75
W
11
2
4
6.5
L
Heimdallr
gerard117
Heimdallr
6
3
3
2.5
L
Sun Wukong
nampos
Sun Wukong
2
2
1
1.25
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,253
Damage
52,478
70,162
Taken
52,341
32,883
Mitigated
27,509
21,553
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,864
2,215
0
1,118
12,767
9,254
0
3,998
8,465
13,445
0
L
3,797
889
0
5,131
11,498
3,693
0
6,253
5,151
0
30,008
W
King Arthur
ColoredDiamond
King Arthur
4,853
731
207
3,272
11,982
7,318
486
808
10,575
0
29,661
W
Vulcan
15,173
5,813
0
2,132
6,816
2,513
442
2,182
4,454
51,469
0
W
Apollo
JROO360
Apollo
11,495
7,999
0
3,730
11,258
3,777
1,200
1,036
10,188
0
69,745
L
4,887
120
0
5,920
16,929
8,804
0
11,969
4,620
21,043
0
W
12,093
1,286
0
5,754
9,518
4,647
190
1,573
7,631
64,150
0
L
Heimdallr
gerard117
Heimdallr
13,125
6,184
0
4,147
10,888
4,003
93
2,269
8,577
0
74,621
L
Sun Wukong
nampos
Sun Wukong
8,066
1,152
0
4,139
12,511
8,184
0
5,483
6,928
0
40,527
L
5,378
979
0
2,216
18,336
8,199
0
9,472
8,756
21,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,465
Gold Earned
40,813
342
Minions Killed
359
0
Camps Cleared
0
1,379,922
Distance Traveled
1,409,572
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,402
463
13
1
0
300,387
4
L
Thanatos
7,238
452
68
4
0
258,649
6
W
King Arthur
7,227
452
46
3
0
293,852
0
W
Vulcan
8,139
509
77
5
0
260,610
8
W
Apollo
8,602
538
124
8
0
298,518
3
L
Sobek
6,564
410
35
2
0
295,438
9
W
Anubis
9,443
590
99
6
0
256,205
4
L
Heimdallr
10,243
640
138
9
0
278,563
3
L
Sun Wukong
7,492
468
75
5
0
283,986
0
L
Ymir
7,928
496
26
2
0
263,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role