Player Matchup

Tyr
Tyr
 
Tyr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Chastieefol
Khepri
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 109L
1,521 Elo+
Solo
Hun Batz
Hun Batz
ElMasKpito222
Hun Batz
Level 117
God Stats
6W - 3L
1,598 SR
Queue Stats
130W - 139L
1,402 Elo+
Party 3
Anhur
Anhur
tobias22zabala
Anhur
Level 88
God Stats
2W - 0L
1,843 SR
Queue Stats
57W - 48L
1,559 Elo+
Party 3
Agni
Agni
vivamenen
Agni
Level 2
God Stats
2W - 2L
1,708 SR
Queue Stats
5W - 6L
1,766 Elo+
Party 3
Team Averages
Level 99
1,630 SR
1,550 Elo+

VS

Team Averages
Level 78
1,602 SR
1,520 Elo+
Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Th3Sapphire
Sun Wukong
Level 22
God Stats
3W - 1L
1,950 SR
Queue Stats
58W - 25L
1,633 Elo+
Party 1
Cerberus
Cerberus
yDiibs
Cerberus
Level 21
God Stats
74W - 58L
1,558 SR
Queue Stats
568W - 576L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
8 / 0 / 1
6,463
646
7,952
8,657
2,959
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Khepri
7
0 / 1 / 5
4,757
476
2,565
3,208
1,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
ElMasKpito222
Hun Batz
10
3 / 0 / 4
5,801
580
5,886
7,083
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 0 / 0
5,069
507
1,868
4,747
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
10
0 / 1 / 4
5,396
540
3,460
3,989
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 1 / 0
5,151
515
4,402
5,336
1,284
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
 
Kuzenbo
9
0 / 2 / 0
5,048
505
2,960
7,076
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
 
Tsukuyomi
8
0 / 3 / 0
5,006
501
2,188
7,448
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Th3Sapphire
Sun Wukong
9
0 / 4 / 0
5,267
527
5,507
8,199
3,717
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
yDiibs
Cerberus
7
0 / 1 / 0
4,754
475
3,661
7,231
2,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
11
Kills
1
2
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
0
1
8.5
L
Rama
 
Rama
1
1
0
1
L
Kuzenbo
 
Kuzenbo
0
2
0
0
L
Tsukuyomi
 
Tsukuyomi
0
3
0
0
W
Khepri
0
1
5
2.5
W
Hun Batz
ElMasKpito222
Hun Batz
3
0
4
5
L
Sun Wukong
Th3Sapphire
Sun Wukong
0
4
0
0
W
0
0
0
0
W
Agni
0
1
4
2
L
Cerberus
yDiibs
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,731
Damage
18,718
27,684
Taken
35,290
8,457
Mitigated
14,144
12,011
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,952
621
0
4,923
8,657
2,959
0
1,921
6,736
0
28,064
L
Rama
 
Rama
4,402
3,508
0
2,697
5,336
1,284
385
961
4,375
0
26,961
L
Kuzenbo
 
Kuzenbo
2,960
951
0
1,967
7,076
4,530
0
1,682
5,161
23,632
0
L
Tsukuyomi
 
Tsukuyomi
2,188
823
0
2,489
7,448
2,123
0
1,355
6,003
0
22,476
W
Khepri
2,565
125
0
1,151
3,208
1,008
0
888
2,320
12,986
0
W
Hun Batz
ElMasKpito222
Hun Batz
5,886
2,522
0
1,848
7,083
2,151
0
2,118
4,965
0
29,213
L
Sun Wukong
Th3Sapphire
Sun Wukong
5,507
584
0
1,980
8,199
3,717
0
53
8,146
0
30,380
W
1,868
1,064
0
2,814
4,747
1,122
0
91
4,656
0
26,982
W
Agni
3,460
330
0
1,275
3,989
1,217
0
1,603
2,386
28,124
0
L
Cerberus
yDiibs
Cerberus
3,661
236
0
2,736
7,231
2,490
0
1,599
5,580
13,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,486
Gold Earned
25,226
259
Minions Killed
240
0
Camps Cleared
0
994,649
Distance Traveled
921,472
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,463
646
47
5
0
225,271
0
L
Rama
5,151
515
57
6
0
157,014
4
L
Kuzenbo
5,048
505
45
5
0
182,133
3
L
Tsukuyomi
5,006
501
63
6
0
209,868
1
W
Khepri
4,757
476
24
2
0
191,314
5
W
Hun Batz
5,801
580
67
7
0
227,571
1
L
Sun Wukong
5,267
527
54
5
0
179,691
0
W
Anhur
5,069
507
58
6
0
158,992
1
W
Agni
5,396
540
63
6
0
191,501
4
L
Cerberus
4,754
475
21
2
0
192,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role