Player Matchup

Terra
Terra
HoneySenpaiFTW
Terra
Level 8
God Stats
1W - 7L
1,214 SR
Queue Stats
1W - 7L
1,190 Elo+
Party 1
Anhur
Anhur
Kimmy725
Anhur
Level 7
God Stats
3W - 8L
1,130 SR
Queue Stats
3W - 8L
1,168 Elo+
Party 1
Bellona
Bellona
Lukerange
Bellona
Level 17
God Stats
22W - 29L
1,459 SR
Queue Stats
42W - 50L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
Monkeyspider808
Kukulkan
Level 18
God Stats
1W - 2L
1,783 SR
Queue Stats
21W - 39L
1,430 Elo+
Party 1
Fenrir
Fenrir
funkydolajr
Fenrir
Level 7
God Stats
0W - 2L
1,272 SR
Queue Stats
6W - 15L
1,499 Elo+
Party 1
Team Averages
Level 11
1,372 SR
1,336 Elo+

VS

Team Averages
Level 15
1,493 SR
1,332 Elo+
Hades
Hades
JaxxedOut96
Hades
Level 17
God Stats
20W - 17L
1,569 SR
Queue Stats
66W - 54L
1,396 Elo+
Solo
Cthulhu
Cthulhu
PaPaDucey
Cthulhu
Level 17
God Stats
1W - 1L
1,455 SR
Queue Stats
13W - 17L
1,435 Elo+
Party 2
Mulan
Mulan
StrumEatBum
Mulan
Level 10
God Stats
9W - 10L
1,554 SR
Queue Stats
25W - 26L
1,282 Elo+
Party 2
Vamana
Vamana
shelovezstick
Vamana
Level 13
God Stats
11W - 9L
1,498 SR
Queue Stats
12W - 13L
1,285 Elo+
Party 2
Anhur
Anhur
xRLx4759
Anhur
Level 18
God Stats
12W - 15L
1,390 SR
Queue Stats
82W - 99L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
11,461
441
4,129
22,748
24,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Kimmy725
Anhur
15
0 / 15 / 3
9,903
381
8,807
21,855
7,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
Lukerange
Bellona
20
11 / 4 / 3
15,079
580
21,961
27,812
27,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
18
2 / 5 / 4
12,154
467
9,706
12,319
8,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
16
6 / 13 / 3
11,413
439
10,753
35,073
13,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 8
13,405
516
14,591
16,105
7,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
PaPaDucey
Cthulhu
18
6 / 5 / 11
12,616
485
12,463
14,390
15,347
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
9 / 7 / 15
13,922
535
20,776
28,010
21,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 4 / 17
12,253
471
11,754
18,663
10,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
xRLx4759
Anhur
20
8 / 4 / 1
14,721
566
9,824
11,826
4,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
90
21
Kills
38
44
Deaths
21
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
9
1
8
13
L
Anhur
Kimmy725
Anhur
0
15
3
0.1
L
Bellona
Lukerange
Bellona
11
4
3
3.13
L
Kukulkan
2
5
4
0.8
W
Cthulhu
PaPaDucey
Cthulhu
6
5
11
2.3
W
9
7
15
2.36
L
Fenrir
6
13
3
0.58
W
6
4
17
3.63
W
Anhur
xRLx4759
Anhur
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,356
Damage
69,408
119,807
Taken
88,994
81,634
Mitigated
60,194
32,505
Healing
21,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,129
1,692
1,038
3,884
22,748
24,508
1,302
6,755
15,993
35,833
0
W
14,591
1,507
596
4,663
16,105
7,804
4,386
3,760
12,345
53,843
0
L
Anhur
Kimmy725
Anhur
8,807
5,211
0
1,684
21,855
7,489
1,655
6,402
15,453
0
39,075
L
Bellona
Lukerange
Bellona
21,961
9,171
0
13,623
27,812
27,718
2,186
5,555
22,257
37
119,796
L
Kukulkan
9,706
1,396
0
1,535
12,319
8,123
3,815
5,670
6,649
64,783
0
W
Cthulhu
PaPaDucey
Cthulhu
12,463
1,177
1,100
1,878
14,390
15,347
1,110
3,890
10,500
40,860
0
W
20,776
5,578
2,318
5,244
28,010
21,953
2,742
4,607
23,403
719
73,170
L
Fenrir
10,753
4,148
0
10,741
35,073
13,796
95
3,551
31,522
0
68,236
W
11,754
9,567
710
4,588
18,663
10,439
3,131
5,260
13,403
0
36,264
W
Anhur
xRLx4759
Anhur
9,824
6,706
0
866
11,826
4,651
3,904
372
11,454
0
85,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,010
Gold Earned
66,917
485
Minions Killed
448
0
Camps Cleared
0
2,144,166
Distance Traveled
2,267,799
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,461
441
46
2
0
440,122
0
W
Hades
13,405
516
76
3
0
461,832
0
L
Anhur
9,903
381
62
2
0
364,978
4
L
Bellona
15,079
580
187
7
0
469,874
0
L
Kukulkan
12,154
467
111
4
0
426,047
0
W
Cthulhu
12,616
485
73
3
0
459,237
2
W
Mulan
13,922
535
99
4
0
479,640
1
L
Fenrir
11,413
439
79
3
0
443,145
0
W
Vamana
12,253
471
37
1
0
415,933
2
W
Anhur
14,721
566
163
6
0
451,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role