Player Matchup

Fenrir
Fenrir
AshtenTheMan
Fenrir
Level 48
God Stats
1W - 0L
1,859 SR
Queue Stats
23W - 6L
1,758 Elo+
Party 2
Nu Wa
Nu Wa
Haandrew
Nu Wa
Level 157
God Stats
3W - 0L
1,683 SR
Queue Stats
48W - 45L
1,530 Elo+
Party 2
Mulan
Mulan
Omn1DrctnlRnDrp
Mulan
Level 108
God Stats
52W - 38L
1,661 SR
Queue Stats
211W - 196L
1,501 Elo+
Party 1
Chiron
Chiron
SuspecTAlive
Chiron
Level 128
God Stats
2W - 1L
1,704 SR
Queue Stats
50W - 22L
1,720 Elo+
Party 2
Bacchus
Bacchus
UranicMarlin39
Bacchus
Level 141
God Stats
23W - 12L
1,699 SR
Queue Stats
281W - 275L
1,514 Elo+
Party 1
Team Averages
Level 116
1,721 SR
1,605 Elo+

VS

Team Averages
Level 51
1,642 SR
1,578 Elo+
Zeus
Zeus
 
Zeus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
ArtlLos
Scylla
Level 82
God Stats
0W - 1L
1,486 SR
Queue Stats
6W - 12L
1,436 Elo+
Party 3
Sobek
Sobek
Mrxmayhem666352
Sobek
Level 23
God Stats
7W - 5L
1,655 SR
Queue Stats
80W - 84L
1,607 Elo+
Solo
Guan Yu
Guan Yu
Tohbeh
Guan Yu
Level 28
God Stats
9W - 3L
2,044 SR
Queue Stats
42W - 27L
1,635 Elo+
Party 4
Ravana
Ravana
WitoBu
Ravana
Level 28
God Stats
0W - 1L
1,523 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 5 / 10
7,999
800
4,608
7,773
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
Haandrew
Nu Wa
16
4 / 2 / 9
9,069
907
10,151
4,589
1,504
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 2 / 12
8,844
884
4,070
7,278
5,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
16
10 / 0 / 12
10,188
1,019
17,770
8,288
2,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 0 / 13
8,884
888
7,693
8,835
8,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 3 / 2
8,800
880
10,309
10,445
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
ArtlLos
Scylla
10
1 / 5 / 1
6,078
608
2,230
7,265
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 4
6,983
698
5,995
11,718
7,206
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Tohbeh
Guan Yu
13
2 / 5 / 3
7,395
740
5,700
13,004
12,374
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
WitoBu
Ravana
12
1 / 6 / 2
6,847
685
2,237
9,726
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
23
Kills
9
9
Deaths
23
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
3
2
1.67
L
Scylla
ArtlLos
Scylla
1
5
1
0.3
W
Fenrir
2
5
10
1.4
W
Nu Wa
Haandrew
Nu Wa
4
2
9
4.25
L
1
4
4
0.75
W
4
2
12
5
W
Chiron
10
0
12
16
L
Guan Yu
Tohbeh
Guan Yu
2
5
3
0.7
W
3
0
13
9.5
L
Ravana
WitoBu
Ravana
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,292
Damage
26,471
36,763
Taken
52,158
21,273
Mitigated
29,582
7,441
Healing
11,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,309
1,162
0
2,888
10,445
3,401
139
2,934
7,511
35,728
0
L
Scylla
ArtlLos
Scylla
2,230
171
0
330
7,265
2,321
198
4,448
2,817
7,697
0
W
Fenrir
4,608
450
0
241
7,773
3,497
110
3,403
4,330
0
15,031
W
Nu Wa
Haandrew
Nu Wa
10,151
2,359
0
402
4,589
1,504
1,394
2,229
2,320
39,353
0
L
5,995
580
0
2,459
11,718
7,206
1
3,161
8,557
16,764
0
W
4,070
828
0
1,400
7,278
5,267
492
4,733
2,545
0
10,250
W
Chiron
17,770
8,056
672
3,684
8,288
2,976
2,610
4,976
3,192
0
36,786
L
Guan Yu
Tohbeh
Guan Yu
5,700
531
1,865
2,485
13,004
12,374
64
4,198
8,806
0
21,190
W
7,693
543
0
1,042
8,835
8,029
187
3,085
5,636
18,359
0
L
Ravana
WitoBu
Ravana
2,237
456
0
1,422
9,726
4,280
396
3,103
6,623
0
13,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,984
Gold Earned
36,103
194
Minions Killed
183
9
Camps Cleared
5
889,791
Distance Traveled
826,982
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,800
880
71
7
2
184,244
0
L
Scylla
6,078
608
11
1
0
120,787
1
W
Fenrir
7,999
800
22
2
2
176,020
0
W
Nu Wa
9,069
907
83
8
5
165,234
0
L
Sobek
6,983
698
39
4
1
180,640
0
W
Mulan
8,844
884
12
1
0
157,008
1
W
Chiron
10,188
1,019
56
6
1
182,077
4
L
Guan Yu
7,395
740
31
3
0
193,896
4
W
Bacchus
8,884
888
21
2
1
209,452
1
L
Ravana
6,847
685
31
3
2
147,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role