Player Matchup

Ymir
Ymir
Jon Targaryen X
Ymir
Level 83
God Stats
5W - 1L
1,981 SR
Queue Stats
47W - 36L
1,630 Elo+
Party 2
Cernunnos
Cernunnos
Kaners169
Cernunnos
Level 128
God Stats
65W - 79L
1,505 SR
Queue Stats
461W - 549L
1,535 Elo+
Party 2
Tyr
Tyr
MonochromeSnow
Tyr
Level 147
God Stats
0W - 2L
1,375 SR
Queue Stats
25W - 22L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
THEKSCUPCAKE
Nu Wa
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 88L
1,528 Elo+
Party 2
Fenrir
Fenrir
xxxsuhhdude420
Fenrir
Level 149
God Stats
7W - 9L
1,617 SR
Queue Stats
380W - 361L
1,619 Elo+
Party 2
Team Averages
Level 114
1,596 SR
1,573 Elo+

VS

Team Averages
Level 137
1,460 SR
1,564 Elo+
Sylvanus
Sylvanus
Southeastaxis89
Sylvanus
Level 111
God Stats
11W - 9L
1,702 SR
Queue Stats
493W - 423L
1,562 Elo+
Party 1
Ullr
Ullr
ThePriceIsBryce
Ullr
Level 138
God Stats
16W - 19L
1,571 SR
Queue Stats
507W - 501L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
i phoebe i
Morgan Le Fay
Level 119
God Stats
59W - 54L
1,591 SR
Queue Stats
640W - 591L
1,560 Elo+
Solo
Ne Zha
Ne Zha
jaygg
Ne Zha
Level 157
God Stats
8W - 5L
1,286 SR
Queue Stats
470W - 422L
1,595 Elo+
Party 1
Vamana
Vamana
maneagle88
Vamana
Level 158
God Stats
32W - 18L
1,151 SR
Queue Stats
918W - 840L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,560
540
3,336
8,861
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Kaners169
Cernunnos
9
0 / 9 / 0
5,564
397
2,296
9,096
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 0
5,927
423
5,216
8,603
3,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 3 / 1
6,855
490
4,747
6,353
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 5 / 0
6,912
494
4,998
14,194
7,793
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
5 / 0 / 12
8,477
606
4,534
9,529
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
10 / 1 / 6
9,180
656
10,681
7,790
2,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
i phoebe i
Morgan Le Fay
13
3 / 0 / 1
8,090
578
5,294
5,941
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
jaygg
Ne Zha
15
3 / 1 / 5
8,250
589
4,801
10,274
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
maneagle88
Vamana
15
3 / 0 / 3
8,695
621
9,473
10,652
8,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
24
24
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Cernunnos
Kaners169
Cernunnos
0
9
0
0
L
1
4
0
0.25
W
Sylvanus
5
0
12
11
L
0
3
1
0.17
W
10
1
6
13
W
Morgan Le Fay
i phoebe i
Morgan Le Fay
3
0
1
3.5
W
Ne Zha
jaygg
Ne Zha
3
1
5
5.5
W
Vamana
maneagle88
Vamana
3
0
3
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,593
Damage
34,783
47,107
Taken
44,186
18,546
Mitigated
23,272
6,705
Healing
19,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,336
945
0
1,013
8,861
3,857
0
2,492
6,217
52,948
0
L
Cernunnos
Kaners169
Cernunnos
2,296
697
0
341
9,096
1,484
0
1,408
7,688
0
15,383
L
5,216
605
0
1,239
8,603
3,819
0
3,544
4,957
0
20,557
W
Sylvanus
4,534
1,611
1,261
4,939
9,529
5,953
408
1,182
8,347
25,117
0
L
4,747
628
0
574
6,353
1,593
0
1,674
4,491
48,224
0
W
10,681
4,907
0
1,027
7,790
2,757
493
1,922
5,868
0
65,115
W
Morgan Le Fay
i phoebe i
Morgan Le Fay
5,294
551
0
1,939
5,941
2,116
584
2,885
3,056
52,148
0
W
Ne Zha
jaygg
Ne Zha
4,801
1,501
0
4,715
10,274
3,933
0
1,491
8,783
0
57,648
W
Vamana
maneagle88
Vamana
9,473
3,270
0
5,528
10,652
8,513
0
603
10,049
0
48,724
L
4,998
684
0
3,538
14,194
7,793
0
328
13,056
0
40,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,818
Gold Earned
42,692
363
Minions Killed
487
0
Camps Cleared
0
1,301,070
Distance Traveled
1,417,172
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,560
540
96
7
0
281,208
1
L
Cernunnos
5,564
397
38
3
0
205,497
3
L
Tyr
5,927
423
35
3
0
290,971
6
W
Sylvanus
8,477
606
39
3
0
271,557
1
L
Nu Wa
6,855
490
102
7
0
264,598
4
W
Ullr
9,180
656
115
8
0
286,789
4
W
Morgan Le Fay
8,090
578
112
8
0
257,100
6
W
Ne Zha
8,250
589
124
9
0
326,473
0
W
Vamana
8,695
621
97
7
0
275,253
0
L
Fenrir
6,912
494
92
7
0
258,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role