Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
TSam1995
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,476 Elo+
Party 1
Fenrir
Fenrir
YungD_14
Fenrir
Level 151
God Stats
3W - 2L
1,479 SR
Queue Stats
184W - 187L
1,528 Elo+
Party 1
Ra
Ra
blazeingking101
Ra
Level 67
God Stats
7W - 12L
1,544 SR
Queue Stats
83W - 98L
1,488 Elo+
Party 1
Khepri
Khepri
panflito
Khepri
Level 49
God Stats
4W - 5L
1,738 SR
Queue Stats
260W - 210L
1,597 Elo+
Solo
Team Averages
Level 100
1,552 SR
1,518 Elo+

VS

Team Averages
Level 94
1,682 SR
1,685 Elo+
Nu Wa
Nu Wa
Aithyia
Nu Wa
Level 160
God Stats
4W - 4L
1,578 SR
Queue Stats
142W - 114L
1,641 Elo+
Party 2
Cupid
Cupid
Brenadryll
Cupid
Level 118
God Stats
2W - 2L
1,731 SR
Queue Stats
322W - 286L
1,732 Elo+
Party 2
Bellona
Bellona
Jigzxw
Bellona
Level 29
God Stats
1W - 0L
1,705 SR
Queue Stats
96W - 26L
1,782 Elo+
Party 2
Baron Samedi
Baron Samedi
wixontle
Baron Samedi
Level 44
God Stats
6W - 3L
1,628 SR
Queue Stats
129W - 110L
1,523 Elo+
Solo
Loki
Loki
xShanzu
Loki
Level 120
God Stats
2W - 0L
1,768 SR
Queue Stats
292W - 279L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 6 / 0
5,260
526
2,268
10,099
6,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
TSam1995
Neith
7
0 / 2 / 1
4,612
461
3,107
4,516
1,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
YungD_14
Fenrir
9
3 / 1 / 0
5,729
573
2,876
7,884
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 1
5,513
551
1,044
7,133
2,393
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
panflito
Khepri
8
0 / 2 / 2
5,424
542
2,800
6,782
2,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aithyia
Nu Wa
12
5 / 0 / 2
6,946
695
4,746
2,941
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
9
1 / 2 / 1
5,293
529
3,928
5,246
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Jigzxw
Bellona
12
7 / 0 / 1
7,534
753
7,360
7,181
4,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
wixontle
Baron Samedi
9
1 / 0 / 5
5,752
575
3,891
4,308
1,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
xShanzu
Loki
10
1 / 1 / 3
5,916
592
2,936
4,058
1,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
15
15
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
6
0
0
W
Nu Wa
Aithyia
Nu Wa
5
0
2
6
W
Cupid
1
2
1
0.75
W
Bellona
Jigzxw
Bellona
7
0
1
7.5
L
Neith
TSam1995
Neith
0
2
1
0.25
L
Fenrir
YungD_14
Fenrir
3
1
0
3
L
0
4
1
0.13
L
Khepri
panflito
Khepri
0
2
2
0.5
W
Baron Samedi
wixontle
Baron Samedi
1
0
5
3.5
W
Loki
xShanzu
Loki
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,095
Damage
22,861
36,414
Taken
23,734
14,525
Mitigated
9,860
11,046
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,268
488
0
2,478
10,099
6,435
0
325
9,722
0
25,393
W
Nu Wa
Aithyia
Nu Wa
4,746
1,314
0
1,090
2,941
821
0
824
2,117
41,447
0
W
Cupid
3,928
2,349
0
2,270
5,246
1,414
0
1,163
4,083
0
29,099
W
Bellona
Jigzxw
Bellona
7,360
2,482
0
2,312
7,181
4,648
65
98
6,693
0
34,793
L
Neith
TSam1995
Neith
3,107
1,095
0
1,629
4,516
1,197
0
1,333
3,167
0
16,103
L
Fenrir
YungD_14
Fenrir
2,876
1,638
0
3,464
7,884
2,322
0
1,968
5,804
0
25,386
L
1,044
40
52
1,733
7,133
2,393
0
2,532
4,475
29,044
0
L
Khepri
panflito
Khepri
2,800
390
0
1,690
6,782
2,178
0
2,090
4,609
21,557
0
W
Baron Samedi
wixontle
Baron Samedi
3,891
622
260
2,374
4,308
1,907
0
1,383
2,925
18,133
0
W
Loki
xShanzu
Loki
2,936
791
0
195
4,058
1,070
0
376
3,682
0
33,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,538
Gold Earned
31,441
272
Minions Killed
328
0
Camps Cleared
0
945,813
Distance Traveled
1,007,064
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,260
526
57
6
0
173,316
2
W
Nu Wa
6,946
695
100
10
0
201,049
2
W
Cupid
5,293
529
64
6
0
172,467
3
W
Bellona
7,534
753
75
8
0
207,979
5
L
Neith
4,612
461
47
5
0
186,266
0
L
Fenrir
5,729
573
60
6
0
210,209
2
L
Ra
5,513
551
74
7
0
170,243
2
L
Khepri
5,424
542
34
3
0
205,779
2
W
Baron Samedi
5,752
575
22
2
0
198,817
4
W
Loki
5,916
592
67
7
0
226,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role