Player Matchup

Izanami
Izanami
BenzyFisty
Izanami
Level 35
God Stats
20W - 16L
1,622 SR
Queue Stats
158W - 183L
1,454 Elo+
Party 2
Janus
Janus
Epsilon-SniperGT
Janus
Level 25
God Stats
10W - 12L
1,500 SR
Queue Stats
412W - 403L
1,362 Elo+
Party 2
Tiamat
Tiamat
QuetzaMishi
Tiamat
Level 24
God Stats
58W - 41L
1,539 SR
Queue Stats
66W - 60L
1,402 Elo+
Party 3
Cthulhu
Cthulhu
TraceGhost
Cthulhu
Level 18
God Stats
39W - 33L
1,474 SR
Queue Stats
389W - 431L
1,389 Elo+
Party 3
Mercury
Mercury
jhoseth
Mercury
Level 28
God Stats
11W - 9L
1,537 SR
Queue Stats
136W - 154L
1,401 Elo+
Party 2
Team Averages
Level 26
1,534 SR
1,402 Elo+

VS

Team Averages
Level 19
1,411 SR
1,403 Elo+
Apollo
Apollo
FelRipeRodriks
Apollo
Level 14
God Stats
2W - 18L
1,243 SR
Queue Stats
61W - 105L
1,357 Elo+
Party 1
Cupid
Cupid
GuajiBoy
Cupid
Level 26
God Stats
12W - 7L
1,292 SR
Queue Stats
511W - 516L
1,381 Elo+
Solo
Chaac
Chaac
InfinityUndead1
Chaac
Level 16
God Stats
28W - 28L
1,683 SR
Queue Stats
76W - 100L
1,533 Elo+
Solo
Jormungandr
Jormungandr
LombrizRaviosa
Jormungandr
Level 29
God Stats
1W - 4L
1,491 SR
Queue Stats
2W - 4L
1,405 Elo+
Solo
Hera
Hera
ThunderozRKL
Hera
Level 8
God Stats
4W - 4L
1,345 SR
Queue Stats
303W - 373L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BenzyFisty
Izanami
20
10 / 0 / 3
14,962
623
17,897
13,083
8,065
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 2 / 11
11,701
488
8,369
12,938
4,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
17
3 / 4 / 7
11,103
463
16,686
18,551
12,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
TraceGhost
Cthulhu
17
3 / 5 / 3
10,991
458
9,830
18,621
15,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
jhoseth
Mercury
20
20 / 0 / 8
14,421
601
19,906
14,166
7,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 15 / 0
8,969
374
8,341
18,684
8,152
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
GuajiBoy
Cupid
14
3 / 2 / 2
9,591
400
5,711
12,812
5,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 5 / 1
10,804
450
5,237
17,486
21,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
LombrizRaviosa
Jormungandr
16
5 / 5 / 3
10,642
443
15,563
25,891
26,397
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 12 / 2
9,179
382
8,999
14,993
5,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
39
Kills
10
11
Deaths
39
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
BenzyFisty
Izanami
10
0
3
11.5
W
3
2
11
4.25
L
2
15
0
0.13
L
Cupid
GuajiBoy
Cupid
3
2
2
2
L
0
5
1
0.1
L
Jormungandr
LombrizRaviosa
Jormungandr
5
5
3
1.3
W
Tiamat
3
4
7
1.63
L
0
12
2
0.08
W
Cthulhu
TraceGhost
Cthulhu
3
5
3
0.9
W
Mercury
jhoseth
Mercury
20
0
8
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,688
Damage
43,851
77,359
Taken
89,866
48,750
Mitigated
65,727
27,170
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BenzyFisty
Izanami
17,897
10,315
0
2,485
13,083
8,065
5,718
1,999
10,754
0
153,702
W
8,369
317
330
7,249
12,938
4,511
2,449
4,716
8,192
62,938
0
L
8,341
5,514
0
0
18,684
8,152
2,400
6,745
11,939
0
33,635
L
Cupid
GuajiBoy
Cupid
5,711
2,235
118
3,589
12,812
5,007
608
4,975
7,837
0
51,078
L
5,237
528
0
3,897
17,486
21,040
352
3,409
14,077
0
58,255
L
Jormungandr
LombrizRaviosa
Jormungandr
15,563
3,512
0
2,533
25,891
26,397
117
13,311
12,580
56,647
0
W
Tiamat
16,686
1,825
0
6,768
18,551
12,793
1,089
6,475
11,355
64,299
0
L
8,999
3,245
0
1,879
14,993
5,131
942
6,445
8,548
53,079
0
W
Cthulhu
TraceGhost
Cthulhu
9,830
1,032
81
5,467
18,621
15,840
1,807
7,837
10,376
53,471
0
W
Mercury
jhoseth
Mercury
19,906
13,241
0
4,790
14,166
7,541
1,345
2,302
11,774
0
79,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,178
Gold Earned
49,185
648
Minions Killed
454
0
Camps Cleared
0
2,249,606
Distance Traveled
1,767,246
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,962
623
254
11
0
482,901
0
W
Janus
11,701
488
104
4
0
414,505
5
L
Apollo
8,969
374
77
3
0
315,454
1
L
Cupid
9,591
400
74
3
0
353,953
3
L
Chaac
10,804
450
132
6
0
381,780
0
L
Jormungandr
10,642
443
81
3
0
390,199
3
W
Tiamat
11,103
463
89
4
0
429,232
4
L
Hera
9,179
382
90
4
0
325,860
0
W
Cthulhu
10,991
458
86
4
0
430,543
2
W
Mercury
14,421
601
115
5
0
492,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role