Player Matchup

Fenrir
Fenrir
BEERBOY19121
Fenrir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,451 Elo+
Party 1
Skadi
Skadi
ItsMrRad
Skadi
Level 23
God Stats
5W - 3L
1,560 SR
Queue Stats
45W - 33L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
JEFFERYslime
Baron Samedi
Level 19
God Stats
2W - 1L
1,706 SR
Queue Stats
6W - 7L
1,650 Elo+
Solo
Ganesha
Ganesha
Jmoneyhoops
Ganesha
Level 18
God Stats
5W - 3L
1,504 SR
Queue Stats
45W - 38L
1,421 Elo+
Party 1
Hercules
Hercules
SkinnyyRik
Hercules
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 75L
1,317 Elo+
Party 1
Team Averages
Level 21
1,554 SR
1,471 Elo+

VS

Team Averages
Level 23
1,460 SR
1,368 Elo+
Zhong Kui
Zhong Kui
Coodail
Zhong Kui
Level 29
God Stats
7W - 14L
1,354 SR
Queue Stats
214W - 277L
1,353 Elo+
Solo
Ares
Ares
Hawkdaddy3730
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,482 Elo+
Solo
Arachne
Arachne
JahirVasihth
Arachne
Level 27
God Stats
18W - 32L
1,472 SR
Queue Stats
119W - 208L
1,388 Elo+
Solo
Mulan
Mulan
Lievr
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,145 Elo+
Solo
Izanami
Izanami
MqgxSlays
Izanami
Level 22
God Stats
6W - 8L
1,472 SR
Queue Stats
27W - 30L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
7 / 1 / 9
12,205
581
10,112
16,435
9,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
ItsMrRad
Skadi
19
13 / 2 / 5
11,837
564
15,788
9,765
3,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
JEFFERYslime
Baron Samedi
19
4 / 5 / 3
11,847
564
8,764
14,129
6,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Jmoneyhoops
Ganesha
16
0 / 3 / 14
10,499
500
6,764
11,874
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
SkinnyyRik
Hercules
17
4 / 3 / 4
11,074
527
10,508
18,275
18,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Coodail
Zhong Kui
16
5 / 6 / 3
10,605
505
12,826
16,111
11,053
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 5 / 2
8,552
407
6,500
17,391
13,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
JahirVasihth
Arachne
18
6 / 4 / 2
10,739
511
9,303
16,095
9,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Lievr
Mulan
16
1 / 6 / 3
9,817
467
5,313
15,323
10,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Izanami
MqgxSlays
Izanami
11
1 / 7 / 1
7,739
369
9,347
9,945
3,868
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
28
Kills
13
14
Deaths
28
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
1
9
11.5
L
Zhong Kui
Coodail
Zhong Kui
5
6
3
1.08
L
0
5
2
0.2
W
Skadi
ItsMrRad
Skadi
13
2
5
7.75
W
Baron Samedi
JEFFERYslime
Baron Samedi
4
5
3
1.1
L
Arachne
JahirVasihth
Arachne
6
4
2
1.75
W
Ganesha
Jmoneyhoops
Ganesha
0
3
14
2.33
L
Mulan
Lievr
Mulan
1
6
3
0.42
L
Izanami
MqgxSlays
Izanami
1
7
1
0.21
W
Hercules
SkinnyyRik
Hercules
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,936
Damage
43,289
70,478
Taken
74,865
45,803
Mitigated
48,579
21,947
Healing
16,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,112
2,552
0
4,202
16,435
9,454
0
5,681
10,754
0
86,353
L
Zhong Kui
Coodail
Zhong Kui
12,826
520
0
3,077
16,111
11,053
0
6,505
9,164
45,690
0
L
6,500
102
828
4,797
17,391
13,678
789
4,300
13,091
38,639
0
W
Skadi
ItsMrRad
Skadi
15,788
8,802
0
3,667
9,765
3,370
1,458
2,770
6,995
0
90,087
W
Baron Samedi
JEFFERYslime
Baron Samedi
8,764
1,323
376
3,439
14,129
6,560
1,925
5,470
8,659
77,072
0
L
Arachne
JahirVasihth
Arachne
9,303
6,167
0
4,237
16,095
9,182
289
2,217
13,475
0
76,319
W
Ganesha
Jmoneyhoops
Ganesha
6,764
409
0
2,781
11,874
8,414
95
4,902
6,972
27,754
0
L
Mulan
Lievr
Mulan
5,313
880
0
3,287
15,323
10,798
0
893
13,856
0
45,672
L
Izanami
MqgxSlays
Izanami
9,347
5,423
0
485
9,945
3,868
194
1,064
8,881
0
51,398
W
Hercules
SkinnyyRik
Hercules
10,508
3,147
0
7,482
18,275
18,005
524
4,891
13,384
0
54,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,462
Gold Earned
47,452
506
Minions Killed
462
0
Camps Cleared
0
1,916,714
Distance Traveled
1,708,538
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,205
581
131
6
0
459,106
0
L
Zhong Kui
10,605
505
70
3
0
270,627
1
L
Ares
8,552
407
55
3
0
401,941
5
W
Skadi
11,837
564
142
7
0
386,120
2
W
Baron Samedi
11,847
564
132
6
0
324,439
0
L
Arachne
10,739
511
133
6
0
401,917
4
W
Ganesha
10,499
500
5
0
0
395,842
5
L
Mulan
9,817
467
106
5
0
396,186
3
L
Izanami
7,739
369
98
5
0
237,867
2
W
Hercules
11,074
527
96
5
0
351,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role