Player Matchup

Cthulhu
Cthulhu
Platinum IV
HideInUrMom
Cthulhu
Platinum IV
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 41L
1,919 MMR
Party 2
Merlin
Merlin
Diamond V
IWaxcheeks
Merlin
Diamond V
Level 134
God Stats
4W - 3L
1,702 SR
Queue Stats
160W - 135L
1,996 MMR
Party 2
Medusa
Medusa
Platinum II
aBigChungusGoat
Medusa
Platinum II
Level 148
God Stats
216W - 120L
1,656 SR
Queue Stats
531W - 431L
1,915 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 110
1,619 SR
1,943 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,633 SR
1,753 MMR
Hel
Hel
Gold I
Sharpe Cheddar
Hel
Gold I
Level 61
God Stats
8W - 8L
1,640 SR
Queue Stats
152W - 148L
1,664 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
XxKMONEY1xX
Hou Yi
Platinum I
Level 129
God Stats
20W - 26L
1,687 SR
Queue Stats
164W - 153L
1,871 MMR
Party 1
Cerberus
Cerberus
Gold III
anima272
Cerberus
Gold III
Level 156
God Stats
23W - 20L
1,572 SR
Queue Stats
124W - 132L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HideInUrMom
Cthulhu
17
2 / 5 / 6
14,542
692
23,267
32,269
32,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
IWaxcheeks
Merlin
19
5 / 3 / 3
13,339
635
22,722
15,168
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 6 / 5
13,447
640
16,480
20,724
6,076
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshAthenaTiamatPersephoneAphrodite

VS

Bans
CabrakanScyllaSobekThothVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 7
13,877
661
20,927
23,864
9,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
17
1 / 1 / 8
12,681
604
19,787
25,522
10,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
anima272
Cerberus
19
8 / 7 / 5
16,343
778
16,084
33,628
25,137
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
14
14
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HideInUrMom
Cthulhu
2
5
6
1
L
Merlin
IWaxcheeks
Merlin
5
3
3
2.17
W
5
1
7
8.5
W
Hou Yi
1
1
8
5
L
2
6
5
0.75
W
Cerberus
anima272
Cerberus
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,469
Damage
56,798
68,161
Taken
83,014
43,876
Mitigated
44,999
9,063
Healing
50,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HideInUrMom
Cthulhu
23,267
177
0
3,700
32,269
32,413
107
12,357
19,912
67,000
0
L
Merlin
IWaxcheeks
Merlin
22,722
224
66
3,337
15,168
5,387
723
9,979
5,189
69,100
0
W
20,927
339
23,580
19,509
23,864
9,671
508
16,877
6,987
69,460
0
W
Hou Yi
19,787
8,461
0
1,714
25,522
10,191
3,117
16,011
9,511
0
66,704
L
16,480
6,815
0
1,960
20,724
6,076
504
14,675
6,049
0
69,920
W
Cerberus
anima272
Cerberus
16,084
292
986
4,727
33,628
25,137
0
13,101
20,527
41,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,328
Gold Earned
42,901
252
Minions Killed
256
0
Camps Cleared
0
1,126,909
Distance Traveled
1,191,897
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,542
692
67
3
0
378,179
1
L
Merlin
13,339
635
94
4
0
377,263
3
W
Hel
13,877
661
106
5
0
452,549
2
W
Hou Yi
12,681
604
91
4
0
378,612
0
L
Medusa
13,447
640
91
4
0
371,467
8
W
Cerberus
16,343
778
59
3
0
360,736
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role