Player Matchup

Terra
Terra
HoneySenpaiFTW
Terra
Level 7
God Stats
1W - 7L
1,256 SR
Queue Stats
1W - 7L
1,237 Elo+
Party 1
Anhur
Anhur
Kimmy725
Anhur
Level 6
God Stats
3W - 8L
1,184 SR
Queue Stats
3W - 8L
1,261 Elo+
Party 1
Vulcan
Vulcan
Lukerange
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
Monkeyspider808
Cthulhu
Level 18
God Stats
18W - 29L
1,474 SR
Queue Stats
21W - 39L
1,452 Elo+
Party 1
Fenrir
Fenrir
funkydolajr
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,559 Elo+
Party 1
Team Averages
Level 11
1,383 SR
1,384 Elo+

VS

Team Averages
Level 22
1,486 SR
1,392 Elo+
Neith
Neith
A H4PPY C4MPER
Neith
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
91W - 83L
1,349 Elo+
Solo
Poseidon
Poseidon
Beachedcandulu2
Poseidon
Level 37
God Stats
9W - 3L
1,500 SR
Queue Stats
59W - 39L
1,388 Elo+
Party 2
Guan Yu
Guan Yu
Evan and Evan
Guan Yu
Level 14
God Stats
3W - 2L
1,396 SR
Queue Stats
50W - 39L
1,441 Elo+
Party 2
Ganesha
Ganesha
Komodoo1970
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,370 Elo+
Party 2
Chiron
Chiron
Ukases
Chiron
Level 28
God Stats
3W - 4L
1,533 SR
Queue Stats
13W - 19L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,938
449
774
7,301
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Kimmy725
Anhur
8
1 / 4 / 0
4,805
437
2,189
5,896
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Lukerange
Vulcan
8
0 / 7 / 1
4,451
405
3,683
6,026
1,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 1
4,723
429
2,842
8,732
3,951
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
7
1 / 5 / 0
4,518
411
1,654
6,951
2,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 3
5,949
541
7,118
3,698
951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
12
12 / 0 / 0
7,619
693
8,951
5,146
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
11
3 / 1 / 0
6,208
564
3,150
4,793
2,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Komodoo1970
Ganesha
8
0 / 0 / 7
4,990
454
768
3,706
2,369
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
Ukases
Chiron
9
3 / 2 / 3
5,885
535
2,638
6,388
1,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
23
23
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Poseidon
12
0
0
12
W
Guan Yu
3
1
0
3
L
1
3
0
0.33
L
Anhur
Kimmy725
Anhur
1
4
0
0.25
W
Ganesha
Komodoo1970
Ganesha
0
0
7
3.5
L
Vulcan
Lukerange
Vulcan
0
7
1
0.07
L
0
4
1
0.13
W
Chiron
Ukases
Chiron
3
2
3
2.25
L
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,142
Damage
22,625
34,906
Taken
23,731
12,741
Mitigated
9,670
2,705
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,118
5,160
0
829
3,698
951
931
1,318
2,380
0
21,645
W
Poseidon
8,951
1,165
0
3,514
5,146
1,720
1,703
2,775
2,371
44,255
0
W
Guan Yu
3,150
905
0
2,187
4,793
2,981
1,055
774
4,019
0
26,148
L
774
226
0
837
7,301
3,279
0
99
6,846
16,790
0
L
Anhur
Kimmy725
Anhur
2,189
834
0
402
5,896
1,479
0
104
5,792
0
12,107
W
Ganesha
Komodoo1970
Ganesha
768
64
0
0
3,706
2,369
232
1,139
2,567
3,700
0
L
Vulcan
Lukerange
Vulcan
3,683
566
0
250
6,026
1,918
0
4,285
1,419
15,398
0
L
2,842
143
0
468
8,732
3,951
0
268
8,464
14,358
0
W
Chiron
Ukases
Chiron
2,638
1,712
419
2,460
6,388
1,649
1,303
1,293
5,095
0
28,489
L
Fenrir
1,654
639
0
748
6,951
2,114
0
4,394
2,280
0
10,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,435
Gold Earned
30,651
124
Minions Killed
240
0
Camps Cleared
0
920,999
Distance Traveled
917,681
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,949
541
40
4
0
174,119
0
W
Poseidon
7,619
693
93
8
0
183,658
4
W
Guan Yu
6,208
564
44
4
0
208,027
0
L
Terra
4,938
449
37
3
0
193,590
0
L
Anhur
4,805
437
20
2
0
187,686
3
W
Ganesha
4,990
454
4
0
0
182,119
0
L
Vulcan
4,451
405
23
2
0
173,711
0
L
Cthulhu
4,723
429
22
2
0
176,565
0
W
Chiron
5,885
535
59
5
0
169,758
0
L
Fenrir
4,518
411
22
2
0
189,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role